Files
ci-libretro-fceumm/src/general.c
2016-10-04 11:34:13 -07:00

152 lines
3.3 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/stat.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include "fceu-types.h"
#include "fceu.h"
#include "general.h"
#include "state.h"
#include "driver.h"
#include "md5.h"
static char BaseDirectory[2048];
static char FileBase[2048];
static char FileExt[2048]; /* Includes the . character, as in ".nes" */
static char FileBaseDirectory[2048];
void FCEUI_SetBaseDirectory(char *dir)
{
strncpy(BaseDirectory, dir, 2047);
BaseDirectory[2047] = 0;
}
static char *odirs[FCEUIOD__COUNT] = { 0, 0, 0, 0, 0, 0 }; // odirs, odors. ^_^
void FCEUI_SetDirOverride(int which, char *n)
{
odirs[which] = n;
/* Rebuild cache of present states/movies. */
if (GameInfo)
{
if (which == FCEUIOD_STATE)
FCEUSS_CheckStates();
}
}
char *FCEU_MakeFName(int type, int id1, char *cd1)
{
struct stat tmpstat;
char tmp[2048] = {0};
char *ret = 0;
switch (type)
{
case FCEUMKF_GGROM:
sprintf(tmp, "%s"PSS "gg.rom", BaseDirectory);
break;
case FCEUMKF_FDSROM:
sprintf(tmp, "%s"PSS "disksys.rom", BaseDirectory);
break;
case FCEUMKF_PALETTE:
if (odirs[FCEUIOD_MISC])
sprintf(tmp, "%s"PSS "%s.pal", odirs[FCEUIOD_MISC], FileBase);
else
sprintf(tmp, "%s"PSS "gameinfo"PSS "%s.pal", BaseDirectory, FileBase);
break;
default:
break;
}
ret = (char*)malloc(strlen(tmp) * sizeof(char));
strncpy(ret, tmp, strlen(tmp));
return(ret);
}
void GetFileBase(const char *f)
{
const char *tp1, *tp3;
#if PSS_STYLE == 4
tp1 = ((char*)strrchr(f, ':'));
#elif PSS_STYLE == 1
tp1 = ((char*)strrchr(f, '/'));
#else
tp1 = ((char*)strrchr(f, '\\'));
#if PSS_STYLE != 3
tp3 = ((char*)strrchr(f, '/'));
if (tp1 < tp3) tp1 = tp3;
#endif
#endif
if (!tp1)
{
tp1 = f;
strcpy(FileBaseDirectory, ".");
}
else
{
memcpy(FileBaseDirectory, f, tp1 - f);
FileBaseDirectory[tp1 - f] = 0;
tp1++;
}
if (((tp3 = strrchr(f, '.')) != NULL) && (tp3 > tp1))
{
memcpy(FileBase, tp1, tp3 - tp1);
FileBase[tp3 - tp1] = 0;
strcpy(FileExt, tp3);
}
else
{
strcpy(FileBase, tp1);
FileExt[0] = 0;
}
}
uint32 uppow2(uint32 n)
{
int x;
for (x = 31; x >= 0; x--)
if (n & (1 << x))
{
if ((1 << x) != n)
return(1 << (x + 1));
break;
}
return n;
}