Merge pull request #160 from retro-wertz/update
Added "Auto" input device that auto-selects between gamepad or zapper…
This commit is contained in:
@@ -26,6 +26,9 @@
|
||||
|
||||
#include "libretro-common/include/streams/memory_stream.h"
|
||||
|
||||
#define RETRO_DEVICE_GAMEPAD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0)
|
||||
#define RETRO_DEVICE_ZAPPER RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0)
|
||||
|
||||
#define NES_8_7_PAR (width * (8.0 / 7.0)) / height
|
||||
#define NES_4_3 4.0 / 3.0
|
||||
|
||||
@@ -536,19 +539,45 @@ void retro_set_input_state(retro_input_state_t cb)
|
||||
|
||||
void retro_set_controller_port_device(unsigned port, unsigned device)
|
||||
{
|
||||
unsigned i, arg = 0;
|
||||
void *InputDPtr;
|
||||
|
||||
if (port < 2) /* port #0 = player1/player3, port #1 = player2/player4 */
|
||||
{
|
||||
switch(device)
|
||||
{
|
||||
case RETRO_DEVICE_JOYPAD:
|
||||
t[port] = RETRO_DEVICE_JOYPAD;
|
||||
FCEUI_SetInput(port, SI_GAMEPAD, &JSReturn, 0);
|
||||
case RETRO_DEVICE_NONE:
|
||||
t[port] = SI_NONE;
|
||||
InputDPtr = NULL;
|
||||
break;
|
||||
case RETRO_DEVICE_MOUSE:
|
||||
t[port] = RETRO_DEVICE_MOUSE;
|
||||
FCEUI_SetInput(port, SI_ZAPPER, &MouseData[0], 1);
|
||||
case RETRO_DEVICE_GAMEPAD:
|
||||
t[port] = SI_GAMEPAD;
|
||||
InputDPtr = &JSReturn;
|
||||
break;
|
||||
case RETRO_DEVICE_ZAPPER:
|
||||
arg = 1;
|
||||
t[port] = SI_ZAPPER;
|
||||
InputDPtr = &MouseData[0];
|
||||
break;
|
||||
case RETRO_DEVICE_JOYPAD:
|
||||
default:
|
||||
if (GameInfo->input[port] == SI_ZAPPER)
|
||||
{
|
||||
arg = 1;
|
||||
t[port] = SI_ZAPPER;
|
||||
InputDPtr = &MouseData[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
t[port] = SI_GAMEPAD;
|
||||
InputDPtr = &JSReturn;
|
||||
}
|
||||
break;
|
||||
}
|
||||
FCEUI_SetInput(port, t[port], InputDPtr, arg);
|
||||
FCEU_printf("Player %d: %s\n", port + 1,
|
||||
t[port] == SI_GAMEPAD ? "Gamepad" :
|
||||
t[port] == SI_ZAPPER ? "Zapper" : "None");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -577,13 +606,14 @@ void retro_set_environment(retro_environment_t cb)
|
||||
};
|
||||
|
||||
static const struct retro_controller_description pads[] = {
|
||||
{ "Gamepad", RETRO_DEVICE_JOYPAD },
|
||||
{ "Zapper", RETRO_DEVICE_MOUSE },
|
||||
{ "Auto", RETRO_DEVICE_JOYPAD },
|
||||
{ "Gamepad", RETRO_DEVICE_GAMEPAD },
|
||||
{ "Zapper", RETRO_DEVICE_ZAPPER },
|
||||
};
|
||||
|
||||
static const struct retro_controller_info ports[] = {
|
||||
{ pads, 2 },
|
||||
{ pads, 2 },
|
||||
{ pads, 3 },
|
||||
{ pads, 3 },
|
||||
{ 0 },
|
||||
};
|
||||
|
||||
@@ -1180,7 +1210,7 @@ static void FCEUD_UpdateInput(void)
|
||||
|
||||
JSReturn = pad[0] | (pad[1] << 8) | (pad[2] << 16) | (pad[3] << 24);
|
||||
|
||||
if (t[0] == RETRO_DEVICE_MOUSE || t[1] == RETRO_DEVICE_MOUSE)
|
||||
if (t[0] == SI_ZAPPER || t[1] == SI_ZAPPER)
|
||||
GetMouseData(&MouseData[0]);
|
||||
|
||||
if (input_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2))
|
||||
|
||||
Reference in New Issue
Block a user