libretroadmin
d473fd960f
Attempt to fix build for PS2
2024-05-22 15:02:37 +02:00
libretroadmin
40969671ce
Add new palettes
2024-03-02 14:26:27 +01:00
StormedBubbles
cd302c0d06
Support Family Trainer
2023-09-15 20:50:27 -04:00
libretroadmin
049b341aa1
Fix C89 compliance
2023-05-03 20:27:46 +02:00
crashGG
126868fe24
Add more 4/8px cropping for top and bottom
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Many games require more cropping to remove black borders
2023-03-28 10:17:56 +03:00
arpruss
977d7f4d03
separate Arkanoid from Zapper code; add mouse sensitivity
2023-03-11 11:40:58 -06:00
tacoschip
3469b5277c
add more overscan crop options
2023-03-10 21:47:35 -05:00
libretroadmin
3aa20d86a4
Update libretro-common
2023-02-20 21:52:22 +01:00
arpruss
c63331350d
fix Power Pad A
2023-01-07 11:07:14 -06:00
libretroadmin
9fc9458691
Fix C89 build error
2023-01-05 02:10:01 +01:00
DisasterMo
fdf7fc2870
Fix Crowdin config & workflow
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Also add new languages and update translation scripts
2023-01-02 19:47:36 +01:00
arpruss
f473a2a346
fix UI Power Pad spacing
2023-01-01 08:09:19 -06:00
arpruss
d266ba2e20
allow for two controllers to add up to a single PowerPad
2023-01-01 07:30:56 -06:00
arpruss
4dfadfd27a
support PowerPad via keyboard qwer/asdf/zxcv
2022-12-31 21:27:46 -06:00
LibretroAdmin
1eaa962864
Libretro_dipswitch - unused variable
2022-09-05 01:33:28 +02:00
LibretroAdmin
a821de094d
Remove unused variables/functions
2022-09-05 01:33:27 +02:00
Carlos O'Connor
1dda0a0705
Add sequential targets light gun support
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Support for Sequential targets Light Guns has been added. "Gun Aux A" serves as light sensor logic input.
2022-09-01 02:25:41 -05:00
libretroadmin
e9eaedfb64
Reduce strlens
2022-07-21 17:25:38 +02:00
negativeExponent
11c1793444
Add Firebrandx palettes
2022-06-09 14:04:03 +08:00
jdgleaver
6173b5c71c
Add optional 'fake' stereo sound effect
2022-04-06 13:45:22 +01:00
jdgleaver
046637ba73
Expose internal audio RF filter option
2022-04-05 13:45:20 +01:00
Rob Loach
56d75e784a
options: Add helpful description for NTSC Filters ( #478 )
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This adds more descriptive help text to the NTSC filter option.
2022-01-06 08:22:27 +01:00
Davis Mosenkovs
ae42152216
Add A+B and Turbo A+B buttons
2021-12-23 11:02:55 +02:00
IlDucci
ee5e9a966f
[Core options text] Text fixes
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- Changing the main category sublabels to follow RetroArch's style.
- Uppercased the TM Zapper.
- Changed the "FS" part of the FBX NES Classic palette to "(fixed)" (FS meant fullscreen, as in, FBX did one version of this palette, but said themselves that it was captured incorrectly, so the fixed solution was captured by taking into account the parameters of the full screen. FBX never meant to have a full name for the corrected version).
2021-12-05 12:04:31 +01:00
DisasterMo
cb5481af1f
Add automatic Crowdin synchronization
2021-12-04 16:43:54 +01:00
twinaphex
a918869c18
Cut down on stdio.h includes
2021-11-02 17:25:04 +01:00
jdgleaver
3a1dcca472
Enable switching of colour palettes via RetroPad L2 + D-Pad Left/Right
2021-10-22 13:30:27 +01:00
jdgleaver
1a961ff6be
Add support for emulated Game Genie add-on
2021-10-21 15:52:40 +01:00
jdgleaver
499f1c04de
Replace direct file access with VFS routines
2021-10-20 16:58:35 +01:00
jdgleaver
0c82e4c73e
Update core options to v2 format (add category support)
2021-10-19 17:39:00 +01:00
jdgleaver
1502ca02d4
Fix core options version detection
2021-10-08 12:40:53 +01:00
negativeExponent
4b9f65e27b
Fix controller info index
2021-07-04 22:10:50 +08:00
twinaphex
2b187732ea
Get rid of obsolete variable
2021-06-05 21:11:41 +02:00
twinaphex
3dbf430262
Wrap all fopen access - go through FCEUD_UTF8fopen isntead
2021-06-05 21:07:55 +02:00
twinaphex
e154706586
Some cleanups + we don't need a non-libretro codepath
2021-06-05 20:56:49 +02:00
Autechre
aa4615c417
Revert "some cleanups"
2021-06-05 15:05:07 +02:00
negativeExponent
6f8be4cedd
Simplify palette core options
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Fetch names from palette struct instead.
2021-06-05 08:26:45 +08:00
negativeExponent
e75d6be00b
Remove ununsed, commented code
2021-06-03 13:30:16 +08:00
negativeExponent
f6cc87a8fa
Move overclock-related variables to ppu instead
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Just makes more sense since overclocking is ppu-based.
2021-06-03 10:50:30 +08:00
negativeExponent
46ca02a206
Move settings-related vars to FSettings struct
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- Just some more cleanups
2021-06-02 04:18:53 +08:00
negativeExponent
403f682eb7
Cleanup: Remove a few extern
2021-05-31 16:55:09 +08:00
tim942
39bce27194
Update libretro_core_options.h
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Adding Pixel Perfect option
2021-04-28 18:20:30 -05:00
tim942
e14c20b02a
Update Aspect Ratio
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Updated aspect ratio selection from a boolean to a float with a Pixel Perfect option
2021-04-28 18:15:10 -05:00
negativeExponent
d6c854abd8
Use fopen_utf8 instead of fopen
2021-04-20 16:18:54 +08:00
negativeExponent
61c2d95dac
Add support for Konami Hyper Shot
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This is just a quick hook-up of the konami hyper shot controller.
-The Konami Hyper Shot is used (and required for gameplay) in the following games:
* Hyper Olympic (J) Konami (1985)
* Hyper Sports (J) Konami (1985)
Fix #439
2021-04-10 15:20:57 +08:00
negativeExponent
8fa62114d8
Apply region overrides when loading new rom (Fix#430)
2021-03-01 06:33:17 +08:00
Francisco Javier Trujillo Mata
c85ab05800
Fix wrong aligment in the buffer
2021-01-14 21:56:40 +01:00
twinaphex
1a0eec1b17
Update
2020-12-20 03:46:42 +01:00
Autechre
0e173120c3
Merge pull request #399 from negativeExponent/updates
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misc updates
2020-10-27 16:48:04 +01:00
Alcaro
1258eb759f
Don't set pixel_format in retro_init
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libretro.h says "This function should be called inside retro_load_game() or retro_get_system_av_info().", let's do as it says.
2020-10-27 04:00:53 +01:00