fix to games stayed unzipped

This commit is contained in:
retro-wertz
2017-04-02 02:12:44 +08:00
parent 1486f36409
commit c58d035543

View File

@@ -63,7 +63,7 @@ doret:
return tmp;
}
static MEMWRAP *MakeMemWrapBuffer(void *tz, int type, uint8 *buffer, size_t bufsize)
static MEMWRAP *MakeMemWrapBuffer(const char *tz, int type, uint8 *buffer, size_t bufsize)
{
MEMWRAP *tmp = (MEMWRAP*)FCEU_malloc(sizeof(MEMWRAP));
@@ -81,20 +81,23 @@ FCEUFILE * FCEU_fopen(const char *path, const char *ipsfn,
char *mode, char *ext, uint8 *buffer, size_t bufsize)
{
FCEUFILE *fceufp = (FCEUFILE*)malloc(sizeof(FCEUFILE));
void *t = fopen(path, mode);
if (!t)
{
free(fceufp);
return 0;
}
fseek((FILE*)t, 0, SEEK_SET);
fceufp->type = 0;
if (buffer)
fceufp->fp = MakeMemWrapBuffer(t, 0, buffer, bufsize);
fceufp->fp = MakeMemWrapBuffer(path, 0, buffer, bufsize);
else
{
void *t = fopen(path, mode);
if (!t)
{
free(fceufp);
return 0;
}
fseek((FILE*)t, 0, SEEK_SET);
fceufp->fp = MakeMemWrap(t, 0);
}
return fceufp;
}
@@ -125,7 +128,7 @@ uint64 FCEU_fread(void *ptr, size_t element_size, size_t nmemb, FCEUFILE *fp)
return (ak / element_size);
}
memcpy((uint8_t*)ptr, fp->fp->data + fp->fp->location, total);
fp->fp->location += total;