xbox1/360: remove cygpath requirement to allow older mingw toolchains to work
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@@ -11,6 +11,8 @@ BACKSLASH :=
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BACKSLASH := \$(BACKSLASH)
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filter_out1 = $(filter-out $(firstword $1),$1)
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filter_out2 = $(call filter_out1,$(call filter_out1,$1))
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unixpath = $(subst \,/,$1)
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unixcygpath = $(subst C:,/c,$(subst c:,/c,$(call unixpath,$1)))
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ifeq ($(platform),)
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platform = unix
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@@ -423,13 +425,13 @@ LDFLAGS += -DLL
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# Windows MSVC 2003 Xbox 1
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else ifeq ($(platform), xbox1_msvc2003)
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TARGET := $(TARGET_NAME)_libretro_xdk1.lib
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CC = "CL.exe"
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CXX = "CL.exe"
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LD = "lib.exe"
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CC = CL.exe
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CXX = CL.exe
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LD = lib.exe
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export INCLUDE := $(XDK)/xbox/include
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export LIB := $(XDK)/xbox/lib
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PATH := $(shell IFS=$$'\n'; cygpath -w "$(XDK)/xbox/bin/vc71"):$(PATH)
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export INCLUDE := $(XDK)\xbox\include
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export LIB := $(XDK)\xbox\lib
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PATH := $(call unixcygpath,$(XDK)/xbox/bin/vc71):$(PATH)
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PSS_STYLE :=2
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CFLAGS += -D_XBOX -D_XBOX1
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@@ -439,13 +441,13 @@ STATIC_LINKING=1
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# Windows MSVC 2010 Xbox 360
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else ifeq ($(platform), xbox360_msvc2010)
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TARGET := $(TARGET_NAME)_libretro_xdk360.lib
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CC = "cl.exe"
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CXX = "cl.exe"
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LD = "lib.exe"
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CC = cl.exe
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CXX = cl.exe
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LD = lib.exe
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export INCLUDE := $(XEDK)/include/xbox
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export LIB := $(XEDK)/lib/xbox
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PATH := $(shell IFS=$$'\n'; cygpath -w "$(XEDK)/bin/win32"):$(PATH)
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PATH := $(call unixcygpath,$(XEDK)/bin/win32):$(PATH)
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PSS_STYLE :=2
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CFLAGS += -D_XBOX -D_XBOX360
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