Files
ci-libretro-fceumm/src/boards/resetnromxin1.c

76 lines
2.0 KiB
C

/* FCEUmm - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2019 Libretro Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* NES 2.0 Mapper 343
* BMC-RESETNROM-XIN1
* - Sheng Tian 2-in-1(Unl,ResetBase)[p1] - Kung Fu (Spartan X), Super Mario Bros (alt)
* - Sheng Tian 2-in-1(Unl,ResetBase)[p2] - B-Wings, Twin-bee
*
* BMC-KS106C
* - Kaiser 4-in-1(Unl,KS106C)[p1] - B-Wings, Kung Fu, 1942, SMB1 (wrong mirroring)
*/
#include "mapinc.h"
static uint8 gameblock, limit;
static SFORMAT StateRegs[] =
{
{ &gameblock, 1, "GAME" },
{ 0 }
};
static void Sync(void) {
setchr8r(gameblock, 0);
setprg32r(gameblock, 0x8000, 0);
}
static void BMCRESETNROMXIN1Power(void) {
gameblock = 0;
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
}
static void BMCRESETNROMXIN1Reset(void) {
gameblock++;
gameblock &= limit;
Sync();
}
static void StateRestore(int version) {
Sync();
}
void BMCRESETNROMXIN1_Init(CartInfo *info) {
limit = 0x01;
info->Power = BMCRESETNROMXIN1Power;
info->Reset = BMCRESETNROMXIN1Reset;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
void BMCKS106C_Init(CartInfo *info) {
limit = 0x03;
info->Power = BMCRESETNROMXIN1Power;
info->Reset = BMCRESETNROMXIN1Reset;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}