Commit Graph

4 Commits

Author SHA1 Message Date
U-DESKTOP-SPFP6AQ\twistedtechre
766f84662b core: stdint typedefs, LE optimizations, frame determinism
Three follow-up audit passes on top of the memory-safety / leak /
savestate-portability work in 1185db8.

==============================================================
Pass 1: replace custom typedefs with C99 stdint types throughout
==============================================================

The custom uint8 / uint16 / uint32 / uint64 / int8 / int16 / int32 /
int64 typedefs in src/fceu-types.h were just simple aliases for the
C99 stdint.h types. Replace them with the standard names directly.

  - 498 files modified
  - ~3,400 token replacements (uint8 -> uint8_t, etc)
  - fceu-types.h slimmed down to just INLINE / GINLINE / FASTAPASS
    macros and the readfunc / writefunc function-pointer typedefs
    (those now use uint8_t / uint32_t natively)
  - Build clean on `make platform=unix` with zero new warnings
  - Output binary size unchanged - confirming semantic equivalence

Mechanical replacement done with a Python script that uses word-
boundary regex to avoid false positives (e.g. 'uint32_t' was
correctly left alone because '_' is a word character so 'uint32'
is not a complete word inside it).

================================================================
Pass 2: prefer memcpy on LE hosts for endian read/write helpers
================================================================

fceu-endian.c's write32le_mem, FCEU_en32lsb, and FCEU_de32lsb
performed bytewise composition/decomposition unconditionally. On
LE hosts the in-memory representation already matches the desired
LE on-disk format, so a single memcpy is equivalent and lets the
compiler emit a single load/store rather than four byte ops.

  - The bytewise path is kept inside #ifdef MSB_FIRST for BE hosts
    where it implements the actual byte swap
  - Both forms produce identical results; this is a code-clarity
    change more than a performance one (the optimizer was already
    merging the shifts on LE), but it documents the intent and
    removes a strict-aliasing-flavoured cast through
    *(uint32_t*)Bufo
  - Added missing #include <string.h> in fceu-endian.c which was
    relying on transitive includes for memcpy

Other MSB_FIRST sites in the codebase (state.c FlipByteOrder
guards, ppu.c sprite-line rendering, boards/unrom512.c flash-write-
counter access) were already optimized for LE; they were verified
correct rather than changed.

================================================================
Pass 3: frame determinism for replay and netplay
================================================================

Two libc rand() sites in core were replaced with a local xorshift32
PRNG so that NES games which read uninitialised memory or hit
hardware "weak bit" emulation produce reproducible behaviour across
runs. NES titles routinely read uninitialised RAM (variables not
zeroed before use, sprite Y-position set by junk-on-stack), so the
RAM contents at power-on subtly affect game behaviour. With libc
rand(), those contents depend on whether anyone else seeded rand()
in the same process - a different libretro frontend, a different
audio backend init order, or any frontend that does srand(time(0))
all break replay / netplay frame-determinism.

1. fceu.c FCEU_MemoryRand. Used to fill RAM (PowerNES) and CHR-RAM
   (iNES_Init) at power-on when option_ramstate=2 (random init).
   Replaced with a local xorshift32 PRNG, exposed via a new
   FCEU_MemoryRand_Reseed(uint32_t) function called once per
   power-on:
   - PowerNES seeds from the first 4 bytes of GameInfo->MD5 (set
     by all loaders before PowerNES runs) so identical ROMs
     produce identical RAM, different ROMs differ
   - iNES_Init seeds from iNESCart.PRGCRC32 before the CHR-RAM
     fill so two builds of the same ROM get the same CHR-RAM
   - The PRNG state advances across multiple FCEU_MemoryRand
     calls within one power-on so RAM and CHR-RAM get different
     content (matching NES hardware reality)

2. boards/rt-01.c UNLRT01Read. The RT-01 board has 'weak bit'
   protected EPROM regions; reads of 0xCE80-0xCEFF and 0xFE80-
   0xFEFF return 0xF2 with the low 3 bits randomised. Replaced
   libc rand() with a local xorshift32 seeded at power-on, and
   added the PRNG state to the savestate via AddExState with key
   "WBKS" so save / load / rewind / netplay rollback all stay
   deterministic.

In addition, two long-double-to-int truncations were changed to
double for cross-platform FP determinism:

  - sound.c SetSoundVariables: soundtsinc
  - boards/n106.c DoNamcoSound: inc

long double has platform-dependent precision (80-bit on x87,
64-bit with -mfpmath=sse, 128-bit on PowerPC), so the truncated
integer result varied across these platforms. double is
guaranteed 64-bit IEEE-754 portably.

After this pass, the core has no time(), clock(), gettimeofday(),
clock_gettime(), getpid(), getuid(), getgid(), getenv(), gethostid(),
pthread, std::thread, OpenMP, signal handler, or non-deterministic-
malloc dependency. Verified with a Python scanner that greps the
source for these patterns; runs clean.

The PPU / APU / CPU power-on already explicitly memset all state
buffers to 0 (deterministic), and ROM/CHR-ROM allocation already
memsets to 0xFF before partial fread (deterministic regardless of
file truncation).

Combined with the memory-safety hardening in 1185db8 (which
prevents savestate-loaded indices from going out-of-bounds and
producing unpredictable behaviour), the core now offers genuine
frame-deterministic replay across runs, builds, and host endian.
2026-05-04 02:46:34 +02:00
negativeExponent
debe380190 Update .gitignore 2020-03-06 02:53:20 +08:00
Emery Hemingway
60d6f17cea Build rules for Genode platform 2018-11-26 11:40:37 +01:00
natinusala
620fb25d50 libnx port 2018-09-29 22:09:30 +02:00