Add core option: RAM power up state

This commit is contained in:
retro-wertz
2018-11-25 21:45:52 +08:00
parent 684106fb3a
commit 9d9c48007d
2 changed files with 27 additions and 1 deletions

View File

@@ -718,6 +718,7 @@ void retro_set_environment(retro_environment_t cb)
{ "fceumm_zapper_mode", "Zapper Mode; lightgun|mouse" },
{ "fceumm_show_crosshair", "Show Crosshair; enabled|disabled" },
{ "fceumm_overclocking", "Overclocking; disabled|2x-Postrender|2x-VBlank" },
{ "fceumm_ramstate", "RAM power up state (Restart); fill $ff|fill $00|random" },
{ NULL, NULL },
};
@@ -1841,6 +1842,7 @@ static char slash = '/';
#endif
extern uint32_t iNESGameCRC32;
extern int option_ramstate;
bool retro_load_game(const struct retro_game_info *game)
{
@@ -1903,10 +1905,25 @@ bool retro_load_game(const struct retro_game_info *game)
struct retro_memory_descriptor descs[64];
struct retro_memory_map mmaps;
struct retro_variable var = {0};
if (!game)
return false;
var.value = 0;
var.key = "fceumm_ramstate";
/* set this variable before calling PowerNES() */
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "random"))
option_ramstate = 2;
else if (!strcmp(var.value, "fill $00"))
option_ramstate = 1;
else
option_ramstate = 0;
}
PowerNES();
check_system_specs();
#if defined(_3DS)

View File

@@ -381,6 +381,8 @@ void ResetNES(void)
X6502_Reset();
}
int option_ramstate = 0;
void FCEU_MemoryRand(uint8 *ptr, uint32 size)
{
int x = 0;
@@ -394,7 +396,14 @@ void FCEU_MemoryRand(uint8 *ptr, uint32 size)
*ptr = (x & 1) ? 0x55 : 0xAA; /* F-15 Sity War HISCORE is screwed... */
/* 1942 SCORE/HISCORE is screwed... */
#endif
*ptr = 0xFF;
uint8_t v;
switch (option_ramstate)
{
case 0: v = 0xff; break;
case 1: v = 0x00; break;
case 2: v = (uint8_t)rand(); break;
}
*ptr = v;
x++;
size--;
ptr++;