/* FCEUmm - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2019 Libretro Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /* NES 2.0 Mapper 343 * BMC-RESETNROM-XIN1 * - Sheng Tian 2-in-1(Unl,ResetBase)[p1] - Kung Fu (Spartan X), Super Mario Bros (alt) * - Sheng Tian 2-in-1(Unl,ResetBase)[p2] - B-Wings, Twin-bee * * BMC-KS106C * - Kaiser 4-in-1(Unl,KS106C)[p1] - B-Wings, Kung Fu, 1942, SMB1 (wrong mirroring) */ #include "mapinc.h" static uint8 gameblock, limit; static SFORMAT StateRegs[] = { { &gameblock, 1, "GAME" }, { 0 } }; static void Sync(void) { setchr8r(gameblock, 0); setprg32r(gameblock, 0x8000, 0); } static void BMCRESETNROMXIN1Power(void) { gameblock = 0; Sync(); SetReadHandler(0x8000, 0xFFFF, CartBR); } static void BMCRESETNROMXIN1Reset(void) { gameblock++; gameblock &= limit; Sync(); } static void StateRestore(int version) { Sync(); } void BMCRESETNROMXIN1_Init(CartInfo *info) { limit = 0x01; info->Power = BMCRESETNROMXIN1Power; info->Reset = BMCRESETNROMXIN1Reset; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); } void BMCKS106C_Init(CartInfo *info) { limit = 0x03; info->Power = BMCRESETNROMXIN1Power; info->Reset = BMCRESETNROMXIN1Reset; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }