@@ -85,7 +85,7 @@ unsigned sndvolume = 150;
|
||||
static volatile int nofocus = 0;
|
||||
|
||||
static int32_t *sound = 0;
|
||||
static uint32_t JSReturn[4];
|
||||
static uint32_t JSReturn = 0;
|
||||
static uint32_t MouseData[3];
|
||||
static uint32_t current_palette = 0;
|
||||
|
||||
@@ -542,7 +542,7 @@ void retro_set_controller_port_device(unsigned port, unsigned device)
|
||||
{
|
||||
case RETRO_DEVICE_JOYPAD:
|
||||
t[port] = RETRO_DEVICE_JOYPAD;
|
||||
FCEUI_SetInput(port, SI_GAMEPAD, &JSReturn[0], 0);
|
||||
FCEUI_SetInput(port, SI_GAMEPAD, &JSReturn, 0);
|
||||
break;
|
||||
case RETRO_DEVICE_MOUSE:
|
||||
t[port] = RETRO_DEVICE_MOUSE;
|
||||
@@ -1178,10 +1178,7 @@ static void FCEUD_UpdateInput(void)
|
||||
}
|
||||
}
|
||||
|
||||
if (GameInfo->type == GIT_VSUNI)
|
||||
FCEU_VSUniSwap(&pad[0], &pad[1]);
|
||||
|
||||
JSReturn[0] = pad[0] | (pad[1] << 8) | (pad[2] << 16) | (pad[3] << 24);
|
||||
JSReturn = pad[0] | (pad[1] << 8) | (pad[2] << 16) | (pad[3] << 24);
|
||||
|
||||
if (t[0] == RETRO_DEVICE_MOUSE || t[1] == RETRO_DEVICE_MOUSE)
|
||||
GetMouseData(&MouseData[0]);
|
||||
@@ -1740,8 +1737,8 @@ bool retro_load_game(const struct retro_game_info *game)
|
||||
return false;
|
||||
}
|
||||
|
||||
FCEUI_SetInput(0, SI_GAMEPAD, &JSReturn[0], 0);
|
||||
FCEUI_SetInput(1, SI_GAMEPAD, &JSReturn[0], 0);
|
||||
FCEUI_SetInput(0, SI_GAMEPAD, &JSReturn, 0);
|
||||
FCEUI_SetInput(1, SI_GAMEPAD, &JSReturn, 0);
|
||||
|
||||
external_palette_exist = ipalette;
|
||||
if (external_palette_exist)
|
||||
@@ -1772,7 +1769,7 @@ bool retro_load_game(const struct retro_game_info *game)
|
||||
{
|
||||
if (famicom_4p_db_list[i].crc == iNESGameCRC32)
|
||||
{
|
||||
FCEUI_SetInputFC(SIFC_4PLAYER, &JSReturn[0], 0);
|
||||
FCEUI_SetInputFC(SIFC_4PLAYER, &JSReturn, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
131
src/input.c
131
src/input.c
@@ -18,24 +18,27 @@
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
/* merged pad.c 2017-9-30 */
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "fceu-types.h"
|
||||
#include "x6502.h"
|
||||
|
||||
#include "fceu.h"
|
||||
#include "state.h"
|
||||
|
||||
#include "input.h"
|
||||
#include "vsuni.h"
|
||||
#include "fds.h"
|
||||
|
||||
extern INPUTC *FCEU_InitJoyPad(int w);
|
||||
extern INPUTC *FCEU_InitZapper(int w);
|
||||
extern INPUTC *FCEU_InitMouse(int w);
|
||||
extern INPUTC *FCEU_InitPowerpadA(int w);
|
||||
extern INPUTC *FCEU_InitPowerpadB(int w);
|
||||
extern INPUTC *FCEU_InitArkanoid(int w);
|
||||
|
||||
extern INPUTCFC *FCEU_InitFami4(void);
|
||||
extern INPUTCFC *FCEU_InitArkanoidFC(void);
|
||||
extern INPUTCFC *FCEU_InitSpaceShadow(void);
|
||||
extern INPUTCFC *FCEU_InitFKB(void);
|
||||
@@ -50,19 +53,23 @@ extern INPUTCFC *FCEU_InitOekaKids(void);
|
||||
extern INPUTCFC *FCEU_InitTopRider(void);
|
||||
extern INPUTCFC *FCEU_InitBarcodeWorld(void);
|
||||
|
||||
static uint8 joy_readbit[2];
|
||||
static uint8 joy[4] = { 0, 0, 0, 0 };
|
||||
static uint8 LastStrobe;
|
||||
|
||||
extern uint8 coinon;
|
||||
|
||||
static void *InputDataPtr[2];
|
||||
uint8 LastStrobe;
|
||||
|
||||
static int FSDisable = 0; /* Set to 1 if NES-style four-player adapter is disabled. */
|
||||
static int JPAttrib[2] = { 0, 0 };
|
||||
static int JPType[2] = { 0, 0 };
|
||||
static INPUTC DummyJPort = { 0, 0, 0, 0, 0 };
|
||||
static INPUTC *JPorts[2] = { &DummyJPort, &DummyJPort };
|
||||
static void *InputDataPtr[2];
|
||||
|
||||
static int JPAttribFC = 0;
|
||||
static int JPTypeFC = 0;
|
||||
static void *InputDataPtrFC;
|
||||
|
||||
static INPUTC DummyJPort = { 0, 0, 0, 0, 0 };
|
||||
static INPUTC *JPorts[2] = { &DummyJPort, &DummyJPort };
|
||||
static INPUTCFC *FCExp = 0;
|
||||
|
||||
void (*InputScanlineHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
|
||||
@@ -110,6 +117,7 @@ static DECLFW(B4016)
|
||||
void FCEU_DrawInput(uint8 *buf)
|
||||
{
|
||||
int x;
|
||||
|
||||
for (x = 0; x < 2; x++)
|
||||
if (JPorts[x]->Draw)
|
||||
JPorts[x]->Draw(x, buf, JPAttrib[x]);
|
||||
@@ -118,6 +126,91 @@ void FCEU_DrawInput(uint8 *buf)
|
||||
FCExp->Draw(buf, JPAttribFC);
|
||||
}
|
||||
|
||||
/**********************************************************************/
|
||||
/* This function is a quick hack to get the NSF player to use emulated gamepad
|
||||
input.
|
||||
*/
|
||||
uint8 FCEU_GetJoyJoy(void) {
|
||||
return(joy[0] | joy[1] | joy[2] | joy[3]);
|
||||
}
|
||||
|
||||
/* 4-player support for famicom expansion */
|
||||
static uint8 F4ReadBit[2];
|
||||
|
||||
static void StrobeFami4(void) {
|
||||
F4ReadBit[0] = F4ReadBit[1] = 0;
|
||||
}
|
||||
|
||||
static uint8 FP_FASTAPASS(2) ReadFami4(int w, uint8 ret) {
|
||||
ret &= 1;
|
||||
ret |= ((joy[2 + w] >> (F4ReadBit[w])) & 1) << 1;
|
||||
if (F4ReadBit[w] >= 8) ret |= 2;
|
||||
else F4ReadBit[w]++;
|
||||
return(ret);
|
||||
}
|
||||
|
||||
/* VS. Unisystem inputs */
|
||||
static uint8 FP_FASTAPASS(1) ReadGPVS(int w) {
|
||||
uint8 ret = 0;
|
||||
if (joy_readbit[w] >= 8)
|
||||
ret = 1;
|
||||
else {
|
||||
ret = ((joy[w] >> (joy_readbit[w])) & 1);
|
||||
#ifdef FCEUDEF_DEBUGGER
|
||||
if (!fceuindbg)
|
||||
#endif
|
||||
joy_readbit[w]++;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* standard gamepad inputs */
|
||||
static uint8 FP_FASTAPASS(1) ReadGP(int w) {
|
||||
uint8 ret;
|
||||
if (joy_readbit[w] >= 8)
|
||||
ret = ((joy[2 + w] >> (joy_readbit[w] & 7)) & 1);
|
||||
else
|
||||
ret = ((joy[w] >> (joy_readbit[w])) & 1);
|
||||
if (joy_readbit[w] >= 16) ret = 0;
|
||||
if (FSDisable) {
|
||||
if (joy_readbit[w] >= 8)
|
||||
ret |= 1;
|
||||
} else {
|
||||
if (joy_readbit[w] == 19 - w)
|
||||
ret |= 1;
|
||||
}
|
||||
#ifdef FCEUDEF_DEBUGGER
|
||||
if (!fceuindbg)
|
||||
#endif
|
||||
joy_readbit[w]++;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void FP_FASTAPASS(3) UpdateGP(int w, void *data, int arg) {
|
||||
uint32 *ptr = (uint32*)data;
|
||||
if (!w) {
|
||||
joy[0] = *(uint32*)ptr;
|
||||
joy[2] = *(uint32*)ptr >> 16;
|
||||
} else {
|
||||
joy[1] = *(uint32*)ptr >> 8;
|
||||
joy[3] = *(uint32*)ptr >> 24;
|
||||
}
|
||||
#ifdef NETWORK
|
||||
if (FCEUnetplay) NetplayUpdate(joy);
|
||||
#endif
|
||||
FCEUMOV_AddJoy(joy);
|
||||
}
|
||||
|
||||
static void FP_FASTAPASS(1) StrobeGP(int w) {
|
||||
joy_readbit[w] = 0;
|
||||
}
|
||||
|
||||
static INPUTC GPC = { ReadGP, 0, StrobeGP, UpdateGP, 0, 0 };
|
||||
static INPUTC GPCVS = { ReadGPVS, 0, StrobeGP, UpdateGP, 0, 0 };
|
||||
static INPUTCFC FAMI4C = { ReadFami4, 0, StrobeFami4, 0, 0, 0 };
|
||||
|
||||
/**********************************************************************/
|
||||
|
||||
void FCEU_UpdateInput(void)
|
||||
{
|
||||
int x;
|
||||
@@ -133,6 +226,9 @@ void FCEU_UpdateInput(void)
|
||||
|
||||
if (GameInfo && GameInfo->type == GIT_VSUNI)
|
||||
if (coinon) coinon--;
|
||||
|
||||
if (GameInfo->type == GIT_VSUNI)
|
||||
FCEU_VSUniSwap(&joy[0], &joy[1]);
|
||||
}
|
||||
|
||||
static DECLFR(VSUNIRead0)
|
||||
@@ -189,7 +285,10 @@ static void FASTAPASS(1) SetInputStuff(int x)
|
||||
JPorts[x] = &DummyJPort;
|
||||
break;
|
||||
case SI_GAMEPAD:
|
||||
JPorts[x] = FCEU_InitJoyPad(x);
|
||||
if (GameInfo->type == GIT_VSUNI)
|
||||
JPorts[x] = &GPCVS;
|
||||
else
|
||||
JPorts[x] = &GPC;
|
||||
break;
|
||||
case SI_ARKANOID:
|
||||
JPorts[x] = FCEU_InitArkanoid(x);
|
||||
@@ -227,7 +326,8 @@ static void SetInputStuffFC(void)
|
||||
FCExp = FCEU_InitOekaKids();
|
||||
break;
|
||||
case SIFC_4PLAYER:
|
||||
FCExp = FCEU_InitFami4();
|
||||
FCExp = &FAMI4C;
|
||||
memset(&F4ReadBit, 0, sizeof(F4ReadBit));
|
||||
break;
|
||||
case SIFC_FKB:
|
||||
FCExp = FCEU_InitFKB();
|
||||
@@ -265,6 +365,8 @@ static void SetInputStuffFC(void)
|
||||
|
||||
void InitializeInput(void)
|
||||
{
|
||||
memset(joy_readbit,0,sizeof(joy_readbit));
|
||||
memset(joy,0,sizeof(joy));
|
||||
LastStrobe = 0;
|
||||
|
||||
if (GameInfo && GameInfo->type == GIT_VSUNI)
|
||||
@@ -298,6 +400,17 @@ void FCEUI_SetInputFC(int type, void *ptr, int attrib)
|
||||
SetInputStuffFC();
|
||||
}
|
||||
|
||||
void FCEUI_DisableFourScore(int s) {
|
||||
FSDisable = s;
|
||||
}
|
||||
|
||||
SFORMAT FCEUCTRL_STATEINFO[] = {
|
||||
{ joy_readbit, 2, "JYRB" },
|
||||
{ joy, 4, "JOYS" },
|
||||
{ &LastStrobe, 1, "LSTS" },
|
||||
{ 0 }
|
||||
};
|
||||
|
||||
void FCEU_DoSimpleCommand(int cmd)
|
||||
{
|
||||
switch (cmd)
|
||||
|
||||
@@ -19,6 +19,8 @@ typedef struct {
|
||||
void FP_FASTAPASS(2) (*Draw)(uint8 *buf, int arg);
|
||||
} INPUTCFC;
|
||||
|
||||
void FCEUMOV_AddJoy(uint8 *js);
|
||||
|
||||
void FCEU_DrawInput(uint8 *buf);
|
||||
void FCEU_UpdateInput(void);
|
||||
void InitializeInput(void);
|
||||
|
||||
138
src/input/pads.c
138
src/input/pads.c
@@ -1,138 +0,0 @@
|
||||
/* FCE Ultra - NES/Famicom Emulator
|
||||
*
|
||||
* Copyright notice for this file:
|
||||
* Copyright (C) 2002 Xodnizel
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include "share.h"
|
||||
#include "../vsuni.h"
|
||||
|
||||
static uint8 joy_readbit[2];
|
||||
static uint8 joy[4] = { 0, 0, 0, 0 };
|
||||
|
||||
static int FSDisable = 0; /* Set to 1 if NES-style four-player adapter is disabled. */
|
||||
void FCEUI_DisableFourScore(int s) {
|
||||
FSDisable = s;
|
||||
}
|
||||
|
||||
extern uint8 LastStrobe;
|
||||
|
||||
SFORMAT FCEUCTRL_STATEINFO[] = {
|
||||
{ joy_readbit, 2, "JYRB" },
|
||||
{ joy, 4, "JOYS" },
|
||||
{ &LastStrobe, 1, "LSTS" },
|
||||
{ 0 }
|
||||
};
|
||||
|
||||
/* This function is a quick hack to get the NSF player to use emulated gamepad
|
||||
input.
|
||||
*/
|
||||
uint8 FCEU_GetJoyJoy(void) {
|
||||
return(joy[0] | joy[1] | joy[2] | joy[3]);
|
||||
}
|
||||
|
||||
static void FP_FASTAPASS(1) StrobeGP(int w) {
|
||||
joy_readbit[w] = 0;
|
||||
}
|
||||
|
||||
static uint8 FP_FASTAPASS(1) ReadGPVS(int w) {
|
||||
uint8 ret = 0;
|
||||
if (joy_readbit[w] >= 8)
|
||||
ret = 1;
|
||||
else {
|
||||
ret = ((joy[w] >> (joy_readbit[w])) & 1);
|
||||
#ifdef FCEUDEF_DEBUGGER
|
||||
if (!fceuindbg)
|
||||
#endif
|
||||
joy_readbit[w]++;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
static uint8 FP_FASTAPASS(1) ReadGP(int w) {
|
||||
uint8 ret;
|
||||
if (joy_readbit[w] >= 8)
|
||||
ret = ((joy[2 + w] >> (joy_readbit[w] & 7)) & 1);
|
||||
else
|
||||
ret = ((joy[w] >> (joy_readbit[w])) & 1);
|
||||
if (joy_readbit[w] >= 16) ret = 0;
|
||||
if (FSDisable) {
|
||||
if (joy_readbit[w] >= 8)
|
||||
ret |= 1;
|
||||
} else {
|
||||
if (joy_readbit[w] == 19 - w)
|
||||
ret |= 1;
|
||||
}
|
||||
#ifdef FCEUDEF_DEBUGGER
|
||||
if (!fceuindbg)
|
||||
#endif
|
||||
joy_readbit[w]++;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void FP_FASTAPASS(3) UpdateGP(int w, void *data, int arg) {
|
||||
uint32 *ptr = (uint32*)data;
|
||||
if (!w) {
|
||||
joy[0] = *(uint32*)ptr;
|
||||
joy[2] = *(uint32*)ptr >> 16;
|
||||
} else {
|
||||
joy[1] = *(uint32*)ptr >> 8;
|
||||
joy[3] = *(uint32*)ptr >> 24;
|
||||
}
|
||||
#ifdef NETWORK
|
||||
if (FCEUnetplay) NetplayUpdate(joy);
|
||||
#endif
|
||||
FCEUMOV_AddJoy(joy);
|
||||
#ifdef __LIBRETRO__
|
||||
#else
|
||||
if (GameInfo->type == GIT_VSUNI) /* moved to libretro.c */
|
||||
FCEU_VSUniSwap(&joy[0], &joy[1]);
|
||||
#endif
|
||||
}
|
||||
|
||||
static INPUTC GPC = { ReadGP, 0, StrobeGP, UpdateGP, 0, 0 };
|
||||
static INPUTC GPCVS = { ReadGPVS, 0, StrobeGP, UpdateGP, 0, 0 };
|
||||
|
||||
INPUTC *FCEU_InitJoyPad(int w) {
|
||||
joy_readbit[w] = 0;
|
||||
joy[w] = 0;
|
||||
joy[w + 2] = 0;
|
||||
if (GameInfo->type == GIT_VSUNI)
|
||||
return(&GPCVS);
|
||||
else
|
||||
return(&GPC);
|
||||
}
|
||||
|
||||
static uint8 F4ReadBit[2];
|
||||
static void StrobeFami4(void) {
|
||||
F4ReadBit[0] = F4ReadBit[1] = 0;
|
||||
}
|
||||
|
||||
static uint8 FP_FASTAPASS(2) ReadFami4(int w, uint8 ret) {
|
||||
ret &= 1;
|
||||
ret |= ((joy[2 + w] >> (F4ReadBit[w])) & 1) << 1;
|
||||
if (F4ReadBit[w] >= 8) ret |= 2;
|
||||
else F4ReadBit[w]++;
|
||||
return(ret);
|
||||
}
|
||||
|
||||
static INPUTCFC FAMI4C = { ReadFami4, 0, StrobeFami4, 0, 0, 0 };
|
||||
INPUTCFC *FCEU_InitFami4(int w) {
|
||||
memset(&F4ReadBit, 0, sizeof(F4ReadBit));
|
||||
return(&FAMI4C);
|
||||
}
|
||||
Reference in New Issue
Block a user