fix UI Power Pad spacing
This commit is contained in:
@@ -1201,12 +1201,12 @@ static void update_nes_controllers(unsigned port, unsigned device)
|
||||
case RETRO_DEVICE_POWERPADA:
|
||||
nes_input.type[port] = RETRO_DEVICE_POWERPADA;
|
||||
FCEUI_SetInput(port, SI_POWERPADA, &nes_input.PowerPadData, 0);
|
||||
FCEU_printf(" Player %u: Powerpad\n", port + 1);
|
||||
FCEU_printf(" Player %u: Power Pad\n", port + 1);
|
||||
break;
|
||||
case RETRO_DEVICE_POWERPADB:
|
||||
nes_input.type[port] = RETRO_DEVICE_POWERPADB;
|
||||
FCEUI_SetInput(port, SI_POWERPADB, &nes_input.PowerPadData, 0);
|
||||
FCEU_printf(" Player %u: Powerpad\n", port + 1);
|
||||
FCEU_printf(" Player %u: Power Pad\n", port + 1);
|
||||
break;
|
||||
case RETRO_DEVICE_GAMEPAD:
|
||||
default:
|
||||
@@ -1558,16 +1558,16 @@ void retro_set_environment(retro_environment_t cb)
|
||||
{ "Gamepad", RETRO_DEVICE_GAMEPAD },
|
||||
{ "Arkanoid", RETRO_DEVICE_ARKANOID },
|
||||
{ "Zapper", RETRO_DEVICE_ZAPPER },
|
||||
{ "PowerPad A", RETRO_DEVICE_POWERPADA },
|
||||
{ "PowerPad B", RETRO_DEVICE_POWERPADB },
|
||||
{ "Power Pad A", RETRO_DEVICE_POWERPADA },
|
||||
{ "Power Pad B", RETRO_DEVICE_POWERPADB },
|
||||
{ 0, 0 },
|
||||
};
|
||||
|
||||
static const struct retro_controller_description pads3[] = {
|
||||
{ "Auto", RETRO_DEVICE_AUTO },
|
||||
{ "Gamepad", RETRO_DEVICE_GAMEPAD },
|
||||
{ "PowerPad A", RETRO_DEVICE_POWERPADA },
|
||||
{ "PowerPad B", RETRO_DEVICE_POWERPADB },
|
||||
{ "Power Pad A", RETRO_DEVICE_POWERPADA },
|
||||
{ "Power Pad B", RETRO_DEVICE_POWERPADB },
|
||||
{ 0, 0 },
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user