Commit Graph

11 Commits

Author SHA1 Message Date
negativeExponent
f72dac45e8 Add support for 512 palette, new deepmhasis method
- Increase palette table from 256 to 1024. the 1st 256 colors are used
  by FCEUmm internally and for compatibility (PS2/PSP will use the old
  emphasis located in this area). New 512 colors with emphasis will be
  read from offset 256 of this palette table.
- Support loading of 512 palette, this will still use the same nes.pal
  filename.
2024-10-16 00:15:30 -05:00
tacoschip
dff215465d change built-in palettes to be bit-shifted properly so that whites are pure FF
backport zeromus @ TASEmulators
2023-03-25 21:51:02 -05:00
libretroadmin
6a31522981 Get rid of mostly dead code 2022-06-20 06:07:40 +02:00
twinaphex
a918869c18 Cut down on stdio.h includes 2021-11-02 17:25:04 +01:00
retro-wertz
52c8155dee Use C-comment style 2017-10-15 03:13:11 +08:00
retro-wertz
ebca2248d0 Start undoing C++ comments 2017-10-15 02:07:42 +08:00
retro-wertz
0993a82c2c Buildfix 2017-09-08 08:57:32 +08:00
retro-wertz
8be0835eed Fix for vsunisystem input not working 2017-09-08 02:13:11 +08:00
retro-wertz
f3d0ff8f3f Correct VS. ppu names 2017-09-05 19:08:56 +08:00
retro-wertz
4df4a8c7de Update VS. System palettes 2017-09-05 18:21:08 +08:00
twinaphex
7e6caac57d Initial commit - http://sourceforge.net/p/fceumm/code/160/ 2014-03-30 22:15:17 +02:00