Monroe88
461d136555
Update FBX Unsaturated palette
2016-08-11 21:42:27 -05:00
Twinaphex
f45875a3ad
Merge pull request #43 from Monroe88/patch-1
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Aspect ratio and overscan changes
2016-08-12 03:22:41 +02:00
Monroe88
6ac652096d
Only do SET_GEOMETRY when overscan or aspect core options are changed
2016-08-11 20:16:13 -05:00
twinaphex
72e74d6fcc
Add error message when content loading failed
2016-07-19 19:06:09 +02:00
Mikael Brunnhede
298736f549
Perform input poll before running emulator. Reduces input lag by one full frame.
2016-06-29 09:24:14 +02:00
Monroe88
bd53db8be1
Make core-provided aspect ratio into a core option
2016-05-21 01:33:59 -05:00
Monroe88
f630a20ae6
Make crop overscan into a runtime core option, and update geometry.
2016-05-21 00:32:55 -05:00
Monroe88
4e760fcc8b
Make core provided display aspect ratio have 8:7 pixel aspect ratio
2016-05-20 23:48:35 -05:00
Monroe88
167fe542f8
Make tabs consistent with other palettes
2016-05-18 21:23:33 -05:00
Monroe88
efc7884da8
Add Sony CXA2025AS US and PAL palettes from puNES
2016-05-18 20:56:39 -05:00
Monroe88
9ab207402f
Add FirebrandX's Unsaturated-V5 palette
2016-05-18 20:09:54 -05:00
Monroe88
4a353e12ec
Add FirebrandX's YUV-V3 palette
2016-05-18 19:49:13 -05:00
twinaphex
3e12850dd6
Update memory_stream
2016-04-07 03:17:52 +02:00
David Skywalker
613698e794
add primary NES memory access, allow get cheevos.
2016-03-11 03:35:26 +01:00
twinaphex
417b8c6022
Add overclocking - backported from FCEUX with mods
2016-02-22 18:36:09 +01:00
twinaphex
479d5d8e37
(PSP1) Buildfix
2016-02-19 06:39:31 +01:00
twinaphex
592e315c3c
Implement RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER - faster blitting for video driver backends that support it, i.e. Vulkan
2016-02-19 05:17:47 +01:00
Jools Wills
b207fbd063
c89 fix
2015-12-09 17:49:56 +00:00
hizzlekizzle
0f58d3330c
clean up turbo and support player 2 - plastygrove
2015-11-11 20:14:23 -06:00
hizzlekizzle
fe3000123e
Make Y and X into turbo B and A, respectively
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This is copied from plastygrove's RPi-focused fork with a few changes.
https://github.com/plastygrove/libretro-fceumm
It looks like X was already being used for 'coin' on VS systems, so I moved that to R2, and I added the turbos to the input descriptors for core input remapping.
2015-11-09 14:27:31 -06:00
netux79
5353bff417
Added support for Famicom Disk System and VS System keys mapping.
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Press R to Eject/Insert Disk.
Press L to Swap Disk Sides.
Press X to Insert Coin in VS Games.
(in order to successfully swap the FDS Disk first Press R to eject the disk, press L to swap the disk side and then press R again to insert the Disk)
Also the key remapping has been implemented for P1.
2015-09-24 12:52:41 -04:00
Ernesto Ramirez
62b5b916f4
Added core option of "No Sprite Limit" to allow more than 8 sprites per line originally in the nes hardware.
2015-09-13 10:44:05 -05:00
twinaphex
e8d9b0b09a
(Android) Buildfix
2015-09-09 06:31:38 +02:00
twinaphex
cee4f3022f
Add internal database so that we automatically set Famicom 4P
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or Fourscore for games that support it
2015-08-28 13:31:21 +02:00
twinaphex
9b92f11bcf
Cleanup
2015-08-28 12:49:06 +02:00
twinaphex
57f8a8af72
Cleanups
2015-08-28 12:47:18 +02:00
twinaphex
24abc2ccc9
Create retro_run_blit
2015-08-28 12:41:37 +02:00
twinaphex
51977951cb
Cleanups
2015-08-28 12:34:59 +02:00
twinaphex
070c31c08d
Cleanups
2015-08-28 12:22:54 +02:00
twinaphex
667aa635af
Cleanups
2015-08-28 12:17:56 +02:00
aliaspider
4ec659eb06
add a CRT(3DS) target.
2015-04-17 22:15:28 +01:00
aliaspider
d370e2d37f
add a 'raw palette' option that can be decoded by the frontend.
2015-03-19 23:16:52 +01:00
aliaspider
330d36ee70
set need_fullpath to true
2015-03-09 00:40:04 +01:00
aliaspider
6e362b950d
add missing BLUE_SHIFT to BUILD_PIXEL_RGB565.
2015-02-25 14:53:09 +01:00
Swizzy
88b79b82f4
(MSVC) Compile fixes
2015-01-04 16:57:59 +01:00
twinaphex
70e18179aa
Place BUILD_PIXEL_RGB565 macro outside
2014-12-10 22:28:25 +01:00
twinaphex
ea0d1f8046
Make core need_fullpath = false and pass memory buffer and size
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of ROM from frontend to core
2014-12-09 01:45:15 +01:00
twinaphex
6a9071669d
small improvements to libretro.c
2014-12-08 20:56:42 +01:00
twinaphex
53d5770dfa
Fix savestates
2014-12-08 20:15:54 +01:00
twinaphex
25f1974b0d
Change fceu_init signature
2014-12-08 19:57:52 +01:00
twinaphex
944b48a732
(Untested) Implement cheats
2014-12-08 17:33:02 +01:00
twinaphex
e5d8cacfdd
Implement input descriptors
2014-12-05 16:04:50 +01:00
SuperrSonic
9aa58ccdb8
Simple mistake
2014-09-23 19:33:07 -04:00
SuperrSonic
82d72faf8f
Added Virtual Console palette
2014-09-23 19:21:05 -04:00
Juan Ruvalcaba
29845daf7d
Fixed typo "asqrealc" palette was not working
2014-07-18 02:14:41 -07:00
twinaphex
b078056d4a
Set performance level
2014-06-23 15:10:26 +02:00
Twinaphex
319316e2a0
(MSVC 2010) Fix PC and 360 solutions
2014-04-18 12:19:51 -07:00
twinaphex
216a88eda3
Made custom FCEU API integration code to fix reentrant ROM crashes
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in console ports - goes through Griffin file now
2014-04-18 19:16:52 +02:00
Alcaro
bfb83d2d57
Tie up the log interface somewhere, so the messages don't go lost.
2014-04-18 00:55:04 +02:00
Alcaro
3d1c3493e9
Funky typo.
2014-04-18 00:51:21 +02:00