Remove FCEU_SaveGameSave/FCEU_loadGameSave entirely

This commit is contained in:
twinaphex
2017-05-08 04:24:03 +02:00
parent a383ec255e
commit 8177370f4e
4 changed files with 30 additions and 80 deletions

View File

@@ -562,7 +562,6 @@ static void UNIFGI(int h) {
if (UNIFchrrama) memset(UNIFchrrama, 0, 8192);
break;
case GI_CLOSE:
FCEU_SaveGameSave(&UNIFCart);
if (UNIFCart.Close)
UNIFCart.Close();
FreeUNIF();
@@ -604,7 +603,6 @@ int UNIFLoad(const char *name, FCEUFILE *fp) {
if (!InitializeBoard())
goto aborto;
FCEU_LoadGameSave(&UNIFCart);
GameInterface = UNIFGI;
return 1;
@@ -623,7 +621,6 @@ int CopyFamiLoad() {
if (!InitializeBoard())
goto aborto;
FCEU_LoadGameSave(&UNIFCart);
GameInterface = UNIFGI;
return 1;