Mapper9: Add support to M.Tysons Punchout (PC10) ranking feature
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@@ -22,7 +22,7 @@
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#include "mapinc.h"
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static uint8 is10;
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static uint8 is10, battery;
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static uint8 creg[4], latch0, latch1, preg, mirr;
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static uint8 *WRAM = NULL;
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static uint32 WRAMSIZE;
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@@ -39,7 +39,6 @@ static SFORMAT StateRegs[] =
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static void Sync(void) {
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if (is10) {
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setprg8r(0x10, 0x6000, 0);
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setprg16(0x8000, preg);
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setprg16(0xC000, ~0);
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} else {
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@@ -48,6 +47,8 @@ static void Sync(void) {
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setprg8(0xC000, ~1);
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setprg8(0xE000, ~0);
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}
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if (battery)
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setprg8r(0x10, 0x6000, 0);
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setchr4(0x0000, creg[latch0]);
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setchr4(0x1000, creg[latch1 + 2]);
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setmirror(mirr);
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@@ -55,11 +56,11 @@ static void Sync(void) {
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DECLFW(MMC2and4Write) {
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switch (A & 0xF000) {
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case 0xA000: preg = V; Sync(); break;
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case 0xB000: creg[0] = V; Sync(); break;
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case 0xC000: creg[1] = V; Sync(); break;
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case 0xD000: creg[2] = V; Sync(); break;
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case 0xE000: creg[3] = V; Sync(); break;
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case 0xA000: preg = V & 0xF; Sync(); break;
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case 0xB000: creg[0] = V & 0x1F; Sync(); break;
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case 0xC000: creg[1] = V & 0x1F; Sync(); break;
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case 0xD000: creg[2] = V & 0x1F; Sync(); break;
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case 0xE000: creg[3] = V & 0x1F; Sync(); break;
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case 0xF000: mirr = (V & 1) ^ 1; Sync(); break;
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}
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}
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@@ -92,7 +93,7 @@ static void MMC2and4Power(void) {
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preg = 0;
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latch0 = latch1 = 1;
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Sync();
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if (is10) {
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if (battery) {
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SetReadHandler(0x6000, 0x7FFF, CartBR);
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SetWriteHandler(0x6000, 0x7FFF, CartBW);
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FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
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@@ -113,14 +114,7 @@ static void MMC2and4Close(void) {
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void Mapper9_Init(CartInfo *info) {
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is10 = 0;
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info->Power = MMC2and4Power;
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PPU_hook = MMC2and4PPUHook;
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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void Mapper10_Init(CartInfo *info) {
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is10 = 1;
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battery = 0;
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info->Power = MMC2and4Power;
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info->Close = MMC2and4Close;
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PPU_hook = MMC2and4PPUHook;
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@@ -129,6 +123,26 @@ void Mapper10_Init(CartInfo *info) {
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SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
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AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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if (info->battery) {
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battery = 1;
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info->SaveGame[0] = WRAM;
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info->SaveGameLen[0] = WRAMSIZE;
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}
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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void Mapper10_Init(CartInfo *info) {
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is10 = 1;
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battery = 0;
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info->Power = MMC2and4Power;
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info->Close = MMC2and4Close;
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PPU_hook = MMC2and4PPUHook;
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WRAMSIZE = 8192;
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WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
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SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
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AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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if (info->battery) {
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battery = 1;
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info->SaveGame[0] = WRAM;
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info->SaveGameLen[0] = WRAMSIZE;
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}
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@@ -85,6 +85,7 @@
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{0xf518dd58, 7, 8}, /* Captain Skyhawk */
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{0x84382231, 9, 0}, /* Punch Out (J) */
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{0xbe939fce, 9, 1}, /* Punchout*/
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{0x7b837fde, 9, 1}, /* Mike Tyson's Punch-Out!! (PC10)*/
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{0x345d3a1a, 11, 1}, /* Castle of Deceit */
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{0x5e66eaea, 13, 1}, /* Videomation */
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{0xcd373baa, 14, -1}, /* Samurai Spirits (Rex Soft) */
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