arpruss
c63331350d
fix Power Pad A
2023-01-07 11:07:14 -06:00
libretroadmin
9fc9458691
Fix C89 build error
2023-01-05 02:10:01 +01:00
arpruss
f473a2a346
fix UI Power Pad spacing
2023-01-01 08:09:19 -06:00
arpruss
d266ba2e20
allow for two controllers to add up to a single PowerPad
2023-01-01 07:30:56 -06:00
arpruss
4dfadfd27a
support PowerPad via keyboard qwer/asdf/zxcv
2022-12-31 21:27:46 -06:00
LibretroAdmin
a821de094d
Remove unused variables/functions
2022-09-05 01:33:27 +02:00
Carlos O'Connor
1dda0a0705
Add sequential targets light gun support
...
Support for Sequential targets Light Guns has been added. "Gun Aux A" serves as light sensor logic input.
2022-09-01 02:25:41 -05:00
libretroadmin
e9eaedfb64
Reduce strlens
2022-07-21 17:25:38 +02:00
negativeExponent
11c1793444
Add Firebrandx palettes
2022-06-09 14:04:03 +08:00
jdgleaver
6173b5c71c
Add optional 'fake' stereo sound effect
2022-04-06 13:45:22 +01:00
jdgleaver
046637ba73
Expose internal audio RF filter option
2022-04-05 13:45:20 +01:00
Davis Mosenkovs
ae42152216
Add A+B and Turbo A+B buttons
2021-12-23 11:02:55 +02:00
DisasterMo
cb5481af1f
Add automatic Crowdin synchronization
2021-12-04 16:43:54 +01:00
jdgleaver
3a1dcca472
Enable switching of colour palettes via RetroPad L2 + D-Pad Left/Right
2021-10-22 13:30:27 +01:00
jdgleaver
1a961ff6be
Add support for emulated Game Genie add-on
2021-10-21 15:52:40 +01:00
jdgleaver
499f1c04de
Replace direct file access with VFS routines
2021-10-20 16:58:35 +01:00
jdgleaver
0c82e4c73e
Update core options to v2 format (add category support)
2021-10-19 17:39:00 +01:00
negativeExponent
4b9f65e27b
Fix controller info index
2021-07-04 22:10:50 +08:00
twinaphex
2b187732ea
Get rid of obsolete variable
2021-06-05 21:11:41 +02:00
twinaphex
3dbf430262
Wrap all fopen access - go through FCEUD_UTF8fopen isntead
2021-06-05 21:07:55 +02:00
twinaphex
e154706586
Some cleanups + we don't need a non-libretro codepath
2021-06-05 20:56:49 +02:00
Autechre
aa4615c417
Revert "some cleanups"
2021-06-05 15:05:07 +02:00
negativeExponent
6f8be4cedd
Simplify palette core options
...
Fetch names from palette struct instead.
2021-06-05 08:26:45 +08:00
negativeExponent
e75d6be00b
Remove ununsed, commented code
2021-06-03 13:30:16 +08:00
negativeExponent
f6cc87a8fa
Move overclock-related variables to ppu instead
...
Just makes more sense since overclocking is ppu-based.
2021-06-03 10:50:30 +08:00
negativeExponent
46ca02a206
Move settings-related vars to FSettings struct
...
- Just some more cleanups
2021-06-02 04:18:53 +08:00
negativeExponent
403f682eb7
Cleanup: Remove a few extern
2021-05-31 16:55:09 +08:00
tim942
e14c20b02a
Update Aspect Ratio
...
Updated aspect ratio selection from a boolean to a float with a Pixel Perfect option
2021-04-28 18:15:10 -05:00
negativeExponent
61c2d95dac
Add support for Konami Hyper Shot
...
This is just a quick hook-up of the konami hyper shot controller.
-The Konami Hyper Shot is used (and required for gameplay) in the following games:
* Hyper Olympic (J) Konami (1985)
* Hyper Sports (J) Konami (1985)
Fix #439
2021-04-10 15:20:57 +08:00
negativeExponent
8fa62114d8
Apply region overrides when loading new rom (Fix#430)
2021-03-01 06:33:17 +08:00
Francisco Javier Trujillo Mata
c85ab05800
Fix wrong aligment in the buffer
2021-01-14 21:56:40 +01:00
Autechre
0e173120c3
Merge pull request #399 from negativeExponent/updates
...
misc updates
2020-10-27 16:48:04 +01:00
Alcaro
1258eb759f
Don't set pixel_format in retro_init
...
libretro.h says "This function should be called inside retro_load_game() or retro_get_system_av_info().", let's do as it says.
2020-10-27 04:00:53 +01:00
negativeExponent
4e2c5468e4
Overclock: Remove this for region change
...
These variables, normal_scanlines and totalscanlines will get updated if
FCUI_SetVidSystem(), so no need to set it here.
2020-10-26 06:36:10 +08:00
negativeExponent
565f60c0f2
Fix some warnings
2020-10-25 08:31:41 +08:00
negativeExponent
7d232046a1
Remove unused functions
2020-10-19 09:31:16 +08:00
negativeExponent
085efc98a7
input: Fix warnings [-Wincompatible-pointer-types]
2020-10-05 10:38:44 +08:00
negativeExponent
6e1d873846
Rename overscan-related variables
...
- Rename overscan options to something more readable
- Fixes PSP overscan option logic where some places where the option is reversed
2020-10-02 19:33:26 +08:00
negativeExponent
47f84dea99
ntsc: Remove magic numbers and cleanup
2020-10-02 19:18:04 +08:00
negativeExponent
e566538c99
Fix warning
2020-09-09 11:51:04 +08:00
negativeExponent
f4ef507222
Cheats: Add check for valid game genie code format
...
- Partially reverts changes in 0b362afcc0
- Checks the codestring if its a valid game genie code before attempting
to decode it. If code fails, then assume it to be a pro action replay
cheat.
Issue: Cheats where failing because a value of 0 in the decoder does not
mean an error.
Fix https://github.com/libretro/libretro-fceumm/issues/384
2020-09-09 11:33:36 +08:00
negativeExponent
11ebeed2ac
Cheats: Fix RAW cheats that use zero-page address
2020-09-01 23:05:54 +08:00
negativeExponent
771822a2e0
Fix logs
2020-08-31 17:26:18 +08:00
negativeExponent
0ca1e69a9d
Cheat: Add raw codes support in xxxx?yy:zz format
2020-08-31 13:42:17 +08:00
negativeExponent
3e50be9cb9
Cheat: Add raw format and multiline cheat support
...
- Add handling raw cheat formats
Fix https://github.com/libretro/libretro-fceumm/issues/378
- Add multiline cheat support
2020-08-31 10:50:19 +08:00
negativeExponent
a20dc87b43
Fix SIGSEGV error when using Famicom expansion devices (port 5)
2020-07-25 14:17:26 +08:00
Jean-André Santoni
aeaae26136
Add Micro Mages to fourscore_db_list
2020-07-12 21:04:09 +07:00
negativeExponent
48b80d3230
Fix input not working on big-endian systems (regression fix)
...
Fix https://github.com/libretro/libretro-fceumm/issues/372
2020-06-04 13:26:06 +08:00
Francisco Javier Trujillo Mata
c68bfd4c7f
Adapt ps2 port to latest SDK Status
2020-05-19 22:12:38 +02:00
hizzlekizzle
b894f42f2b
Merge pull request #356 from arpruss/master
...
user-adjustable Zapper tolerance
2020-05-16 19:35:50 -05:00