Remove NETWORK branch
This was part of netplay.c that do not exist anymore. Its empty and not relevant to current codebase.
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@@ -195,9 +195,6 @@ static void FP_FASTAPASS(3) UpdateGP(int w, void *data, int arg) {
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joy[1] = *(uint32*)ptr >> 8;
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joy[3] = *(uint32*)ptr >> 24;
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}
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#ifdef NETWORK
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if (FCEUnetplay) NetplayUpdate(joy);
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#endif
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FCEUMOV_AddJoy(joy);
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}
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