Add submappers to mapper 396.
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@@ -1,7 +1,7 @@
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/* FCEUmm - NES/Famicom Emulator
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2022
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* Copyright (C) 2025 NewRisingSun
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -16,58 +16,56 @@
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* NES 2.0 Mapper 396 - BMC-830752C
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* 1995 Super 8-in-1 (JY-050 rev0)
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* Super 8-in-1 Gold Card Series (JY-085)
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* Super 8-in-1 Gold Card Series (JY-086)
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* 2-in-1 (GN-51)
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*/
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#include "mapinc.h"
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static uint8 submapper;
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static uint8 reg[2];
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static void Sync (void) {
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setprg16(0x8000, reg[1] << 3 | reg[0] & 7);
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setprg16(0xC000, reg[1] << 3 | 7);
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static void sync () {
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setprg16(0x8000, reg[0] <<3 | reg[1] &0x07);
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setprg16(0xC000, reg[0] <<3 | 0x07);
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setchr8(0);
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setmirror(reg[1] & 0x60 ? 0 : 1);
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switch(submapper) {
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case 1: /* J.Y. YY850437C */
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setmirror(reg[0] &0x40? MI_H: MI_V);
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break;
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case 2: /* Realtec GN-51 */
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case 3: /* Realtec 8030 */
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setmirror(reg[0] &0x20? MI_H: MI_V);
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break;
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default:
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setmirror(reg[0] &0x60? MI_H: MI_V);
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break;
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}
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}
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static DECLFW(M396WriteInnerBank) {
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reg[0] = V;
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Sync();
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static DECLFW (writeReg) {
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reg[(A &0xE000) == 0xA000? 0: 1] = V;
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sync();
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}
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static DECLFW(M396WriteOuterBank) {
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reg[1] = V;
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Sync();
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static DECLFW (writeReg_submapper3) {
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reg[A >>14 &1] = V;
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sync();
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}
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static void M396Reset(void) {
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reg[0] = 0x00;
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reg[1] = 0x00;
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Sync();
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static void power () {
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SetReadHandler(0x6000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0xFFFF, submapper == 3? writeReg_submapper3: writeReg);
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reg[0] = reg[1] = 0;
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sync();
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}
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static void StateRestore(int version) {
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Sync();
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static void stateRestore (int version) {
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sync();
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}
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static void M396Power(void) {
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reg[0] = 0x00;
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reg[1] = 0x00;
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Sync();
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0x9FFF, M396WriteInnerBank);
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SetWriteHandler(0xA000, 0xBFFF, M396WriteOuterBank);
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SetWriteHandler(0xC000, 0xFFFF, M396WriteInnerBank);
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}
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void Mapper396_Init(CartInfo *info) {
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info->Power = M396Power;
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info->Reset = M396Reset;
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GameStateRestore = StateRestore;
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void Mapper396_Init (CartInfo *info) {
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submapper = info->submapper;
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info->Power = power;
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info->Reset = submapper == 3? sync: power;
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GameStateRestore = stateRestore;
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AddExState(reg, 2, 0, "REGS");
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}
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@@ -29,19 +29,19 @@ static void sync () {
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setmirror(reg[0] &0x80? MI_H: MI_V);
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}
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static DECLFW(writeReg) {
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static DECLFW (writeReg) {
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reg[A >>12 &1] = V;
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sync();
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}
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static void power() {
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static void power () {
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SetReadHandler(0x6000, 0xFFFF, CartBR);
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SetWriteHandler(0xE000, 0xFFFF, writeReg);
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reg[0] = reg[1] = 0;
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sync();
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}
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static void stateRestore(int version) {
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static void stateRestore (int version) {
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sync();
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}
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