Add mapper 483.

This commit is contained in:
NewRisingSun
2025-09-11 23:39:40 +02:00
parent 7a06acbacb
commit ed8ab6a450
3 changed files with 81 additions and 0 deletions

79
src/boards/483.c Normal file
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@@ -0,0 +1,79 @@
/* FCEUmm - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2020
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*
*/
/* 3927 PCB, reset-based MMC1/CNROM multicart. The common dump with mapper number 3927 has an unrealistic bank order. */
#include "mapinc.h"
#include "asic_latch.h"
#include "asic_mmc1.h"
static uint8 game;
static void sync_SLROM () {
MMC1_syncPRG(0x07, game <<3);
MMC1_syncCHR(0x1F, game <<5);
MMC1_syncMirror();
}
static void sync_CNROM () {
setprg32(0x8000, 0x0C +game -3);
setchr8(0x30 | (game -3) <<2 | Latch_data &0x03);
setmirror(MI_V);
}
static void sync_SEROM () {
setprg32(0x8000, 0x0F);
MMC1_syncCHR(0x07, 0x78);
MMC1_syncMirror();
}
static void applyMode (uint8 clear) {
if (game <= 2)
MMC1_activate(clear, sync_SLROM, MMC1_TYPE_MMC1B, NULL, NULL, NULL, NULL);
else
if (game <= 5)
Latch_activate(clear, sync_CNROM, 0x8000, 0xFFFF, NULL);
else
MMC1_activate(clear, sync_SEROM, MMC1_TYPE_MMC1B, NULL, NULL, NULL, NULL);
}
static void reset () {
if (++game >=7) game = 0;
applyMode(1);
}
static void power () {
game = 0;
applyMode(1);
}
static void stateRestore(int version) {
applyMode(0);
}
void Mapper483_Init (CartInfo *info) {
AddExState(&game, 1, 0, "GAME");
Latch_addExState();
MMC1_addExState();
info->Power = power;
info->Reset = reset;
GameStateRestore = stateRestore;
}

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@@ -912,6 +912,7 @@ INES_BOARD_BEGIN()
INES_BOARD( "480", 480, Mapper480_Init )
INES_BOARD( "045N", 481, Mapper481_Init )
INES_BOARD( "K-1079", 482, Mapper482_Init )
INES_BOARD( "3927", 483, Mapper483_Init )
INES_BOARD( "ESTIQUE", 484, Mapper484_Init )
INES_BOARD( "0359", 485, Mapper485_Init )
INES_BOARD( "KS7009", 486, Mapper486_Init )

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@@ -393,6 +393,7 @@ void Mapper478_Init(CartInfo *);
void Mapper480_Init(CartInfo *);
void Mapper481_Init(CartInfo *);
void Mapper482_Init(CartInfo *);
void Mapper483_Init(CartInfo *);
void Mapper484_Init(CartInfo *);
void Mapper485_Init(CartInfo *);
void Mapper486_Init(CartInfo *);