Merge state.c
This commit is contained in:
@@ -1,365 +0,0 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#include <direct.h>
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#else
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#include <unistd.h>
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#endif
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#include "fceu-types.h"
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#include "x6502.h"
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#include "fceu.h"
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#include "sound.h"
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#include "fceu-endian.h"
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#include "fds.h"
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#include "general.h"
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#include "state.h"
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#include "movie.h"
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#include "fceu-memory.h"
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#include "ppu.h"
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#include "netplay.h"
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#include "video.h"
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static void (*SPreSave)(void);
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static void (*SPostSave)(void);
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static int SaveStateStatus[10];
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static SFORMAT SFMDATA[64];
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static int SFEXINDEX;
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#define RLSB FCEUSTATE_RLSB //0x80000000
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extern SFORMAT FCEUPPU_STATEINFO[];
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extern SFORMAT FCEUSND_STATEINFO[];
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extern SFORMAT FCEUCTRL_STATEINFO[];
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SFORMAT SFCPU[] = {
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{ &X.PC, 2 | RLSB, "PC\0" },
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{ &X.A, 1, "A\0\0" },
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{ &X.X, 1, "X\0\0" },
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{ &X.Y, 1, "Y\0\0" },
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{ &X.S, 1, "S\0\0" },
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{ &X.P, 1, "P\0\0" },
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{ &X.DB, 1, "DB"},
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#ifdef COPYFAMI
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{ RAM, 0x4000, "RAM" },
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#else
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{ RAM, 0x800, "RAM" },
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#endif
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{ 0 }
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};
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SFORMAT SFCPUC[] = {
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{ &X.jammed, 1, "JAMM" },
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{ &X.IRQlow, 4 | RLSB, "IQLB" },
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{ &X.tcount, 4 | RLSB, "ICoa" },
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{ &X.count, 4 | RLSB, "ICou" },
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{ ×tampbase, sizeof(timestampbase) | RLSB, "TSBS" },
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{ 0 }
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};
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static int SubWrite(memstream_t *mem, SFORMAT *sf)
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{
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uint32 acc=0;
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while(sf->v)
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{
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if(sf->s==~0) /* Link to another struct. */
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{
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uint32 tmp;
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if(!(tmp=SubWrite(mem, (SFORMAT *)sf->v)))
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return(0);
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acc+=tmp;
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sf++;
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continue;
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}
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acc+=8; /* Description + size */
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acc+=sf->s&(~RLSB);
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if(mem) /* Are we writing or calculating the size of this block? */
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{
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memstream_write(mem, sf->desc, 4);
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write32le_mem(sf->s&(~RLSB), mem);
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#ifdef MSB_FIRST
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if(sf->s&RLSB)
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FlipByteOrder(sf->v,sf->s&(~RLSB));
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#endif
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memstream_write(mem, (uint8 *)sf->v, sf->s&(~RLSB));
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/* Now restore the original byte order. */
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#ifdef MSB_FIRST
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if(sf->s&RLSB)
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FlipByteOrder(sf->v,sf->s&(~RLSB));
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#endif
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}
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sf++;
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}
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return acc;
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}
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static int WriteStateChunk(memstream_t *mem, int type, SFORMAT *sf)
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{
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int bsize;
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memstream_putc(mem, type);
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bsize = SubWrite(0,sf);
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write32le_mem(bsize, mem);
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if (!SubWrite(mem, sf))
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return 0;
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return bsize + 5;
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}
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static SFORMAT *CheckS(SFORMAT *sf, uint32 tsize, char *desc)
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{
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while (sf->v)
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{
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if (sf->s == ~0)
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{ /* Link to another SFORMAT structure. */
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SFORMAT *tmp;
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if ((tmp = CheckS((SFORMAT*)sf->v, tsize, desc)))
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return(tmp);
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sf++;
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continue;
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}
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if (!strncmp(desc, sf->desc, 4))
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{
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if (tsize != (sf->s & (~RLSB)))
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return(0);
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return(sf);
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}
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sf++;
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}
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return(0);
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}
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static int ReadStateChunk(memstream_t *mem, SFORMAT *sf, int size)
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{
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SFORMAT *tmp;
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int temp;
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temp=memstream_pos(mem);
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while(memstream_pos(mem)<temp+size)
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{
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uint32 tsize;
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char toa[4];
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if(memstream_read(mem, toa, 4)<=0)
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return 0;
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read32le_mem(&tsize,mem);
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if((tmp=CheckS(sf,tsize,toa)))
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{
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memstream_read(mem, (uint8 *)tmp->v, tmp->s&(~RLSB));
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#ifdef MSB_FIRST
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if(tmp->s&RLSB)
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FlipByteOrder(tmp->v,tmp->s&(~RLSB));
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#endif
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}
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else
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memstream_seek(mem,tsize,SEEK_CUR);
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}
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return 1;
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}
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static int ReadStateChunks(memstream_t *st, int32 totalsize)
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{
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int t;
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uint32 size;
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int ret = 1;
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while (totalsize > 0)
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{
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t = memstream_getc(st);
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if (t == EOF)
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break;
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if (!read32le_mem(&size,st))
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break;
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totalsize -= size + 5;
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switch(t)
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{
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case 1:
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if (!ReadStateChunk(st, SFCPU, size))
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ret = 0;
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break;
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case 2:
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if (!ReadStateChunk(st, SFCPUC, size))
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ret = 0;
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else
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X.mooPI = X.P; // Quick and dirty hack.
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break;
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case 3:
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if (!ReadStateChunk(st, FCEUPPU_STATEINFO, size))
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ret = 0;
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break;
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case 4:
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if (!ReadStateChunk(st, FCEUCTRL_STATEINFO, size))
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ret = 0;
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break;
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case 5:
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if (!ReadStateChunk(st, FCEUSND_STATEINFO, size))
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ret = 0;
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break;
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case 0x10:
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if (!ReadStateChunk(st, SFMDATA, size))
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ret = 0;
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break;
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default:
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if (memstream_seek(st, size, SEEK_CUR) < 0)
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goto endo;
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break;
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}
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}
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endo:
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return ret;
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}
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int CurrentState = 0;
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extern int geniestage;
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void FCEUSS_Save_Mem(void)
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{
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memstream_t *mem = memstream_open(1);
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uint32 totalsize;
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uint8 header[16] = {0};
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header[0] = 'F';
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header[1] = 'C';
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header[2] = 'S';
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header[3] = 0xFF;
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FCEU_en32lsb(header + 8, FCEU_VERSION_NUMERIC);
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memstream_write(mem, header, 16);
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FCEUPPU_SaveState();
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totalsize = WriteStateChunk(mem, 1, SFCPU);
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totalsize += WriteStateChunk(mem, 2, SFCPUC);
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totalsize += WriteStateChunk(mem, 3, FCEUPPU_STATEINFO);
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totalsize += WriteStateChunk(mem, 4, FCEUCTRL_STATEINFO);
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totalsize += WriteStateChunk(mem, 5, FCEUSND_STATEINFO);
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if (SPreSave)
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SPreSave();
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totalsize += WriteStateChunk(mem, 0x10, SFMDATA);
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if (SPreSave)
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SPostSave();
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memstream_seek(mem, 4, SEEK_SET);
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write32le_mem(totalsize, mem);
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memstream_close(mem);
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}
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void FCEUSS_Load_Mem(void)
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{
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memstream_t *mem = memstream_open(0);
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uint8 header[16];
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int stateversion;
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int x;
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memstream_read(mem, header, 16);
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if (memcmp(header,"FCS",3) != 0)
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return;
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if (header[3] == 0xFF)
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stateversion = FCEU_de32lsb(header + 8);
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else
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stateversion = header[3] * 100;
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x = ReadStateChunks(mem, *(uint32*)(header + 4));
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if (stateversion < 9500)
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X.IRQlow=0;
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if (GameStateRestore)
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GameStateRestore(stateversion);
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if (x)
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{
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FCEUPPU_LoadState(stateversion);
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FCEUSND_LoadState(stateversion);
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}
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memstream_close(mem);
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}
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void FCEUSS_CheckStates(void)
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{
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MEM_TYPE *st = NULL;
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char *fn;
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int ssel;
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for (ssel = 0; ssel < 10; ssel++)
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{
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st = fopen(fn = FCEU_MakeFName(FCEUMKF_STATE, ssel, 0), "rb");
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free(fn);
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if (st)
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{
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SaveStateStatus[ssel] = 1;
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fclose(st);
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}
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else
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SaveStateStatus[ssel] = 0;
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}
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CurrentState = 0;
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}
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void ResetExState(void (*PreSave)(void), void (*PostSave)(void))
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{
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SPreSave = PreSave;
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SPostSave = PostSave;
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SFEXINDEX = 0;
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}
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void AddExState(void *v, uint32 s, int type, char *desc)
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{
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memset(SFMDATA[SFEXINDEX].desc, 0, sizeof(SFMDATA[SFEXINDEX].desc));
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if (desc)
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strncpy(SFMDATA[SFEXINDEX].desc, desc, sizeof(SFMDATA[SFEXINDEX].desc));
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SFMDATA[SFEXINDEX].v = v;
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SFMDATA[SFEXINDEX].s = s;
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if (type) SFMDATA[SFEXINDEX].s |= RLSB;
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if (SFEXINDEX < 63) SFEXINDEX++;
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SFMDATA[SFEXINDEX].v = 0; // End marker.
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}
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void FCEU_DrawSaveStates(uint8 *XBuf)
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{
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}
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@@ -25,7 +25,7 @@
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#include "palette.c"
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#include "ppu.c"
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#include "sound.c"
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#include "drivers/libretro/fceu/state.c"
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#include "state.c"
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#include "video.c"
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#include "vsuni.c"
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//#include "wave.c"
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498
src/state.c
498
src/state.c
@@ -18,9 +18,6 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/* TODO: Add (better) file io error checking */
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/* TODO: Change save state file format. */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@@ -48,15 +45,12 @@ static void (*SPreSave)(void);
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static void (*SPostSave)(void);
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static int SaveStateStatus[10];
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static int StateShow;
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static SFORMAT SFMDATA[64];
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static int SFEXINDEX;
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#define RLSB FCEUSTATE_RLSB //0x80000000
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extern SFORMAT FCEUPPU_STATEINFO[];
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extern SFORMAT FCEUSND_STATEINFO[];
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extern SFORMAT FCEUCTRL_STATEINFO[];
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@@ -87,281 +81,274 @@ SFORMAT SFCPUC[] = {
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{ 0 }
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};
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|
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static int SubWrite(MEM_TYPE *st, SFORMAT *sf) {
|
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uint32 acc = 0;
|
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static int SubWrite(memstream_t *mem, SFORMAT *sf)
|
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{
|
||||
uint32 acc=0;
|
||||
|
||||
while (sf->v) {
|
||||
if (sf->s == ~0) { // Link to another struct.
|
||||
uint32 tmp;
|
||||
while(sf->v)
|
||||
{
|
||||
if(sf->s==~0) /* Link to another struct. */
|
||||
{
|
||||
uint32 tmp;
|
||||
|
||||
if (!(tmp = SubWrite(st, (SFORMAT*)sf->v)))
|
||||
return(0);
|
||||
acc += tmp;
|
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sf++;
|
||||
continue;
|
||||
}
|
||||
if(!(tmp=SubWrite(mem, (SFORMAT *)sf->v)))
|
||||
return(0);
|
||||
acc+=tmp;
|
||||
sf++;
|
||||
continue;
|
||||
}
|
||||
|
||||
acc += 8; // Description + size
|
||||
acc += sf->s & (~RLSB);
|
||||
acc+=8; /* Description + size */
|
||||
acc+=sf->s&(~RLSB);
|
||||
|
||||
if (st) { // Are we writing or calculating the size of this block? */
|
||||
fwrite(sf->desc, 1, 4, st);
|
||||
write32le(sf->s & (~RLSB), st);
|
||||
if(mem) /* Are we writing or calculating the size of this block? */
|
||||
{
|
||||
memstream_write(mem, sf->desc, 4);
|
||||
write32le_mem(sf->s&(~RLSB), mem);
|
||||
|
||||
#ifdef MSB_FIRST
|
||||
if (sf->s & RLSB)
|
||||
FlipByteOrder(sf->v, sf->s & (~RLSB));
|
||||
#endif
|
||||
#ifdef MSB_FIRST
|
||||
if(sf->s&RLSB)
|
||||
FlipByteOrder(sf->v,sf->s&(~RLSB));
|
||||
#endif
|
||||
|
||||
fwrite((uint8*)sf->v, 1, sf->s & (~RLSB), st);
|
||||
/* Now restore the original byte order. */
|
||||
#ifdef MSB_FIRST
|
||||
if (sf->s & RLSB)
|
||||
FlipByteOrder(sf->v, sf->s & (~RLSB));
|
||||
#endif
|
||||
}
|
||||
sf++;
|
||||
}
|
||||
memstream_write(mem, (uint8 *)sf->v, sf->s&(~RLSB));
|
||||
/* Now restore the original byte order. */
|
||||
#ifdef MSB_FIRST
|
||||
if(sf->s&RLSB)
|
||||
FlipByteOrder(sf->v,sf->s&(~RLSB));
|
||||
#endif
|
||||
}
|
||||
sf++;
|
||||
}
|
||||
|
||||
return(acc);
|
||||
return acc;
|
||||
}
|
||||
|
||||
static int WriteStateChunk(MEM_TYPE *st, int type, SFORMAT *sf) {
|
||||
int bsize;
|
||||
static int WriteStateChunk(memstream_t *mem, int type, SFORMAT *sf)
|
||||
{
|
||||
int bsize;
|
||||
|
||||
fputc(type, st);
|
||||
memstream_putc(mem, type);
|
||||
|
||||
bsize = SubWrite(0, sf);
|
||||
write32le(bsize, st);
|
||||
bsize = SubWrite(0,sf);
|
||||
write32le_mem(bsize, mem);
|
||||
|
||||
if (!SubWrite(st, sf)) return(0);
|
||||
return(bsize + 5);
|
||||
if (!SubWrite(mem, sf))
|
||||
return 0;
|
||||
return bsize + 5;
|
||||
}
|
||||
|
||||
static SFORMAT *CheckS(SFORMAT *sf, uint32 tsize, char *desc) {
|
||||
while (sf->v) {
|
||||
if (sf->s == ~0) { /* Link to another SFORMAT structure. */
|
||||
SFORMAT *tmp;
|
||||
if ((tmp = CheckS((SFORMAT*)sf->v, tsize, desc)))
|
||||
return(tmp);
|
||||
sf++;
|
||||
continue;
|
||||
}
|
||||
if (!strncmp(desc, sf->desc, 4)) {
|
||||
if (tsize != (sf->s & (~RLSB)))
|
||||
return(0);
|
||||
return(sf);
|
||||
}
|
||||
sf++;
|
||||
}
|
||||
return(0);
|
||||
static SFORMAT *CheckS(SFORMAT *sf, uint32 tsize, char *desc)
|
||||
{
|
||||
while (sf->v)
|
||||
{
|
||||
if (sf->s == ~0)
|
||||
{ /* Link to another SFORMAT structure. */
|
||||
SFORMAT *tmp;
|
||||
if ((tmp = CheckS((SFORMAT*)sf->v, tsize, desc)))
|
||||
return(tmp);
|
||||
sf++;
|
||||
continue;
|
||||
}
|
||||
if (!strncmp(desc, sf->desc, 4))
|
||||
{
|
||||
if (tsize != (sf->s & (~RLSB)))
|
||||
return(0);
|
||||
return(sf);
|
||||
}
|
||||
sf++;
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
static int ReadStateChunk(MEM_TYPE *st, SFORMAT *sf, int size) {
|
||||
SFORMAT *tmp;
|
||||
int temp;
|
||||
temp = ftell(st);
|
||||
static int ReadStateChunk(memstream_t *mem, SFORMAT *sf, int size)
|
||||
{
|
||||
SFORMAT *tmp;
|
||||
int temp;
|
||||
temp=memstream_pos(mem);
|
||||
|
||||
while (ftell(st) < temp + size) {
|
||||
uint32 tsize;
|
||||
char toa[4];
|
||||
if (fread(toa, 1, 4, st) <= 0)
|
||||
return 0;
|
||||
while(memstream_pos(mem)<temp+size)
|
||||
{
|
||||
uint32 tsize;
|
||||
char toa[4];
|
||||
if(memstream_read(mem, toa, 4)<=0)
|
||||
return 0;
|
||||
|
||||
read32le(&tsize, st);
|
||||
read32le_mem(&tsize,mem);
|
||||
|
||||
if ((tmp = CheckS(sf, tsize, toa))) {
|
||||
fread((uint8*)tmp->v, 1, tmp->s & (~RLSB), st);
|
||||
if((tmp=CheckS(sf,tsize,toa)))
|
||||
{
|
||||
memstream_read(mem, (uint8 *)tmp->v, tmp->s&(~RLSB));
|
||||
|
||||
#ifdef MSB_FIRST
|
||||
if (tmp->s & RLSB)
|
||||
FlipByteOrder(tmp->v, tmp->s & (~RLSB));
|
||||
#endif
|
||||
} else
|
||||
fseek(st, tsize, SEEK_CUR);
|
||||
} // while(...)
|
||||
return 1;
|
||||
#ifdef MSB_FIRST
|
||||
if(tmp->s&RLSB)
|
||||
FlipByteOrder(tmp->v,tmp->s&(~RLSB));
|
||||
#endif
|
||||
}
|
||||
else
|
||||
memstream_seek(mem,tsize,SEEK_CUR);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int ReadStateChunks(MEM_TYPE *st, int32 totalsize) {
|
||||
int t;
|
||||
uint32 size;
|
||||
int ret = 1;
|
||||
static int ReadStateChunks(memstream_t *st, int32 totalsize)
|
||||
{
|
||||
int t;
|
||||
uint32 size;
|
||||
int ret = 1;
|
||||
|
||||
while (totalsize > 0) {
|
||||
t = fgetc(st);
|
||||
if (t == EOF) break;
|
||||
if (!read32le(&size, st)) break;
|
||||
totalsize -= size + 5;
|
||||
while (totalsize > 0)
|
||||
{
|
||||
t = memstream_getc(st);
|
||||
if (t == EOF)
|
||||
break;
|
||||
if (!read32le_mem(&size,st))
|
||||
break;
|
||||
totalsize -= size + 5;
|
||||
|
||||
switch (t) {
|
||||
case 1: if (!ReadStateChunk(st, SFCPU, size)) ret = 0; break;
|
||||
case 2:
|
||||
if (!ReadStateChunk(st, SFCPUC, size))
|
||||
ret = 0;
|
||||
else {
|
||||
X.mooPI = X.P; // Quick and dirty hack.
|
||||
}
|
||||
break;
|
||||
case 3: if (!ReadStateChunk(st, FCEUPPU_STATEINFO, size)) ret = 0; break;
|
||||
case 4: if (!ReadStateChunk(st, FCEUCTRL_STATEINFO, size)) ret = 0; break;
|
||||
case 5: if (!ReadStateChunk(st, FCEUSND_STATEINFO, size)) ret = 0; break;
|
||||
case 0x10: if (!ReadStateChunk(st, SFMDATA, size)) ret = 0;
|
||||
break;
|
||||
default: if (fseek(st, size, SEEK_CUR) < 0) goto endo; break;
|
||||
}
|
||||
}
|
||||
endo:
|
||||
return ret;
|
||||
switch(t)
|
||||
{
|
||||
case 1:
|
||||
if (!ReadStateChunk(st, SFCPU, size))
|
||||
ret = 0;
|
||||
break;
|
||||
case 2:
|
||||
if (!ReadStateChunk(st, SFCPUC, size))
|
||||
ret = 0;
|
||||
else
|
||||
X.mooPI = X.P; // Quick and dirty hack.
|
||||
break;
|
||||
case 3:
|
||||
if (!ReadStateChunk(st, FCEUPPU_STATEINFO, size))
|
||||
ret = 0;
|
||||
break;
|
||||
case 4:
|
||||
if (!ReadStateChunk(st, FCEUCTRL_STATEINFO, size))
|
||||
ret = 0;
|
||||
break;
|
||||
case 5:
|
||||
if (!ReadStateChunk(st, FCEUSND_STATEINFO, size))
|
||||
ret = 0;
|
||||
break;
|
||||
case 0x10:
|
||||
if (!ReadStateChunk(st, SFMDATA, size))
|
||||
ret = 0;
|
||||
break;
|
||||
default:
|
||||
if (memstream_seek(st, size, SEEK_CUR) < 0)
|
||||
goto endo;
|
||||
break;
|
||||
}
|
||||
}
|
||||
endo:
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
int CurrentState = 0;
|
||||
extern int geniestage;
|
||||
|
||||
int FCEUSS_SaveFP(MEM_TYPE *st) {
|
||||
static uint32 totalsize;
|
||||
uint8 header[16] = { 0 };
|
||||
void FCEUSS_Save_Mem(void)
|
||||
{
|
||||
memstream_t *mem = memstream_open(1);
|
||||
|
||||
header[0] = 'F';
|
||||
header[1] = 'C';
|
||||
header[2] = 'S';
|
||||
header[3] = 0xFF;
|
||||
uint32 totalsize;
|
||||
uint8 header[16] = {0};
|
||||
|
||||
header[0] = 'F';
|
||||
header[1] = 'C';
|
||||
header[2] = 'S';
|
||||
header[3] = 0xFF;
|
||||
|
||||
header[3] = 0xFF;
|
||||
FCEU_en32lsb(header + 8, FCEU_VERSION_NUMERIC);
|
||||
fwrite(header, 1, 16, st);
|
||||
FCEUPPU_SaveState();
|
||||
FCEUSND_SaveState();
|
||||
totalsize = WriteStateChunk(st, 1, SFCPU);
|
||||
totalsize += WriteStateChunk(st, 2, SFCPUC);
|
||||
totalsize += WriteStateChunk(st, 3, FCEUPPU_STATEINFO);
|
||||
totalsize += WriteStateChunk(st, 4, FCEUCTRL_STATEINFO);
|
||||
totalsize += WriteStateChunk(st, 5, FCEUSND_STATEINFO);
|
||||
if (SPreSave) SPreSave();
|
||||
totalsize += WriteStateChunk(st, 0x10, SFMDATA);
|
||||
if (SPreSave) SPostSave();
|
||||
FCEU_en32lsb(header + 8, FCEU_VERSION_NUMERIC);
|
||||
memstream_write(mem, header, 16);
|
||||
|
||||
fseek(st, 4, SEEK_SET);
|
||||
write32le(totalsize, st);
|
||||
return(1);
|
||||
FCEUPPU_SaveState();
|
||||
totalsize = WriteStateChunk(mem, 1, SFCPU);
|
||||
totalsize += WriteStateChunk(mem, 2, SFCPUC);
|
||||
totalsize += WriteStateChunk(mem, 3, FCEUPPU_STATEINFO);
|
||||
totalsize += WriteStateChunk(mem, 4, FCEUCTRL_STATEINFO);
|
||||
totalsize += WriteStateChunk(mem, 5, FCEUSND_STATEINFO);
|
||||
|
||||
if (SPreSave)
|
||||
SPreSave();
|
||||
|
||||
totalsize += WriteStateChunk(mem, 0x10, SFMDATA);
|
||||
|
||||
if (SPreSave)
|
||||
SPostSave();
|
||||
|
||||
memstream_seek(mem, 4, SEEK_SET);
|
||||
write32le_mem(totalsize, mem);
|
||||
|
||||
memstream_close(mem);
|
||||
}
|
||||
|
||||
void FCEUSS_Save(char *fname) {
|
||||
MEM_TYPE *st = NULL;
|
||||
char *fn;
|
||||
void FCEUSS_Load_Mem(void)
|
||||
{
|
||||
memstream_t *mem = memstream_open(0);
|
||||
|
||||
if (geniestage == 1) {
|
||||
FCEU_DispMessage("Cannot save FCS in GG screen.");
|
||||
return;
|
||||
}
|
||||
uint8 header[16];
|
||||
int stateversion;
|
||||
int x;
|
||||
|
||||
memstream_read(mem, header, 16);
|
||||
|
||||
if (fname)
|
||||
st = FCEUD_UTF8fopen(fname, "wb");
|
||||
else {
|
||||
st = FCEUD_UTF8fopen(fn = FCEU_MakeFName(FCEUMKF_STATE, CurrentState, 0), "wb");
|
||||
free(fn);
|
||||
}
|
||||
if (memcmp(header,"FCS",3) != 0)
|
||||
return;
|
||||
|
||||
if (st == NULL) {
|
||||
FCEU_DispMessage("State %d save error.", CurrentState);
|
||||
return;
|
||||
}
|
||||
if (header[3] == 0xFF)
|
||||
stateversion = FCEU_de32lsb(header + 8);
|
||||
else
|
||||
stateversion = header[3] * 100;
|
||||
|
||||
FCEUSS_SaveFP(st);
|
||||
x = ReadStateChunks(mem, *(uint32*)(header + 4));
|
||||
|
||||
SaveStateStatus[CurrentState] = 1;
|
||||
fclose(st);
|
||||
FCEU_DispMessage("State %d saved.", CurrentState);
|
||||
if (stateversion < 9500)
|
||||
X.IRQlow=0;
|
||||
|
||||
if (GameStateRestore)
|
||||
GameStateRestore(stateversion);
|
||||
|
||||
if (x)
|
||||
{
|
||||
FCEUPPU_LoadState(stateversion);
|
||||
FCEUSND_LoadState(stateversion);
|
||||
}
|
||||
|
||||
memstream_close(mem);
|
||||
}
|
||||
|
||||
int FCEUSS_LoadFP(MEM_TYPE *st) {
|
||||
int x;
|
||||
uint8 header[16];
|
||||
int stateversion;
|
||||
void FCEUSS_CheckStates(void)
|
||||
{
|
||||
MEM_TYPE *st = NULL;
|
||||
char *fn;
|
||||
int ssel;
|
||||
|
||||
fread(&header, 1, 16, st);
|
||||
if (memcmp(header, "FCS", 3))
|
||||
return(0);
|
||||
for (ssel = 0; ssel < 10; ssel++)
|
||||
{
|
||||
st = fopen(fn = FCEU_MakeFName(FCEUMKF_STATE, ssel, 0), "rb");
|
||||
free(fn);
|
||||
if (st)
|
||||
{
|
||||
SaveStateStatus[ssel] = 1;
|
||||
fclose(st);
|
||||
}
|
||||
else
|
||||
SaveStateStatus[ssel] = 0;
|
||||
}
|
||||
|
||||
if (header[3] == 0xFF)
|
||||
stateversion = FCEU_de32lsb(header + 8);
|
||||
else
|
||||
stateversion = header[3] * 100;
|
||||
|
||||
x = ReadStateChunks(st, *(uint32*)(header + 4));
|
||||
if (stateversion < 9500) X.IRQlow = 0;
|
||||
|
||||
if (GameStateRestore) GameStateRestore(stateversion);
|
||||
if (x) {
|
||||
FCEUPPU_LoadState(stateversion);
|
||||
FCEUSND_LoadState(stateversion);
|
||||
}
|
||||
return(x);
|
||||
CurrentState = 0;
|
||||
}
|
||||
|
||||
int FCEUSS_Load(char *fname) {
|
||||
MEM_TYPE *st;
|
||||
char *fn;
|
||||
|
||||
if (geniestage == 1) {
|
||||
FCEU_DispMessage("Cannot load FCS in GG screen.");
|
||||
return(0);
|
||||
}
|
||||
|
||||
if (fname)
|
||||
st = FCEUD_UTF8fopen(fname, "rb");
|
||||
else {
|
||||
st = FCEUD_UTF8fopen(fn = FCEU_MakeFName(FCEUMKF_STATE, CurrentState, fname), "rb");
|
||||
free(fn);
|
||||
}
|
||||
|
||||
if (st == NULL) {
|
||||
FCEU_DispMessage("State %d load error.", CurrentState);
|
||||
SaveStateStatus[CurrentState] = 0;
|
||||
return(0);
|
||||
}
|
||||
|
||||
if (FCEUSS_LoadFP(st)) {
|
||||
SaveStateStatus[CurrentState] = 1;
|
||||
FCEU_DispMessage("State %d loaded.", CurrentState);
|
||||
SaveStateStatus[CurrentState] = 1;
|
||||
fclose(st);
|
||||
return(1);
|
||||
} else {
|
||||
SaveStateStatus[CurrentState] = 1;
|
||||
FCEU_DispMessage("Error(s) reading state %d!", CurrentState);
|
||||
fclose(st);
|
||||
return(0);
|
||||
}
|
||||
}
|
||||
|
||||
void FCEUSS_CheckStates(void) {
|
||||
MEM_TYPE *st = NULL;
|
||||
char *fn;
|
||||
int ssel;
|
||||
|
||||
for (ssel = 0; ssel < 10; ssel++) {
|
||||
st = FCEUD_UTF8fopen(fn = FCEU_MakeFName(FCEUMKF_STATE, ssel, 0), "rb");
|
||||
free(fn);
|
||||
if (st) {
|
||||
SaveStateStatus[ssel] = 1;
|
||||
fclose(st);
|
||||
} else
|
||||
SaveStateStatus[ssel] = 0;
|
||||
}
|
||||
|
||||
CurrentState = 0;
|
||||
StateShow = 0;
|
||||
}
|
||||
|
||||
void ResetExState(void (*PreSave)(void), void (*PostSave)(void)) {
|
||||
void ResetExState(void (*PreSave)(void), void (*PostSave)(void))
|
||||
{
|
||||
SPreSave = PreSave;
|
||||
SPostSave = PostSave;
|
||||
SFEXINDEX = 0;
|
||||
}
|
||||
|
||||
void AddExState(void *v, uint32 s, int type, char *desc) {
|
||||
void AddExState(void *v, uint32 s, int type, char *desc)
|
||||
{
|
||||
memset(SFMDATA[SFEXINDEX].desc, 0, sizeof(SFMDATA[SFEXINDEX].desc));
|
||||
if (desc)
|
||||
strncpy(SFMDATA[SFEXINDEX].desc, desc, sizeof(SFMDATA[SFEXINDEX].desc));
|
||||
@@ -372,52 +359,7 @@ void AddExState(void *v, uint32 s, int type, char *desc) {
|
||||
SFMDATA[SFEXINDEX].v = 0; // End marker.
|
||||
}
|
||||
|
||||
void FCEUI_SelectState(int w) {
|
||||
if (w == -1) {
|
||||
StateShow = 0; return;
|
||||
}
|
||||
FCEUI_SelectMovie(-1);
|
||||
|
||||
CurrentState = w;
|
||||
StateShow = 180;
|
||||
FCEU_DispMessage("-select state-");
|
||||
}
|
||||
|
||||
void FCEUI_SaveState(char *fname) {
|
||||
StateShow = 0;
|
||||
FCEUSS_Save(fname);
|
||||
}
|
||||
|
||||
void FCEUI_LoadState(char *fname) {
|
||||
StateShow = 0;
|
||||
|
||||
FCEUMOV_Stop();
|
||||
|
||||
/* For network play, be load the state locally, and then save the state to a temporary file,
|
||||
and send that. This insures that if an older state is loaded that is missing some
|
||||
information expected in newer save states, desynchronization won't occur(at least not
|
||||
from this ;)).
|
||||
*/
|
||||
if (FCEUSS_Load(fname))
|
||||
if (FCEUnetplay) {
|
||||
char *fn = FCEU_MakeFName(FCEUMKF_NPTEMP, 0, 0);
|
||||
MEM_TYPE *fp;
|
||||
|
||||
if ((fp = fopen(fn, "wb"))) {
|
||||
if (FCEUSS_SaveFP(fp)) {
|
||||
fclose(fp);
|
||||
FCEUNET_SendFile(FCEUNPCMD_LOADSTATE, fn);
|
||||
} else fclose(fp);
|
||||
unlink(fn);
|
||||
}
|
||||
free(fn);
|
||||
}
|
||||
}
|
||||
|
||||
void FCEU_DrawSaveStates(uint8 *XBuf) {
|
||||
if (!StateShow) return;
|
||||
|
||||
FCEU_DrawNumberRow(XBuf, SaveStateStatus, CurrentState);
|
||||
StateShow--;
|
||||
void FCEU_DrawSaveStates(uint8 *XBuf)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user