Merge pull request #332 from negativeExponent/mmc1_nes2_battery_fix
MMC1: Fix some NES 2.0 games not saving or loading battery backup files
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@@ -45,10 +45,10 @@ static uint8 *CHRRAM = NULL;
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static int is155, is171;
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static uint32 MMC1GetCHRBank (uint32 bank) {
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if (DRegs[0] & 0x10) /* 4 KiB mode */
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return (DRegs[1 + bank]);
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else /* 8 KiB mode */
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return ((DRegs[1] & ~1) | bank);
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if (DRegs[0] & 0x10) /* 4 KiB mode */
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return (DRegs[1 + bank]);
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else /* 8 KiB mode */
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return ((DRegs[1] & ~1) | bank);
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}
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static uint8 MMC1WRAMEnabled(void) {
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@@ -71,12 +71,12 @@ static void MMC1CHR(void) {
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MMC1WRAMHook8();
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else { /* Use default MMC1 wram behavior */
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if (WRAMSIZE > 8192) {
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if (WRAMSIZE > 16384)
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setprg8r(0x10, 0x6000, (DRegs[1] >> 2) & 3);
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else
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setprg8r(0x10, 0x6000, (DRegs[1] >> 3) & 1);
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}
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}
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if (WRAMSIZE > 16384)
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setprg8r(0x10, 0x6000, (DRegs[1] >> 2) & 3);
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else
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setprg8r(0x10, 0x6000, (DRegs[1] >> 3) & 1);
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}
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}
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if (MMC1CHRHook4) {
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if (DRegs[0] & 0x10) {
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MMC1CHRHook4(0x0000, DRegs[1]);
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@@ -202,43 +202,49 @@ static void MMC1CMReset(void) {
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}
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static int DetectMMC1WRAMSize(CartInfo *info, int *saveRAM) {
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int workRAM = 8;
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switch (info->CRC32) {
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case 0xc6182024: /* Romance of the 3 Kingdoms */
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case 0xabbf7217: /* "" "" (J) (PRG0) */
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case 0xccf35c02: /* "" "" (J) (PRG1) */
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case 0x2225c20f: /* Genghis Khan */
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case 0xfb69743a: /* "" "" (J) */
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case 0x4642dda6: /* Nobunaga's Ambition */
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case 0x3f7ad415: /* "" "" (J) (PRG0) */
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case 0x2b11e0b0: /* "" "" (J) (PRG1) */
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*saveRAM = 8;
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workRAM = 16;
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break;
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case 0xb8747abf: /* Best Play Pro Yakyuu Special (J) (PRG0) */
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case 0xc3de7c69: /* "" "" (J) (PRG1) */
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case 0xc9556b36: /* Final Fantasy I & II (J) [!] */
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*saveRAM = 32;
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workRAM = 32;
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break;
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default:
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if (info->iNES2) {
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workRAM = (info->PRGRamSize + info->PRGRamSaveSize) / 1024;
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*saveRAM = info->PRGRamSaveSize / 1024;
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/* we only support sizes between 8K and 32K */
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if (workRAM > 0 && workRAM < 8)
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workRAM = 8;
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if (workRAM > 32)
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workRAM = 32;
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if (*saveRAM > workRAM)
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*saveRAM = workRAM;
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}
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int workRAM = 8;
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switch (info->CRC32) {
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case 0xc6182024: /* Romance of the 3 Kingdoms */
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case 0xabbf7217: /* "" "" (J) (PRG0) or Sangokushi */
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case 0xccf35c02: /* "" "" (J) (PRG1) */
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case 0x2225c20f: /* Genghis Khan */
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case 0xfb69743a: /* "" "" (J) */
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case 0x4642dda6: /* Nobunaga's Ambition */
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case 0x3f7ad415: /* "" "" (J) (PRG0) */
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case 0x2b11e0b0: /* "" "" (J) (PRG1) */
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*saveRAM = 8;
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workRAM = 16;
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break;
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}
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if (workRAM > 8)
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FCEU_printf(" >8KB external WRAM present. Use NES 2.0 if you hack the ROM image.\n");
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return workRAM;
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case 0xb8747abf: /* Best Play Pro Yakyuu Special (J) (PRG0) */
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case 0xc3de7c69: /* "" "" (J) (PRG1) */
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case 0xc9556b36: /* Final Fantasy I & II (J) [!] */
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*saveRAM = 32;
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workRAM = 32;
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break;
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default:
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/* FIXME:
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* According to NesCartDB, the games above are the only ones using 16K / 32K wram or battery,
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* the rest of the roms for this mapper can either have 8KB wram or 8KB battery save or both.
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* Some NES 2.0 headered roms have been found to have incorrect wram size causing save issues, so we
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* override games here that have battery bit enabled but not listed above to ignore header and use default 8 KB battery/wram instead.
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* Nes 2.0 roms without battery bit can use the header to set wram size. */
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if (info->battery) {
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workRAM = 8;
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*saveRAM = 8;
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}
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else if (info->iNES2) {
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workRAM = (info->PRGRamSize + info->PRGRamSaveSize) / 1024;
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/* we only support sizes between 8K and 32K */
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if (workRAM > 0 && workRAM < 8)
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workRAM = 8;
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if (workRAM > 32)
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workRAM = 32;
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} /* the rest use default 8KB wram by default*/
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break;
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}
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if (workRAM > 8)
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FCEU_printf(" >8KB external WRAM present. Use NES 2.0 if you hack the ROM image.\n");
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return workRAM;
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}
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static uint32 NWCIRQCount;
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@@ -524,23 +530,23 @@ static void M297CHR(uint32 A, uint8 V) {
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static void Sync(void) {
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if (mode & 1) {
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/* MMC1 */
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MMC1PRG();
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MMC1PRG();
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MMC1CHR();
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MMC1MIRROR();
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} else {
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} else {
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/* Mapper 70 */
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setprg16(0x8000, ((mode & 2) << 1) | ((latch >> 4) & 3));
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setprg16(0xC000, ((mode & 2) << 1) | 3);
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setchr8(latch & 0xF);
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setmirror(1);
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}
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setprg16(0x8000, ((mode & 2) << 1) | ((latch >> 4) & 3));
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setprg16(0xC000, ((mode & 2) << 1) | 3);
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setchr8(latch & 0xF);
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setmirror(1);
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}
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}
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static DECLFW(M297Mode) {
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if (A & 0x100) {
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mode = V;
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Sync();
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}
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if (A & 0x100) {
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mode = V;
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Sync();
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}
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}
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static DECLFW(M297Latch) {
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@@ -596,28 +602,28 @@ static void M543WRAM8(void) {
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}
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static DECLFW(M543Write) {
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bits |= ((V >> 3) & 1) << shift++;
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if (shift == 4) {
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outerBank = bits;
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bits = shift = 0;
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MMC1PRG();
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MMC1CHR();
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}
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bits |= ((V >> 3) & 1) << shift++;
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if (shift == 4) {
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outerBank = bits;
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bits = shift = 0;
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MMC1PRG();
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MMC1CHR();
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}
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}
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static void M543Reset(void) {
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bits = 0;
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shift = 0;
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bits = 0;
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shift = 0;
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outerBank = 0;
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MMC1CMReset();
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}
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static void M543Power(void) {
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bits = 0;
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shift = 0;
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bits = 0;
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shift = 0;
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outerBank = 0;
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GenMMC1Power();
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SetWriteHandler(0x5000, 0x5FFF, M543Write);
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GenMMC1Power();
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SetWriteHandler(0x5000, 0x5FFF, M543Write);
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}
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void Mapper543_Init(CartInfo *info) {
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@@ -650,7 +656,7 @@ static void M550PRG16(uint32 A, uint8 V) {
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static void M550CHR4(uint32 A, uint8 V) {
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if ((outerBank & 6) == 6)
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setchr4(A, (V & 7) | ((outerBank << 2) & 0x18));
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else
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else
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setchr8((latch & 3) | ((outerBank << 1) & 0x0C));
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}
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