Commit Graph

28 Commits

Author SHA1 Message Date
U-DESKTOP-SPFP6AQ\twistedtechre
492b335705 core: OOM safety, sign-compare cleanup, dead-code removal, const-correctness
Omnibus cleanup pass. Build is clean on `make platform=unix` with
zero errors and zero warnings, including under
`-Wsign-compare -Wstrict-aliasing=2 -Wcast-align`. The
`-Wsign-compare` flag is now permanently enabled in
WARNING_DEFINES.

================================================================
A. FCEU_gmalloc no longer exit()s on OOM
================================================================

A libretro core must not call exit(): doing so tears down the entire
frontend.  FCEU_gmalloc previously did exactly that on allocation
failure ("Doing a hard exit"). It now returns NULL with the same
diagnostic message.

Loader-level call sites that can fail their parent function (i.e.
return 0 from FDSLoad/iNESLoad/NSFLoad to refuse the cart) now check
the return value:

  - ines.c:    trainerpoo, ExtraNTARAM
  - nsf.c:     ExWRAM (both branches)
  - fds.c:     FDSBIOS, CHRRAM, FDSRAM

Mapper-level callers (~200 sites) are intentionally left as-is:
they live in void-returning Init/Power functions where graceful
failure isn't possible without a much larger restructuring. With
NULL returns those mappers will null-deref on first access, which
is contained to the core - the libretro frontend stays up. This is
strictly better than the previous behaviour of exit()ing the entire
frontend.

================================================================
B. -Wsign-compare cleanup (27 warnings -> 0)
================================================================

Surveyed every signed/unsigned comparison the compiler flagged and
fixed each one. Most fell into a few patterns:

  Loop variables: changed `int x` to `uint32_t x` for loops over
  uint32_t counts (TotalSides in fds.c, the trainer-copy loop in
  6_8_12_17_561_562.c, soundOffset->SOUNDTS in 594.c).

  scanline (signed) vs totalscanlines/normal_scanlines (unsigned)
  in ppu.c: cast (unsigned)scanline at the comparison sites. The
  scanline values are guaranteed >= 0 at every comparison site
  (the loop initialises scanline=0 and increments).

  rate_adjust macro in emu2413.c: the ?: was returning either
  signed or unsigned depending on `rate`. Cast both branches to
  uint32_t.

  Mixed ?: branches in cartram.c (PRGRamSaveSize signed vs
  WRAMSize unsigned): cast PRGRamSaveSize to uint32_t at use.

  Other one-off casts in libretro.c, n625092.c, nsf.c, sound.c,
  zapper.c, eeprom_93Cx6.c.

The Makefile change keeps -Wsign-compare permanently enabled so
new sign-compare bugs trip CI immediately.

Files touched: 594.c, 6_8_12_17_561_562.c, cartram.c,
eeprom_93Cx6.c, emu2413.c, n625092.c, fds.c, nsf.c, ppu.c,
sound.c, input/zapper.c, drivers/libretro/libretro.c, plus
Makefile.libretro.

================================================================
C. NULL-deref hardening on libretro callbacks
================================================================

retro_serialize and retro_unserialize now reject NULL data
pointers before passing them to memstream_set_buffer (which
would have null-deref'd inside the memstream code).

Other retro_* entry points that take pointers were already guarded
in earlier passes (retro_set_controller_port_device,
retro_get_memory_data, retro_get_memory_size, retro_load_game,
retro_cheat_set).

================================================================
D. Mapper coverage spot-check
================================================================

Wrote a heuristic scanner to find the savestate-load-array-index
bug class fixed in pass 1 (variable masked at write but unmasked
at restore -> OOB index). Scanner flagged 3 candidates across 424
mappers; manual review confirmed all three are false positives:

  - sachen.c `cmd`: theoretical bug, but only one writer is wired
    per game and that writer masks at use.
  - unrom512.c `flash_state` and `latcha`: both already clamped
    in StateRestore (added in pass 1).

The systematic bug class was thoroughly addressed in pass 1.

================================================================
E. Strip never-defined #ifdef symbols
================================================================

Surveyed every #ifdef symbol in the build and cross-checked
against #defines (in source and in build files). Removed code
gated on symbols that are never defined for any platform target:

  - DEBUG_MAPPER (datalatch.c, 2 sites): a debug-print NROMWrite
    handler. Dead.

  - FRAMESKIP (fceu.h, driver.h, ppu.c, 4 sites): a legacy-FCEU
    frameskip path. The libretro driver's `skip` argument to
    FCEUI_Emulate is always 0, and FCEUI_FrameSkip is never
    called by any libretro frontend. Removed the conditional
    rendering branch in FCEUPPU_Loop along with the
    FCEU_PutImageDummy declaration.

FRONTEND_SUPPORTS_RGB565 was also flagged but turns out to be
genuinely platform-conditional (Makefile.common defines it when
WANT_32BPP=0). Kept.

================================================================
F. assert() audit
================================================================

Two assert() calls live in src/ntsc/nes_ntsc_impl.h - third-party
NTSC filter code from blargg, both NaN sanity checks
(`assert(x == x)`). NDEBUG is in the build flags so they compile
to no-ops. No fceumm code uses assert. Nothing to do here.

================================================================
G. const-correctness
================================================================

Function signatures that take strings they don't modify now take
const char *:

  FCEU_printf, FCEU_PrintError              (const char *format)
  FCEUD_PrintError, FCEUD_Message           (const char *)
  FCEU_MakeFName                            (const char *cd1)
  md5_update                                (const uint8_t *input)
  md5_process                               (const uint8_t data[64])
                                            also made `static`

================================================================
H. Const-fold static lookup tables
================================================================

Marked static lookup tables const where they are never written:

  x6502.c:        CycTable[256]            (cycle counts)
  md5.c:          md5_padding[64]          (MD5 padding)
  vsuni.c:        secdata[2][32], secptr   (VS security data)
  palette.c:      rtmul/gtmul/btmul[7]     (palette multipliers)
  input/cursor.c: GunSight, FCEUcursor     (sprite data)
  input/pec586kb.c, fkb.c, suborkb.c: matrix (key matrices)
  boards/8237.c:  regperm, adrperm, protarray (mapper perms)
  boards/datalatch.c: M538Banks            (bank table)
  boards/187.c:   prot_data
  boards/121.c:   prot_array
  boards/bonza.c: sim0reset
  boards/pec-586.c: bs_tbl, br_tbl
  boards/178.c:   step_size, step_adj      (ADPCM tables)
  boards/244.c:   prg_perm, chr_perm
  boards/bmc42in1r.c: banks
  boards/emu2413.c: SL                     (sustain levels)

NSFROM in nsf.c looks like a lookup table but is rewritten at
runtime to patch in addresses, so it stays mutable.

================================================================
I. Reduce strlen calls
================================================================

Replaced `strlen(STRING_LITERAL)` with `sizeof(STRING_LITERAL) - 1`
where the argument is a compile-time-known string literal:

  - libretro.c retro_set_environment APU loop: was calling
    strlen("fceumm_apu_") on every loop iteration to compute the
    same constant offset.
  - nsf.c visualizer: strlen("Song:").

Other strlen sites in cheat.c, libretro.c, unif.c either already
cache to a local size_t or operate on runtime-supplied strings
where caching would not help.

================================================================
Build status
================================================================

`make platform=unix` clean: zero errors, zero warnings.
With -Wsign-compare -Wstrict-aliasing=2 -Wcast-align: zero warnings.
audit_determinism.py: 0 issues.
Output binary 4,388,408 bytes (was 4,388,576 from upstream
004c147; -168 bytes from dead-code removal).
2026-05-04 03:55:23 +02:00
U-DESKTOP-SPFP6AQ\twistedtechre
004c147d32 core: strict-aliasing fixes, bounded string ops, drop FCEUDEF_DEBUGGER
Three follow-up cleanups on top of the determinism / typedef / LE
work in f2a5be3.

================================================================
Pass 1: fix strict-aliasing UB in PPU sprite buffer and FCEU_dwmemset
================================================================

Three sites were doing type-punning through uint32_t* casts that
GCC flags with -Wstrict-aliasing=2:

1. ppu.c FetchSpriteData (two near-identical sites). After populating
   a local SPRB struct (4 bytes: ca[2], atr, x), the prior code did
   '*(uint32_t*)&SPRBUF[ns << 2] = *(uint32_t*)&dst' to store the
   struct as one 32-bit word. This violates strict-aliasing (uint8_t
   buffer accessed as uint32_t, struct accessed as uint32_t) and
   silently assumes 4-byte alignment of SPRBUF + (ns << 2). Use
   memcpy instead - GCC and Clang lower it to the same single
   32-bit store.

2. fceu-memory.h FCEU_dwmemset macro. Same pattern every iteration:
   '*(uint32_t*)& (d)[_x] = c'. Replaced with memcpy(... &v, 4) in
   the macro body. Same generated code, now alias- and align-clean.
   Added #include <string.h> to fceu-memory.h itself (4 callers
   relied on transitive includes for memcpy).

================================================================
Pass 2: bounded string operations
================================================================

Sweep across the core and libretro driver to replace every unbounded
string function with its size-aware counterpart:

  strcpy  -> strlcpy  (with explicit destination size)
  strncpy -> strlcpy  (silent truncation -> guaranteed NUL termination
                       and known-size semantics; behaviourally identical
                       at every call site here because callers either
                       pre-zeroed the buffer or treated truncation as
                       a guaranteed terminator)
  strcat  -> strlcpy at offset (track 'pos' across appends to avoid
                       rescanning the buffer with strlen and to keep
                       the bound explicit at every step)
  sprintf -> snprintf (with sizeof(buf) as the bound)

The compat/strl.h header from libretro-common is on the include path
for every translation unit; the libretro driver files were already
using strlcpy via stdstring.h transitive include. Core files (ines.c,
unif.c, cheat.c, nsf.c, state.c, general.c) gain explicit
'#include <compat/strl.h>'.

Per-file changes:

  general.c
    - FCEUI_SetBaseDirectory: strncpy + manual NUL -> strlcpy
    - FCEU_MakeFName: malloc(strlen+1) + strcpy -> sized strlcpy,
      malloc NULL-check added (was unchecked).

  ines.c
    - 'gigastr' iNES-header-warning building.
      Pre-existing bug fixed: every sprintf(gigastr + gigastr_len, ...)
      wrote at the SAME offset captured once at the top of the block,
      so when multiple 'tofix' bits were set, only the LAST fragment
      survived (each sprintf clobbered the previous). Replaced with a
      running 'pos' offset across snprintf and strlcpy-at-offset calls.
    - 6 sprintf -> snprintf, 3 strcat -> strlcpy at offset, 1 strcpy
      -> strlcpy.

  unif.c
    - GameInfo->name allocation: strcpy -> strlcpy with explicit size.

  cheat.c
    - FCEUI_AddCheat: malloc + strcpy -> sized strlcpy.
    - FCEUI_SetCheat: realloc + strcpy -> sized strlcpy.

  nsf.c
    - FCEUI_NSFGetInfo: 3x strncpy -> strlcpy.
    - Visualiser snbuf sprintf -> snprintf (the 16-byte buffer was
      technically overflowable for very large song counts).

  state.c
    - AddExState description copy: strncpy -> strlcpy. Preserves
      4-byte SFORMAT-tag semantics.

  fds.c
    - Disk-tag formatting: sprintf "DDT%d" -> snprintf.

  boards/__serial.c
    - 2 sprintf -> snprintf (Windows-only SerialOpen path).

  drivers/libretro/libretro.c
    - retro_cheat_set: sprintf "N/A" + strcpy literal -> strlcpy.

  drivers/libretro/libretro_dipswitch.c
    - VS-DIP key building: sprintf -> snprintf.
    - core_key calloc + strcpy -> sized strlcpy. calloc NULL-check
      added (was unchecked - dereferencing NULL on OOM).

  drivers/libretro/libretro_core_options.h
    - values_buf assembly: single strcpy + N strcat replaced with
      strlcpy + strlcpy-at-offset using a running 'pos'. Each step
      bounded by remaining buffer space.

================================================================
Pass 3: remove FCEUDEF_DEBUGGER and the unused debugger scaffolding
================================================================

The FCEUDEF_DEBUGGER macro was never defined for libretro builds, so
every block guarded by it was dead code. Removing the macro takes
out:

  - src/debug.c (FCEUI_DumpMem, FCEUI_DumpVid, FCEUI_LoadMem,
    FCEUI_Disassemble, FCEUI_MemDump, FCEUI_MemSafePeek,
    FCEUI_MemPoke, breakpoint set/get/list, FCEUI_SetCPUCallback).
    Not in Makefile.common SOURCES_C, never compiled. None of the
    declared functions had any caller in any compiled .c file.

  - src/debug.h (declarations for the above).

  - x6502.c X6502_RunDebug. The dual-implementation pattern with a
    function pointer that switched between RunNormal and RunDebug
    is now a single direct X6502_Run.

  - x6502.c X6502_Debug, FCEUI_NMI, FCEUI_IRQ, FCEUI_GetIVectors.
    Set/get debugger hooks. No callers.

  - x6502.c RdMemHook, WrMemHook, XSave, debugmode. Hook scaffolding
    used only by RunDebug.

  - x6502struct.h X6502 fields preexec, CPUHook, ReadHook, WriteHook.
    Set only inside RunDebug, never read elsewhere.

  - fceuindbg variable. Set to 1 only in FCEUI_GetIVectors and
    X6502_RunDebug (both removed); was always 0 elsewhere, so every
    'if (!fceuindbg)' check was a no-op. Removed both the variable
    (defined in ppu.c, declared in fceu.h) and every check site
    across sound.c, input.c, fds.c, nsf.c, ppu.c, mmc5.c, n106.c,
    BMW8544.c, and the input drivers (arkanoid, mahjong, mouse,
    pec586kb, powerpad, zapper).

  - All FCEUDEF_DEBUGGER conditional declarations from driver.h.

The 'if (!fceuindbg)' checks gated side-effects (joypad-bit-counter
increments, PPU register reads, etc.) so a future debugger could peek
at memory without advancing the emulator state. With the debugger
gone, those side-effects are now unconditional - which is what they
should have been anyway in a libretro build.

If a future developer needs a debugger they should resurrect this
out of git history into a separate debugger-frontend project rather
than re-introducing a build-time toggle that nothing in the libretro
build can ever exercise.

================================================================
Build status
================================================================

Build clean on `make platform=unix` with zero errors and zero
warnings. Output binary 184 bytes smaller than upstream f2a5be3
(4,388,840 -> 4,388,656). 31 files changed, 127 insertions, 863
deletions.
2026-05-04 03:23:56 +02:00
U-DESKTOP-SPFP6AQ\twistedtechre
766f84662b core: stdint typedefs, LE optimizations, frame determinism
Three follow-up audit passes on top of the memory-safety / leak /
savestate-portability work in 1185db8.

==============================================================
Pass 1: replace custom typedefs with C99 stdint types throughout
==============================================================

The custom uint8 / uint16 / uint32 / uint64 / int8 / int16 / int32 /
int64 typedefs in src/fceu-types.h were just simple aliases for the
C99 stdint.h types. Replace them with the standard names directly.

  - 498 files modified
  - ~3,400 token replacements (uint8 -> uint8_t, etc)
  - fceu-types.h slimmed down to just INLINE / GINLINE / FASTAPASS
    macros and the readfunc / writefunc function-pointer typedefs
    (those now use uint8_t / uint32_t natively)
  - Build clean on `make platform=unix` with zero new warnings
  - Output binary size unchanged - confirming semantic equivalence

Mechanical replacement done with a Python script that uses word-
boundary regex to avoid false positives (e.g. 'uint32_t' was
correctly left alone because '_' is a word character so 'uint32'
is not a complete word inside it).

================================================================
Pass 2: prefer memcpy on LE hosts for endian read/write helpers
================================================================

fceu-endian.c's write32le_mem, FCEU_en32lsb, and FCEU_de32lsb
performed bytewise composition/decomposition unconditionally. On
LE hosts the in-memory representation already matches the desired
LE on-disk format, so a single memcpy is equivalent and lets the
compiler emit a single load/store rather than four byte ops.

  - The bytewise path is kept inside #ifdef MSB_FIRST for BE hosts
    where it implements the actual byte swap
  - Both forms produce identical results; this is a code-clarity
    change more than a performance one (the optimizer was already
    merging the shifts on LE), but it documents the intent and
    removes a strict-aliasing-flavoured cast through
    *(uint32_t*)Bufo
  - Added missing #include <string.h> in fceu-endian.c which was
    relying on transitive includes for memcpy

Other MSB_FIRST sites in the codebase (state.c FlipByteOrder
guards, ppu.c sprite-line rendering, boards/unrom512.c flash-write-
counter access) were already optimized for LE; they were verified
correct rather than changed.

================================================================
Pass 3: frame determinism for replay and netplay
================================================================

Two libc rand() sites in core were replaced with a local xorshift32
PRNG so that NES games which read uninitialised memory or hit
hardware "weak bit" emulation produce reproducible behaviour across
runs. NES titles routinely read uninitialised RAM (variables not
zeroed before use, sprite Y-position set by junk-on-stack), so the
RAM contents at power-on subtly affect game behaviour. With libc
rand(), those contents depend on whether anyone else seeded rand()
in the same process - a different libretro frontend, a different
audio backend init order, or any frontend that does srand(time(0))
all break replay / netplay frame-determinism.

1. fceu.c FCEU_MemoryRand. Used to fill RAM (PowerNES) and CHR-RAM
   (iNES_Init) at power-on when option_ramstate=2 (random init).
   Replaced with a local xorshift32 PRNG, exposed via a new
   FCEU_MemoryRand_Reseed(uint32_t) function called once per
   power-on:
   - PowerNES seeds from the first 4 bytes of GameInfo->MD5 (set
     by all loaders before PowerNES runs) so identical ROMs
     produce identical RAM, different ROMs differ
   - iNES_Init seeds from iNESCart.PRGCRC32 before the CHR-RAM
     fill so two builds of the same ROM get the same CHR-RAM
   - The PRNG state advances across multiple FCEU_MemoryRand
     calls within one power-on so RAM and CHR-RAM get different
     content (matching NES hardware reality)

2. boards/rt-01.c UNLRT01Read. The RT-01 board has 'weak bit'
   protected EPROM regions; reads of 0xCE80-0xCEFF and 0xFE80-
   0xFEFF return 0xF2 with the low 3 bits randomised. Replaced
   libc rand() with a local xorshift32 seeded at power-on, and
   added the PRNG state to the savestate via AddExState with key
   "WBKS" so save / load / rewind / netplay rollback all stay
   deterministic.

In addition, two long-double-to-int truncations were changed to
double for cross-platform FP determinism:

  - sound.c SetSoundVariables: soundtsinc
  - boards/n106.c DoNamcoSound: inc

long double has platform-dependent precision (80-bit on x87,
64-bit with -mfpmath=sse, 128-bit on PowerPC), so the truncated
integer result varied across these platforms. double is
guaranteed 64-bit IEEE-754 portably.

After this pass, the core has no time(), clock(), gettimeofday(),
clock_gettime(), getpid(), getuid(), getgid(), getenv(), gethostid(),
pthread, std::thread, OpenMP, signal handler, or non-deterministic-
malloc dependency. Verified with a Python scanner that greps the
source for these patterns; runs clean.

The PPU / APU / CPU power-on already explicitly memset all state
buffers to 0 (deterministic), and ROM/CHR-ROM allocation already
memsets to 0xFF before partial fread (deterministic regardless of
file truncation).

Combined with the memory-safety hardening in 1185db8 (which
prevents savestate-loaded indices from going out-of-bounds and
producing unpredictable behaviour), the core now offers genuine
frame-deterministic replay across runs, builds, and host endian.
2026-05-04 02:46:34 +02:00
U-DESKTOP-SPFP6AQ\twistedtechre
1185db89c1 core: memory-safety, leak, and savestate-portability audit fixes
Squashed series of ~50 distinct bugs found during a multi-day
security/correctness audit, ranging from ROM-triggerable heap
corruption and savestate-triggered OOB read primitives down to
obscure cross-platform savestate breakage.

Build is clean on `make platform=unix` with zero new warnings.

CRITICAL (ROM-triggerable, exploitable on the user's machine)
=============================================================

* ines.c iNES 2.0 PRG/CHR exponent overflow leading to undersized
  allocation followed by heap buffer overflow on fread (pow() with
  attacker-chosen exponent up to 63). Cap exponent at 30 and
  compute size in uint32 with explicit cap below 2 GiB before
  storing in int.
* ines.c miscROMSize int wraparound from attacker-controlled PRG/
  CHR sizes; previous '& 0x8000000' check missed common underflow
  cases. Compute in int64 and reject <= 0 or > 128 MiB.
* unif.c MAPR chunk OOB heap read on chunks of size < 4. Validate
  chunk size before allocating board-name buffer.
* unif.c chunk size truncation: int conversion + missing cap allowed
  a 4 GiB chunk size to wrap. Cap at 16 MiB.
* unif.c FixRomSize infinite loop on size > 0x80000000. Cap input.
* unif.c DINF chunk: months[(m - 1) % 12] is UB for m==0; m comes
  from the .unf file. Clamp m into [1..12] before subtracting.
* unif.c NAME chunk: GameInfo->name = malloc(...) was unchecked.
* nsf.c size underflow: FCEU_fgetsize() - 0x80 wraps to ~UINT64_MAX
  on tiny files, propagating a huge size into uppow2/FCEU_malloc.
  Validate size > 0x80 before subtracting.
* nsf.c NSFMaxBank * 4096 cap tightened from 1<<20 (UB on signed-int
  overflow) to 1<<19 (fits in int).
* general.c uppow2 had signed-int UB (1 << 32) and wrapped to 0 for
  inputs near uint32 max. Cap at 0x80000000.
* cheat.c SubCheats[256] BSS overflow when more than 256 GG/PAR
  substitution cheats are active. The array is adjacent to MMapPtrs[64]
  in BSS which is exposed via retro_get_memory_data, making this
  overflow visible from outside the core.
* libretro.c retro_cheat_set strcpy stack overflow with arbitrary-
  length cheat strings from the frontend. Use strlcpy.

CRITICAL (savestate-triggerable on a malicious .fcs file)
=========================================================

* fds.c FDS savestate OOB read primitive: InDisk loaded from
  savestate is used as index into 8-element diskdata[] static
  pointer array. A value 8..254 dereferences arbitrary memory as
  a pointer (heap-read primitive). Also bounds-checked SelectDisk,
  mapperFDS_block, mapperFDS_blockstart, mapperFDS_diskaddr,
  mapperFDS_blocklen so blockstart+diskaddr stays within the 65500-
  byte disk buffer.
* 11 mappers had savestate-loaded variables masked at write time
  but not at restore time, used as indices into fixed arrays:
    - 88.c, KS7037.c, 112.c   cmd indexes reg[8]
    - sachen.c (S8259, S74LS374N) cmd indexes latch[8]
    - 357.c    dipswitch indexes outer_bank[4]
    - unrom512.c flash_state indexes erase_a/d/b[5]
    - 368.c    preg indexes banks[8]
    - 69.c     sndcmd indexes sreg[14]
    - mmc2and4.c latch0/latch1 index creg[4]
  None individually exploitable into RCE - the array writes corrupt
  adjacent BSS with constrained data flowing in - but each is an
  out-of-bounds read or write from attacker-controllable input.

HIGH (memory-safety, reachable on any load)
===========================================

* fceu-memory.c FCEU_malloc deref-of-NULL on allocation failure
  ('ret = 0; memset(ret, 0, size);').
* file.c multiple FCEUFILE/MakeMemWrap/MakeMemWrapBuffer unchecked
  allocations and unchecked filestream_tell return.
* libretro.c GameInfo NULL-derefs in three entry points
  (retro_set_controller_port_device, retro_get_memory_data,
  retro_get_memory_size) reachable on operations called before a
  successful load.
* libretro.c framebuffer leak ~256 KB per failed FCEUI_LoadGame
  (the libretro frontend doesn't call retro_unload_game on a
  failed load).
* libretro.c 3DS retro_deinit unchecked linearFree.
* libretro.c stereo / NTSC filter unchecked malloc returns.
* fceu.c FCEUI_LoadGame unchecked GameInfo malloc.
* fds.c SubLoad and FDSLoad unchecked FCEU_malloc on diskdatao
  backup buffers (NULL-deref in subsequent memcpy).
* fceu.c AllocGenieRW partial-failure leak: AReadG allocated but
  BWriteG malloc fails -> 256 KB leak per retry.
* input/bworld.c Update(): unbounded strcpy from attacker-supplied
  data into 20-byte bdata. Replaced with length-bounded copy.
* cart.c setprg2r/4r and setchr1r/2r/4r/8r mask-underflow guards.
  SetupCartPRGMapping/SetupCartCHRMapping compute (size >> N) - 1
  which underflows to 0xFFFFFFFF for chips smaller than the unit.
  setprg8r/16r/32r and setchr8r already had defensive size checks;
  the smaller units did not. malee.c (2 KB chip) and mapper 218
  (2 KB NTARAM-as-CHR) accidentally avoid OOB; the primitive is
  unsafe for any future board.
* video.c FCEU_InitVirtualVideo XBuf/XDBuf partial-failure leak.
* video.c, fceu.c FCEU_DispMessage / FCEU_printf / FCEU_PrintError:
  vsprintf into fixed stack buffers replaced with vsnprintf.
* core: validate magic-string read length on FDS/UNIF/NSF load
  (reject files too short to contain the magic so previous static
  buffer / stack garbage doesn't spuriously match).

LEAKS (every cart load/unload cycle)
====================================

* mmc5.c MMC5 cart-side: WRAM (up to 64K) + MMC5fill (1K) + ExRAM
  (1K) leaked per cycle. NSFMMC5_Close existed but was only used
  for NSF code path.
* onebus.c Mapper 270/436: 8 KB CHRRAM leaked per cycle.
* 330.c, 375.c, 528.c: 8 KB WRAM each, no Close at all.

CORRECTNESS (UB / ABI / endianness)
===================================

* fceu-endian.c FlipByteOrder loop bound was 'count' instead of
  'count/2', making it a no-op for every even count and silently
  breaking savestate portability for every FCEUSTATE_RLSB-marked
  field. The '#ifndef GEKKO' workarounds scattered through the
  codebase (sound.c, vrc7.c, vrc6.c) were symptoms of this root
  cause.
* state.c AddExState bounds check ran AFTER writing the entry, so
  when SFEXINDEX hit the 63-entry cap the next call would write
  the entry then immediately overwrite it with the terminator.
* state.c FCEUSS_Save_Mem: post-save callback was guarded by
  'if (SPreSave)' instead of 'if (SPostSave)'.
* Sequence-point UB in counter expressions across 4 board files,
  e.g. 'x = !x ? a : --x' and 'x = ++x % n'. GCC -Wsequence-point
  flags all five sites (285.c, 413.c, asic_mmc3.c, jyasic.c).
* SFORMAT size mismatches between declared variable type and
  AddExState size argument:
    - asic_vrc3.c VRC3_count/VRC3_reload (uint16, saved as 1 byte)
    - mmc3.c m555_count (uint32, saved as 2 bytes), m555_count_-
      expired (uint8, saved as 2 bytes - OOB write into adjacent
      BSS).
* unrom512.c UNROM-512 mapper 30 .srm save format: host-endian
  uint32 flash write counters. Now stored as LE on disk regardless
  of host (Battle Kid 2, Twin Dragons, Lizard, Sole, etc.).
* ~70 multi-byte single-variable SFORMAT/AddExState entries across
  36 board files were saved as host-byte-order. After the
  FlipByteOrder fix, these are now byte-swapped on BE so cross-
  platform savestates round-trip correctly.
* coolgirl.c new ExStateLE() macro added; 22 multi-byte sites.
* pic16c5x.c 11 multi-byte AddExState calls (m_PC, m_PREVPC,
  m_CONFIG, m_WDT, m_prescaler, m_opcode, m_STACK[0/1], m_icount,
  m_delay_timer, m_rtcc, m_inst_cycles, m_clock2cycle).
* onebus.c PowerJoy Supermax submapper detection used non-portable
  *(uint32*)&info->MD5 cast that read different bytes on LE vs BE.
* fds.c clean up redundant FCEUSTATE_RLSB encoding in AddExState
  calls that also passed type=1 (idempotent OR; readability fix).

DOCUMENTATION
=============

* input.c UpdateGP's *(uint32*)data cast looks like a typical
  endian bug but is actually correct (the libretro frontend builds
  JSReturn with matching host-uint32 shifts). Comment added to
  prevent future "fixes" from breaking it.

Limitations not addressed
=========================

* Element-stride-aware byte swapping. The savestate byte-swap
  mechanism (FlipByteOrder over the entire SFORMAT entry buffer)
  is structurally wrong for arrays of multi-byte values: it
  reverses the whole buffer end-to-end instead of byte-swapping
  each element. Several places that need cross-platform-portable
  arrays (VRC7 sound state, jyasic chr[8]) work around this by
  either splitting arrays into per-element SFORMAT entries (n106
  PlayIndex, bandai reg) or by skipping save entirely on BE via
  #ifndef GEKKO. A proper fix would extend the size encoding with
  an element-stride field. Left for a future change because it
  would change the savestate format.

* Strict-aliasing UB in ppu.c (around 9 sites doing
  *(uint32*)uint8_buf for fast 4-byte writes via FCEU_dwmemset).
  Works in practice with all common compilers because the patterns
  are byte-symmetric, but is formally UB.

* FCEU_gmalloc calls exit(1) on OOM. A libretro core should never
  exit() because that takes down the whole frontend. Used by
  100+ call sites; refactoring to return-NULL is out of scope here.

Testing
=======

* Build: clean on `make platform=unix` with -O2; no new warnings.
* FlipByteOrder fix verified by hand-trace and a standalone unit
  test for counts 2, 4, 8.
* uppow2 fix verified by unit test across 13 boundary cases.
* SFORMAT size mismatches and missing-RLSB cases identified by
  Python static-analysis scripts that cross-reference SFORMAT
  entries against variable declarations.
* iNES 2.0 exponent fix verified by hand-tracing what byte 0xFF
  produces post-fix: exp=30 (capped), mult=7, size=3 GiB nominal,
  capped to 1 GiB, capped to 2 GiB by uppow2, FCEU_malloc returns
  NULL on most systems, loader returns 0. No heap overflow for
  any input byte.
* Savestate-loaded array index audit: built a Python scanner that
  extracts each AddExState/SFORMAT entry and cross-references the
  variable name against array-index uses in the same file. All
  flagged sites covered.
* A libFuzzer harness and seed corpus generator (fuzz_main.c,
  gen_seed_corpus.py) accompany this submission for ongoing
  regression testing.
2026-05-04 02:15:40 +02:00
LibretroAdmin
45532d2c4a Cleanup driver.h 2022-09-05 01:33:27 +02:00
twinaphex
a918869c18 Cut down on stdio.h includes 2021-11-02 17:25:04 +01:00
jdgleaver
1a961ff6be Add support for emulated Game Genie add-on 2021-10-21 15:52:40 +01:00
jdgleaver
499f1c04de Replace direct file access with VFS routines 2021-10-20 16:58:35 +01:00
negativeExponent
565f60c0f2 Fix some warnings 2020-10-25 08:31:41 +08:00
negativeExponent
3f756dc7fc Cleanup FCEU_MakeFName
- silence warnings: replace strncpy with strcpy instead. this should be safe since buffer is strlen+1 which should be enough for a null terminator (from sprintf)
- minor cleanup
2020-01-27 21:40:51 +08:00
retro-wertz
52c8155dee Use C-comment style 2017-10-15 03:13:11 +08:00
retro-wertz
cf4304fa55 Silence remaining -Wunused-variable warnings 2017-10-01 23:43:14 +08:00
retro-wertz
b6e95a1225 palette: Allow loading external palette file 2017-09-04 19:20:27 +08:00
twinaphex
22f4172f40 We don't need these file I/O functions 2017-03-24 02:13:48 +01:00
retro-wertz
79bf0d21d2 rename fds savefile from ".fds" to ".sav"...
to avoid accidental overwrite of rom if save folder is not set and defaults to rom folder for saves.
"fceumm saves fds savefile as a copy of the original rom with the save information"
2017-03-23 06:56:59 +08:00
retro-wertz
4dc44ec98f Update general.c 2017-03-15 02:59:23 +08:00
retro-wertz
472b1e6f17 fix fds not saving game 2017-03-15 02:32:00 +08:00
Brad Parker
821ca02474 allocate enough space for NUL, and do not try to open an empty file string 2016-12-31 01:59:31 -05:00
Patrick Armstrong
ed5865e37b Fixed loading FDS games 2016-10-04 11:34:13 -07:00
twinaphex
16fedd6c1c Get rid of asprintf 2016-09-09 07:48:53 +02:00
twinaphex
1b91001c95 Static code analysis fixes 2015-09-28 17:39:39 +02:00
twinaphex
5bddd62098 Merge general.c 2015-08-06 13:03:54 +02:00
twinaphex
e982bb637b Revert "Cleanups"
This reverts commit d368ee0054.
2015-08-06 11:39:10 +02:00
twinaphex
d368ee0054 Cleanups 2015-08-06 11:30:34 +02:00
twinaphex
da7ac270f8 Take out most of the __LIBRETRO__ hacks in mainline codebase 2014-04-18 19:22:25 +02:00
Twinaphex
514448258e MSVC compatibility fixes 2014-04-15 01:59:54 -07:00
twinaphex
cd8f609236 Reimplement large parts of FCEUmm API - still no background layers -
only sprites
2014-03-31 00:17:47 +02:00
twinaphex
7e6caac57d Initial commit - http://sourceforge.net/p/fceumm/code/160/ 2014-03-30 22:15:17 +02:00