Commit Graph

352 Commits

Author SHA1 Message Date
libretroadmin
d473fd960f Attempt to fix build for PS2 2024-05-22 15:02:37 +02:00
libretroadmin
40969671ce Add new palettes 2024-03-02 14:26:27 +01:00
StormedBubbles
cd302c0d06 Support Family Trainer 2023-09-15 20:50:27 -04:00
libretroadmin
049b341aa1 Fix C89 compliance 2023-05-03 20:27:46 +02:00
crashGG
126868fe24 Add more 4/8px cropping for top and bottom
Many games require more cropping to remove black borders
2023-03-28 10:17:56 +03:00
arpruss
977d7f4d03 separate Arkanoid from Zapper code; add mouse sensitivity 2023-03-11 11:40:58 -06:00
tacoschip
3469b5277c add more overscan crop options 2023-03-10 21:47:35 -05:00
libretroadmin
3aa20d86a4 Update libretro-common 2023-02-20 21:52:22 +01:00
arpruss
c63331350d fix Power Pad A 2023-01-07 11:07:14 -06:00
libretroadmin
9fc9458691 Fix C89 build error 2023-01-05 02:10:01 +01:00
DisasterMo
fdf7fc2870 Fix Crowdin config & workflow
Also add new languages and update translation scripts
2023-01-02 19:47:36 +01:00
arpruss
f473a2a346 fix UI Power Pad spacing 2023-01-01 08:09:19 -06:00
arpruss
d266ba2e20 allow for two controllers to add up to a single PowerPad 2023-01-01 07:30:56 -06:00
arpruss
4dfadfd27a support PowerPad via keyboard qwer/asdf/zxcv 2022-12-31 21:27:46 -06:00
LibretroAdmin
1eaa962864 Libretro_dipswitch - unused variable 2022-09-05 01:33:28 +02:00
LibretroAdmin
a821de094d Remove unused variables/functions 2022-09-05 01:33:27 +02:00
Carlos O'Connor
1dda0a0705 Add sequential targets light gun support
Support for Sequential targets Light Guns has been added. "Gun Aux A" serves as light sensor logic input.
2022-09-01 02:25:41 -05:00
libretroadmin
e9eaedfb64 Reduce strlens 2022-07-21 17:25:38 +02:00
negativeExponent
11c1793444 Add Firebrandx palettes 2022-06-09 14:04:03 +08:00
jdgleaver
6173b5c71c Add optional 'fake' stereo sound effect 2022-04-06 13:45:22 +01:00
jdgleaver
046637ba73 Expose internal audio RF filter option 2022-04-05 13:45:20 +01:00
Rob Loach
56d75e784a options: Add helpful description for NTSC Filters (#478)
This adds more descriptive help text to the NTSC filter option.
2022-01-06 08:22:27 +01:00
Davis Mosenkovs
ae42152216 Add A+B and Turbo A+B buttons 2021-12-23 11:02:55 +02:00
IlDucci
ee5e9a966f [Core options text] Text fixes
- Changing the main category sublabels to follow RetroArch's style.
 - Uppercased the TM Zapper.
 - Changed the "FS" part of the FBX NES Classic palette to "(fixed)" (FS meant fullscreen, as in, FBX did one version of this palette, but said themselves that it was captured incorrectly, so the fixed solution was captured by taking into account the parameters of the full screen. FBX never meant to have a full name for the corrected version).
2021-12-05 12:04:31 +01:00
DisasterMo
cb5481af1f Add automatic Crowdin synchronization 2021-12-04 16:43:54 +01:00
twinaphex
a918869c18 Cut down on stdio.h includes 2021-11-02 17:25:04 +01:00
jdgleaver
3a1dcca472 Enable switching of colour palettes via RetroPad L2 + D-Pad Left/Right 2021-10-22 13:30:27 +01:00
jdgleaver
1a961ff6be Add support for emulated Game Genie add-on 2021-10-21 15:52:40 +01:00
jdgleaver
499f1c04de Replace direct file access with VFS routines 2021-10-20 16:58:35 +01:00
jdgleaver
0c82e4c73e Update core options to v2 format (add category support) 2021-10-19 17:39:00 +01:00
jdgleaver
1502ca02d4 Fix core options version detection 2021-10-08 12:40:53 +01:00
negativeExponent
4b9f65e27b Fix controller info index 2021-07-04 22:10:50 +08:00
twinaphex
2b187732ea Get rid of obsolete variable 2021-06-05 21:11:41 +02:00
twinaphex
3dbf430262 Wrap all fopen access - go through FCEUD_UTF8fopen isntead 2021-06-05 21:07:55 +02:00
twinaphex
e154706586 Some cleanups + we don't need a non-libretro codepath 2021-06-05 20:56:49 +02:00
Autechre
aa4615c417 Revert "some cleanups" 2021-06-05 15:05:07 +02:00
negativeExponent
6f8be4cedd Simplify palette core options
Fetch names from palette struct instead.
2021-06-05 08:26:45 +08:00
negativeExponent
e75d6be00b Remove ununsed, commented code 2021-06-03 13:30:16 +08:00
negativeExponent
f6cc87a8fa Move overclock-related variables to ppu instead
Just makes more sense since overclocking is ppu-based.
2021-06-03 10:50:30 +08:00
negativeExponent
46ca02a206 Move settings-related vars to FSettings struct
- Just some more cleanups
2021-06-02 04:18:53 +08:00
negativeExponent
403f682eb7 Cleanup: Remove a few extern 2021-05-31 16:55:09 +08:00
tim942
39bce27194 Update libretro_core_options.h
Adding Pixel Perfect option
2021-04-28 18:20:30 -05:00
tim942
e14c20b02a Update Aspect Ratio
Updated aspect ratio selection from a boolean to a float with a Pixel Perfect option
2021-04-28 18:15:10 -05:00
negativeExponent
d6c854abd8 Use fopen_utf8 instead of fopen 2021-04-20 16:18:54 +08:00
negativeExponent
61c2d95dac Add support for Konami Hyper Shot
This is just a quick hook-up of the konami hyper shot controller.

-The Konami Hyper Shot is used (and required for gameplay) in the following games:

* Hyper Olympic (J) Konami (1985)
* Hyper Sports (J) Konami (1985)

Fix #439
2021-04-10 15:20:57 +08:00
negativeExponent
8fa62114d8 Apply region overrides when loading new rom (Fix#430) 2021-03-01 06:33:17 +08:00
Francisco Javier Trujillo Mata
c85ab05800 Fix wrong aligment in the buffer 2021-01-14 21:56:40 +01:00
twinaphex
1a0eec1b17 Update 2020-12-20 03:46:42 +01:00
Autechre
0e173120c3 Merge pull request #399 from negativeExponent/updates
misc updates
2020-10-27 16:48:04 +01:00
Alcaro
1258eb759f Don't set pixel_format in retro_init
libretro.h says "This function should be called inside retro_load_game() or retro_get_system_av_info().", let's do as it says.
2020-10-27 04:00:53 +01:00