fix vrc7 issue #235, update state.c (#245)

* vrc7: Add sound save states

* Try to fix some save state issues

try to fix big-endian related save problems

* vrc7: fix crash in some cases when loading states
This commit is contained in:
retro-wertz
2018-12-12 06:16:02 +08:00
committed by hizzlekizzle
parent 25fdf55f8f
commit e3cf3efc69
3 changed files with 32 additions and 5 deletions

View File

@@ -174,6 +174,7 @@ static void VRC7IRQHook(int a) {
static void StateRestore(int version) {
Sync();
OPLL_forceRefresh(VRC7Sound);
}
void Mapper85_Init(CartInfo *info) {
@@ -191,6 +192,28 @@ void Mapper85_Init(CartInfo *info) {
GameStateRestore = StateRestore;
VRC7_ESI();
AddExState(&StateRegs, ~0, 0, 0);
/* Sound states */
AddExState(&VRC7Sound->adr, sizeof(VRC7Sound->adr), 0, "ADDR");
AddExState(&VRC7Sound->out, sizeof(VRC7Sound->out), 0, "OUT0");
AddExState(&VRC7Sound->realstep, sizeof(VRC7Sound->realstep), 0, "RTIM");
AddExState(&VRC7Sound->oplltime, sizeof(VRC7Sound->oplltime), 0, "TIME");
AddExState(&VRC7Sound->opllstep, sizeof(VRC7Sound->opllstep), 0, "STEP");
AddExState(&VRC7Sound->prev, sizeof(VRC7Sound->prev), 0, "PREV");
AddExState(&VRC7Sound->next, sizeof(VRC7Sound->next), 0, "NEXT");
AddExState(&VRC7Sound->LowFreq, sizeof(VRC7Sound->LowFreq), 0, "LFQ0");
AddExState(&VRC7Sound->HiFreq, sizeof(VRC7Sound->HiFreq), 0, "HFQ0");
AddExState(&VRC7Sound->InstVol, sizeof(VRC7Sound->InstVol), 0, "VOLI");
AddExState(&VRC7Sound->CustInst, sizeof(VRC7Sound->CustInst), 0, "CUSI");
AddExState(&VRC7Sound->slot_on_flag, sizeof(VRC7Sound->slot_on_flag), 0, "FLAG");
AddExState(&VRC7Sound->pm_phase, sizeof(VRC7Sound->pm_phase), 0, "PMPH");
AddExState(&VRC7Sound->lfo_pm, sizeof(VRC7Sound->lfo_pm), 0, "PLFO");
AddExState(&VRC7Sound->am_phase, sizeof(VRC7Sound->am_phase), 0, "AMPH");
AddExState(&VRC7Sound->lfo_am, sizeof(VRC7Sound->lfo_am), 0, "ALFO");
AddExState(&VRC7Sound->patch_number, sizeof(VRC7Sound->patch_number), 0, "PNUM");
AddExState(&VRC7Sound->key_status, sizeof(VRC7Sound->key_status), 0, "KET");
AddExState(&VRC7Sound->mask, sizeof(VRC7Sound->mask), 0, "MASK");
AddExState((uint8 *)VRC7Sound->slot, sizeof(VRC7Sound->slot), 0, "SLOT");
}
void NSFVRC7_Init(void) {

View File

@@ -31,7 +31,10 @@ void FlipByteOrder(uint8 *src, uint32 count)
uint8 *start = src;
uint8 *end = src + count - 1;
while(start < end)
if ((count & 1) || !count)
return; /* This shouldn't happen. */
while (count--)
{
uint8 tmp;

View File

@@ -108,7 +108,7 @@ static int SubWrite(memstream_t *mem, SFORMAT *sf)
if(sf->s & RLSB)
FlipByteOrder((uint8 *)sf->v, sf->s & (~RLSB));
#endif
memstream_write(mem, (uint8 *)sf->v, sf->s & (~RLSB));
memstream_write(mem, (char *)sf->v, sf->s & (~RLSB));
/* Now restore the original byte order. */
#ifdef MSB_FIRST
@@ -176,7 +176,7 @@ static int ReadStateChunk(memstream_t *mem, SFORMAT *sf, int size)
if((tmp = CheckS(sf, tsize, toa)))
{
memstream_read(mem, (uint8 *)tmp->v, tmp->s & (~RLSB));
memstream_read(mem, (char *)tmp->v, tmp->s & (~RLSB));
#ifdef MSB_FIRST
if(tmp->s & RLSB)
@@ -213,8 +213,8 @@ static int ReadStateChunks(memstream_t *st, int32 totalsize)
case 2:
if (!ReadStateChunk(st, SFCPUC, size))
ret = 0;
else
X.mooPI = X.P; /* Quick and dirty hack. */
/* else
X.mooPI = X.P; */ /* Quick and dirty hack. */
break;
case 3:
if (!ReadStateChunk(st, FCEUPPU_STATEINFO, size))
@@ -320,6 +320,7 @@ void ResetExState(void (*PreSave)(void), void (*PostSave)(void))
SPreSave = PreSave;
SPostSave = PostSave;
SFEXINDEX = 0;
SFMDATA[0].s = 0;
}
void AddExState(void *v, uint32 s, int type, char *desc)