Commit Graph

8 Commits

Author SHA1 Message Date
negativeExponent
f72dac45e8 Add support for 512 palette, new deepmhasis method
- Increase palette table from 256 to 1024. the 1st 256 colors are used
  by FCEUmm internally and for compatibility (PS2/PSP will use the old
  emphasis located in this area). New 512 colors with emphasis will be
  read from offset 256 of this palette table.
- Support loading of 512 palette, this will still use the same nes.pal
  filename.
2024-10-16 00:15:30 -05:00
LibretroAdmin
9dbe8e8671 * Remove FCEU_memmove
* Remove FCEU_ResetMessages
2022-09-05 01:33:27 +02:00
negativeExponent
9e46701b08 palette.c: Remove unused NTSC palette generator 2022-06-09 14:10:48 +08:00
retro-wertz
1811ea1e06 Remove incomplete Use NTSC core option
Use NTSC colors option is incomplete due to missing int,hue adjustments. This can be added but there is no smooth way using core options or hotkey to selec ranges 1-256 for fine tuning

Using shaders instead can work better at this with more adjustments possible
2018-06-15 10:59:25 +08:00
retro-wertz
d603ef197f Add core option "Use NTSC" for default palette 2017-09-05 01:15:54 +08:00
retro-wertz
b6e95a1225 palette: Allow loading external palette file 2017-09-04 19:20:27 +08:00
twinaphex
d4a3125c44 Add header guards 2014-03-30 22:50:28 +02:00
twinaphex
7e6caac57d Initial commit - http://sourceforge.net/p/fceumm/code/160/ 2014-03-30 22:15:17 +02:00