Merge pull request #457 from NRS-NewRisingSun/mappers-16x

Mappers 162/163/164/558
This commit is contained in:
Autechre
2021-06-14 15:15:22 +02:00
committed by GitHub
11 changed files with 698 additions and 202 deletions

101
src/boards/162.c Normal file
View File

@@ -0,0 +1,101 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
* Copyright (C) 2005 CaH4e3
* Copyright (C) 2019 Libretro Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Waixing FS304 PCB */
#include "mapinc.h"
#include "../ines.h"
static uint8 reg[4];
static SFORMAT StateRegs[] =
{
{ reg, 4, "REGS" },
{ 0 }
};
static void sync()
{
setprg32(0x8000, reg[2] <<4 | reg[0] &0x0C /* PRG A17-A20 always normal from $5000 and $5200 */
| ( reg[3] &0x04 ? 0x00 : 0x02) /* PRG A16 is 1 if $5300.2=0 */
| ( reg[3] &0x04 ?(reg[0] &0x02): 0x00) /* PRG A16 is $5000.1 if %5300.2=1 */
| ( reg[3] &0x01? 0x00 : reg[1] >>1 &0x01) /* PRG A15 is $5100.1 if $5300.0=0 */
| (~reg[3] &0x04 && reg[3] &0x01? 0x01 : 0x00) /* PRG A15 is 1 if $5300.2=0 and $5300.0=1 */
| ( reg[3] &0x04 && reg[3] &0x01?(reg[0] &0x01): 0x00) /* PRG A15 is $5000.0 if $5300.2=1 and $5300.0=1 */
);
setprg8r(0x10, 0x6000, 0);
if (~reg[0] &0x80)
setchr8(0);
}
static void hblank(void) {
if (reg[0] &0x80 && scanline <239)
{ /* Actual hardware cannot look at the current scanline number, but instead latches PA09 on PA13 rises. This does not seem possible with the current PPU emulation however. */
setchr4(0x0000, scanline >=127? 1: 0);
setchr4(0x1000, scanline >=127? 1: 0);
}
else
setchr8(0);
}
static DECLFR(readReg)
{
return 0x00;
}
static DECLFW(writeReg)
{
reg[A >>8 &3] = V;
sync();
}
static void power(void)
{
memset(reg, 0, sizeof(reg));
sync();
SetReadHandler (0x5000, 0x57FF, readReg);
SetWriteHandler(0x5000, 0x57FF, writeReg);
SetReadHandler (0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
}
static void reset()
{
memset(reg, 0, sizeof(reg));
sync();
}
void Mapper162_Init (CartInfo *info)
{
uint32 WRAMSIZE = info->iNES2? (info->PRGRamSize + info->PRGRamSaveSize): 8192;
info->Power = power;
info->Reset = reset;
GameHBIRQHook = hblank;
AddExState(StateRegs, ~0, 0, 0);
uint8* WRAM = (uint8*) FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = info->PRGRamSaveSize;
}
}

106
src/boards/163.c Normal file
View File

@@ -0,0 +1,106 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
* Copyright (C) 2005 CaH4e3
* Copyright (C) 2019 Libretro Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Nanjing FC-001 PCB */
#include "mapinc.h"
#include "../ines.h"
static uint8 reg[4];
static SFORMAT StateRegs[] =
{
{ reg, 4, "REGS" },
{ 0 }
};
static void sync()
{
setprg32(0x8000, reg[2] <<4 | reg[0] &0xF | (reg[3] &0x04? 0x00: 0x03));
setprg8r(0x10, 0x6000, 0);
if (~reg[0] &0x80)
setchr8(0);
}
static void hblank(void) {
if (reg[0] &0x80 && scanline <239)
{ /* Actual hardware cannot look at the current scanline number, but instead latches PA09 on PA13 rises. This does not seem possible with the current PPU emulation however. */
setchr4(0x0000, scanline >=127? 1: 0);
setchr4(0x1000, scanline >=127? 1: 0);
}
else
setchr8(0);
}
static DECLFR(readReg)
{
return ~reg[1] &0x04;
}
static DECLFW(writeReg)
{
uint8 index = A >>8 &3;
/* Swap bits of registers 0-2 again if the "swap bits" bit is set. Exclude register 2 on when PRG-ROM is 1 MiB. */
if (reg[3] &0x01 && index <= (ROM_size == 64? 1: 2))
V = V &~3 | V >>1 &1 | V <<1 &2;
if (A &1)
{
if (reg[1] &0x01 && ~V &0x01) reg[1] ^=0x04; /* If A0=1, flip feedback bit on falling edges of D0 */
} /* If A0=0, write to register */
else
reg[index] = V;
sync();
}
static void power(void)
{
memset(reg, 0, sizeof(reg));
sync();
SetReadHandler (0x5000, 0x57FF, readReg);
SetWriteHandler(0x5000, 0x57FF, writeReg);
SetReadHandler (0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
}
static void reset()
{
memset(reg, 0, sizeof(reg));
sync();
}
void Mapper163_Init (CartInfo *info)
{
uint32 WRAMSIZE = info->iNES2? (info->PRGRamSize + info->PRGRamSaveSize): 8192;
info->Power = power;
info->Reset = reset;
GameHBIRQHook = hblank;
AddExState(StateRegs, ~0, 0, 0);
uint8* WRAM = (uint8*) FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = info->PRGRamSaveSize;
}
}

View File

@@ -1,7 +1,9 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel 2006 CaH4e3
* Copyright (C) 2002 Xodnizel
* Copyright (C) 2005 CaH4e3
* Copyright (C) 2019 Libretro Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,217 +18,102 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* It seems that 162/163/164 mappers are the same mapper with just different
* mapper modes enabled or disabled in software or hardware, need more nanjing
* carts
*/
/* Dongda PEC-9588 educational computer. Provides the same 1bpp all-points-addressable graphics mode.
Its chipset was later used for the Yancheng cy2000-3 PCB, used on most of the games that display "Union Bond" at the start.
Some of them also use the 1bpp mode for a few screens!
*/
#include "mapinc.h"
#include "eeprom_93C66.h"
static uint8 laststrobe, trigger;
static uint8 reg[8];
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;
static writefunc pcmwrite;
static void (*WSync)(void);
static uint8 eeprom_data[512];
static SFORMAT StateRegs[] =
{
{ &laststrobe, 1, "STB" },
{ &trigger, 1, "TRG" },
{ reg, 8, "REGS" },
{ 0 }
{ reg, 8, "REGS" },
{ eeprom_data, 512, "EEPR" },
{ 0 }
};
static void Sync(void) {
setprg8r(0x10, 0x6000, 0);
setprg32(0x8000, (reg[0] << 4) | (reg[1] & 0xF));
setchr8(0);
static void sync()
{
uint8 prgLow = reg[0] &0x0F | reg[0] >>1 &0x10;
uint8 prgHigh = reg[1] <<5;
switch (reg[0] >>5 &2 | reg[0] >>4 &1)
{
case 0: /* UNROM-512 */
setprg16(0x8000, prgHigh | prgLow);
setprg16(0xC000, prgHigh | 0x1F);
break;
case 1: /* Open Bus on Yancheng cy2000-3 PCB, expansion cartridge on the Dongda PEC-9588 */
break;
case 2: /* UNROM-448+64. Very strange mode, used for the LOGO program on the Dongda PEC-9588 */
setprg16(0x8000, prgHigh | prgLow);
setprg16(0xC000, prgHigh |(prgLow >=0x1C? 0x1C: 0x1E));
break;
case 3: /* UNROM-128 or BNROM */
if (prgLow &0x10)
{
setprg16(0x8000, prgHigh | prgLow <<1 &0x10 | prgLow &0x0F);
setprg16(0xC000, prgHigh | prgLow <<1 &0x10 | 0x0F);
}
else
setprg32(0x8000, prgHigh >>1 | prgLow);
break;
}
setprg8r(0x10, 0x6000, 0);
setchr8(0);
PEC586Hack = !!(reg[0] &0x80);
setmirror(reg[0] &0x10 && ~reg[3] &0x80? MI_H: MI_V);
eeprom_93C66_write(reg[2] &0x10, reg[2] &0x04, reg[2] &0x01);
}
static void StateRestore(int version) {
WSync();
static DECLFR(readReg)
{
return eeprom_93C66_read()? 0x00: 0x04;
}
static DECLFR(ReadLow) {
switch (A & 0x7700) {
case 0x5100: return reg[2] | reg[0] | reg[1] | (reg[3] ^ 0xff); break;
case 0x5500:
if (trigger)
return reg[2] | reg[1]; /* Lei Dian Huang Bi Ka Qiu Chuan Shuo (NJ046) may broke other games */
else
return 0;
}
return 4;
static DECLFW(writeReg)
{
reg[A >>8 &7] = V;
sync();
}
static void M163HB(void) {
if (reg[1] & 0x80) {
if (scanline == 239) {
setchr4(0x0000, 0);
setchr4(0x1000, 0);
} else if (scanline == 127) {
setchr4(0x0000, 1);
setchr4(0x1000, 1);
}
#if 0
if(scanline>=127) /* Hu Lu Jin Gang (NJ039) (Ch) [!] don't like it */
{
setchr4(0x0000,1);
setchr4(0x1000,1);
}
else
{
setchr4(0x0000,0);
setchr4(0x1000,0);
}
#endif
}
static void power(void)
{
memset(reg, 0, sizeof(reg));
eeprom_93C66_init();
sync();
SetReadHandler (0x5400, 0x57FF, readReg);
SetWriteHandler(0x5000, 0x57FF, writeReg);
SetReadHandler (0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
}
static DECLFW(Write) {
switch (A & 0x7300) {
case 0x5100: reg[0] = V; WSync(); break;
case 0x5000: reg[1] = V; WSync(); break;
case 0x5300: reg[2] = V; break;
case 0x5200: reg[3] = V; WSync(); break;
}
static void reset()
{
memset(reg, 0, sizeof(reg));
sync();
}
static void Power(void) {
memset(reg, 0, 8);
reg[1] = 0xFF;
SetWriteHandler(0x5000, 0x5FFF, Write);
SetReadHandler(0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
WSync();
}
static void Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
}
void Mapper164_Init(CartInfo *info) {
info->Power = Power;
info->Close = Close;
WSync = Sync;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
static DECLFW(Write2) {
if (A == 0x5101) {
if (laststrobe && !V) {
trigger ^= 1;
}
laststrobe = V;
} else if (A == 0x5100 && V == 6) /* damn those protected games */
setprg32(0x8000, 3);
else
switch (A & 0x7300) {
case 0x5200: reg[0] = V; WSync(); break;
case 0x5000: reg[1] = V; WSync(); if (!(reg[1] & 0x80) && (scanline < 128)) setchr8(0); /* setchr8(0); */ break;
case 0x5300: reg[2] = V; break;
case 0x5100: reg[3] = V; WSync(); break;
}
}
static void Power2(void) {
memset(reg, 0, 8);
laststrobe = 1;
pcmwrite = GetWriteHandler(0x4011);
SetReadHandler(0x5000, 0x5FFF, ReadLow);
SetWriteHandler(0x5000, 0x5FFF, Write2);
SetReadHandler(0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
WSync();
}
void Mapper163_Init(CartInfo *info) {
info->Power = Power2;
info->Close = Close;
WSync = Sync;
GameHBIRQHook = M163HB;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
static void Sync3(void) {
setchr8(0);
setprg8r(0x10, 0x6000, 0);
switch (reg[3] & 7) {
case 0:
case 2: setprg32(0x8000, (reg[0] & 0xc) | (reg[1] & 2) | ((reg[2] & 0xf) << 4)); break;
case 1:
case 3: setprg32(0x8000, (reg[0] & 0xc) | (reg[2] & 0xf) << 4); break;
case 4:
case 6: setprg32(0x8000, (reg[0] & 0xe) | ((reg[1] >> 1) & 1) | ((reg[2] & 0xf) << 4)); break;
case 5:
case 7: setprg32(0x8000, (reg[0] & 0xf) | ((reg[2] & 0xf) << 4)); break;
}
}
static DECLFW(Write3) {
/* FCEU_printf("bs %04x %02x\n",A,V); */
reg[(A >> 8) & 3] = V;
WSync();
}
static void Power3(void) {
reg[0] = 3;
reg[1] = 0;
reg[2] = 0;
reg[3] = 7;
SetWriteHandler(0x5000, 0x5FFF, Write3);
SetReadHandler(0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
WSync();
}
void UNLFS304_Init(CartInfo *info) {
info->Power = Power3;
info->Close = Close;
WSync = Sync3;
WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if (info->battery) {
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = WRAMSIZE;
}
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
void Mapper164_Init (CartInfo *info)
{
uint32 WRAMSIZE = info->iNES2? (info->PRGRamSize + (info->PRGRamSaveSize &~0x7FF)): 8192;
info->Power = power;
info->Reset = reset;
AddExState(StateRegs, ~0, 0, 0);
uint8* WRAM = (uint8*) FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
eeprom_93C66_storage = eeprom_data;
info->battery = 1;
info->SaveGame[0] = eeprom_data;
info->SaveGameLen[0] = 512;
}

125
src/boards/558.c Normal file
View File

@@ -0,0 +1,125 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
* Copyright (C) 2005 CaH4e3
* Copyright (C) 2019 Libretro Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Yancheng YC-03-09/Waixing FS??? PCB */
#include "mapinc.h"
#include "eeprom_93C66.h"
#include "../ines.h"
static uint8 reg[4];
static uint8 haveEEPROM;
static uint8 eeprom_data[512];
static SFORMAT StateRegs[] =
{
{ reg, 4, "REGS" },
{ 0 }
};
static void sync()
{
setprg32(0x8000, reg[1] <<4 | reg[0] &0xF | (reg[3] &0x04? 0x00: 0x03));
setprg8r(0x10, 0x6000, 0);
if (~reg[0] &0x80)
setchr8(0);
if (haveEEPROM)
eeprom_93C66_write(reg[2] &0x04, reg[2] &0x02, reg[2] &0x01);
}
static void hblank(void) {
if (reg[0] &0x80 && scanline <239)
{ /* Actual hardware cannot look at the current scanline number, but instead latches PA09 on PA13 rises. This does not seem possible with the current PPU emulation however. */
setchr4(0x0000, scanline >=127? 1: 0);
setchr4(0x1000, scanline >=127? 1: 0);
}
else
setchr8(0);
}
static DECLFR(readReg)
{
if (haveEEPROM)
return eeprom_93C66_read()? 0x04: 0x00;
else
return reg[2] &0x04;
}
static DECLFW(writeReg)
{
uint8 index = A >>8 &3;
/* D0 and D1 are connected to the ASIC in reverse order, so swap once */
V = V &~3 | V >>1 &1 | V <<1 &2;
/* Swap bits of registers 0-2 again if the "swap bits" bit is set. Exclude register 2 on when PRG-ROM is 1 MiB. */
if (reg[3] &0x02 && index <= (ROM_size == 64? 1: 2))
V = V &~3 | V >>1 &1 | V <<1 &2;
reg[index] = V;
sync();
}
static void power(void)
{
memset(reg, 0, sizeof(reg));
if (haveEEPROM)
eeprom_93C66_init();
sync();
SetReadHandler (0x5000, 0x57FF, readReg);
SetWriteHandler(0x5000, 0x57FF, writeReg);
SetReadHandler (0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
}
static void reset()
{
memset(reg, 0, sizeof(reg));
sync();
}
void Mapper558_Init (CartInfo *info)
{
uint32 WRAMSIZE = info->PRGRamSize + (info->PRGRamSaveSize &~0x7FF);
info->Power = power;
info->Reset = reset;
GameHBIRQHook = hblank;
AddExState(StateRegs, ~0, 0, 0);
uint8* WRAM = (uint8*) FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
haveEEPROM =!!(info->PRGRamSaveSize &0x200);
if (haveEEPROM)
{
eeprom_93C66_storage = eeprom_data;
info->battery = 1;
info->SaveGame[0] = eeprom_data;
info->SaveGameLen[0] = 512;
}
else
if (info->battery)
{
info->SaveGame[0] = WRAM;
info->SaveGameLen[0] = (info->PRGRamSaveSize &~0x7FF);
}
}

135
src/boards/eeprom_93C66.c Normal file
View File

@@ -0,0 +1,135 @@
#include "eeprom_93C66.h"
uint8* eeprom_93C66_storage;
uint8 eeprom_93C66_opcode;
uint8 eeprom_93C66_data;
uint16 eeprom_93C66_address;
uint8 eeprom_93C66_state;
uint8 eeprom_93C66_lastCLK;
uint8 eeprom_93C66_writeEnabled;
uint8 eeprom_93C66_output;
#define OPCODE_MISC 0
#define OPCODE_WRITE 1
#define OPCODE_READ 2
#define OPCODE_ERASE 3
#define OPCODE_WRITEDISABLE 10
#define OPCODE_WRITEALL 11
#define OPCODE_ERASEALL 12
#define OPCODE_WRITEENABLE 13
#define STATE_STANDBY 0
#define STATE_STARTBIT 1
#define STATE_OPCODE 3
#define STATE_ADDRESS 12
#define STATE_DATA 20
#define STATE_FINISHED 99
void eeprom_93C66_init ()
{
eeprom_93C66_address =0;
eeprom_93C66_state =STATE_STANDBY;
eeprom_93C66_lastCLK =0;
eeprom_93C66_writeEnabled =0;
}
uint8 eeprom_93C66_read ()
{
return eeprom_93C66_output;
}
void eeprom_93C66_write (uint8 CS, uint8 CLK, uint8 DAT)
{
if (!CS && eeprom_93C66_state <= STATE_ADDRESS)
eeprom_93C66_state =STATE_STANDBY;
else
if (eeprom_93C66_state ==STATE_STANDBY && CS && CLK)
{
eeprom_93C66_state =STATE_STARTBIT;
eeprom_93C66_opcode =0;
eeprom_93C66_address =0;
eeprom_93C66_output =1;
}
else
if (CLK && !eeprom_93C66_lastCLK)
{
if (eeprom_93C66_state >=STATE_STARTBIT && eeprom_93C66_state <STATE_OPCODE)
eeprom_93C66_opcode =(eeprom_93C66_opcode <<1) | (DAT? 1: 0);
else
if (eeprom_93C66_state >=STATE_OPCODE && eeprom_93C66_state <STATE_ADDRESS)
eeprom_93C66_address =(eeprom_93C66_address <<1) | (DAT? 1: 0);
else
if (eeprom_93C66_state >=STATE_ADDRESS && eeprom_93C66_state <STATE_DATA)
{
if (eeprom_93C66_opcode ==OPCODE_WRITE || eeprom_93C66_opcode ==OPCODE_WRITEALL)
eeprom_93C66_data =(eeprom_93C66_data <<1) | (DAT? 1: 0);
else
if (eeprom_93C66_opcode ==OPCODE_READ)
{
eeprom_93C66_output =!!(eeprom_93C66_data &0x80);
eeprom_93C66_data = eeprom_93C66_data <<1;
}
}
eeprom_93C66_state++;
if (eeprom_93C66_state ==STATE_ADDRESS) {
switch (eeprom_93C66_opcode)
{
case OPCODE_MISC:
eeprom_93C66_opcode =(eeprom_93C66_address >>7) + 10;
switch (eeprom_93C66_opcode)
{
case OPCODE_WRITEDISABLE:
eeprom_93C66_writeEnabled = 0;
eeprom_93C66_state = STATE_FINISHED;
break;
case OPCODE_WRITEENABLE:
eeprom_93C66_writeEnabled = 1;
eeprom_93C66_state = STATE_FINISHED;
break;
case OPCODE_ERASEALL:
if (eeprom_93C66_writeEnabled) for (int i =0; i <512; i++) eeprom_93C66_storage[i] = 0xFF;
eeprom_93C66_state = STATE_FINISHED;
break;
case OPCODE_WRITEALL:
eeprom_93C66_address = 0;
break;
}
break;
case OPCODE_ERASE:
if (eeprom_93C66_writeEnabled) eeprom_93C66_storage[eeprom_93C66_address] = 0xFF;
eeprom_93C66_state = STATE_FINISHED;
break;
case OPCODE_READ:
eeprom_93C66_data = eeprom_93C66_storage[eeprom_93C66_address++];
break;
}
}
else
if (eeprom_93C66_state ==STATE_DATA)
{
if (eeprom_93C66_opcode ==OPCODE_WRITE)
{
eeprom_93C66_storage[eeprom_93C66_address++] = eeprom_93C66_data;
eeprom_93C66_state = STATE_FINISHED;
}
else
if (eeprom_93C66_opcode ==OPCODE_WRITEALL)
{
eeprom_93C66_storage[eeprom_93C66_address++] = eeprom_93C66_data;
eeprom_93C66_state = CS && eeprom_93C66_address <512? STATE_ADDRESS: STATE_FINISHED;
}
else
if (eeprom_93C66_opcode ==OPCODE_READ)
{
if (eeprom_93C66_address <512) eeprom_93C66_data = eeprom_93C66_storage[eeprom_93C66_address];
eeprom_93C66_state = CS && ++eeprom_93C66_address <=512? STATE_ADDRESS: STATE_FINISHED;
}
}
if (eeprom_93C66_state == STATE_FINISHED)
{
eeprom_93C66_output = 0;
eeprom_93C66_state = STATE_STANDBY;
}
}
eeprom_93C66_lastCLK = CLK;
}

10
src/boards/eeprom_93C66.h Normal file
View File

@@ -0,0 +1,10 @@
#ifndef _EEPROM_93C66_H
#define _EEPROM_93C66_H
#include "mapinc.h"
extern uint8* eeprom_93C66_storage;
void eeprom_93C66_init ();
uint8 eeprom_93C66_read ();
void eeprom_93C66_write (uint8 CS, uint8 CLK, uint8 DAT);
#endif

View File

@@ -37,7 +37,6 @@
{ 0xaf5d7aa2, 0, DEFAULT, MI_H, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Clu Clu Land (W) [o3].nes */
{ 0xcfb224e6, 222, DEFAULT, MI_H, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Dragon Ninja (J) (PRG0) [p1][!].nes */
{ 0x82f204ae, 163, DEFAULT, MI_H, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Liang Shan Ying Xiong (NJ023) (Ch) [!].nes */
{ 0xad9c63e2, 70, DEFAULT, MI_V, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Space Shadow (Japan).nes */
{ 0xe1526228, 206, DEFAULT, MI_V, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Ki no Bouken - The Quest of Ki (Japan).nes */
{ 0xaf5d7aa2, 0, DEFAULT, MI_H, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Clu Clu Land (W) [o3].nes */
@@ -354,8 +353,132 @@
{ 0xb7f28915, 159, DEFAULT, DEFAULT, 1, 0x10, DEFAULT, DEFAULT, NOEXTRA }, /* Magical Taruruuto-kun 2 - Mahou Daibouken (Japan).nes */
{ 0x183859d2, 159, DEFAULT, DEFAULT, 1, 0x10, DEFAULT, DEFAULT, NOEXTRA }, /* Dragon Ball Z - Kyoushuu! Saiya Jin (Japan).nes */
{ 0x58152b42, 160, DEFAULT, MI_V, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Pipe V (Asia) (Ja) (Unl).nes */
{ 0x1c098942, 162, DEFAULT, DEFAULT, 1, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Xi You Ji Hou Zhuan (Ch).nes */
{ 0x081caaff, 163, DEFAULT, DEFAULT, 1, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* Commandos (Ch).nes */
/* Mapper 162: Waixing FS304 */
{ 0x08FBF3F0, 162, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Mummy - 神鬼传奇 */
{ 0xF5D34C8E, 162, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Zelda 传说: 三神之力 */
{ 0xEE3A1CA8, 162, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 法老王 - Pharaoh */
{ 0xCF4ADAAD, 162, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 火焰纹章 - 圣战的系谱 */
{ 0xB2045E9C, 162, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 聖火徽章 III */
{ 0x1C098942, 162, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 西游记后传 */
/* Mapper 162: Nanjing games that use an FS304 feature as a protection check */
{ 0x8589652D, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 农场小精灵 */
{ 0x82F204AE, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 梁山英雄 */
/* Mapper 163: Nanjing, running with $5300=$04 */
{ 0xC9ABA7F0, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Chrono Trigger - 时空之轮 */
{ 0x143B4D30, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Final Fantasy VII - 最终幻想 7 */
{ 0x609458B6, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Final Fantasy VII - 最终幻想 7, English translation */
{ 0x3CC55A44, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* The Legend of Zelda - 塞尔达传说: 神奇的帽子 */
{ 0x4752BD5E, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 七國大戰 */
{ 0x1121C0D1, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国志 之 傲视天地 */
{ 0x8E4294A9, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国志: 曹操传 */
{ 0xF52468E7, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国无双: 猛将传 */
{ 0xEF7BA485, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 仙剑奇侠 */
{ 0x20E1CF44, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 仙界精灵 */
{ 0x9688AEEA, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 倚天传说 */
{ 0x04DFE0D4, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 倚天剑传奇 */
{ 0x6CB6D619, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋宝石 - 银 */
{ 0x8C73A47B, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 哪吒传奇 */
{ 0xE40DA18F, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 圣剑传说 */
{ 0xC07CD2CE, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 圣斗士星矢: 天马之幻想 */
{ 0x9237C200, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 大话西游 */
{ 0x4FB02A43, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 天龙八部 */
{ 0x52D7FE18, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 太空幻想 */
{ 0xA01CA587, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 幻世录 */
{ 0x89F4ACD1, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 幻想传说 */
{ 0x65C63CC3, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 数码战队 2 */
{ 0x2C01DE06, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 数码暴龙 */
{ 0xB614AAA2, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 暗黑破坏神 - Diablo */
{ 0x80A18CDC, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 机器人大战 */
{ 0x33DB45BA, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 核心危机 */
{ 0x1B74A022, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 梦幻沙漏 */
{ 0x695A7A70, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 楚汉风云 */
{ 0xD0807FD2, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 水浒 III */
{ 0x524AF6E8, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 水浒神兽 (南晶) */
{ 0x2802E40F, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 汉刘邦 */
{ 0xAC491507, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 游戏王 */
{ 0x31C1BF98, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 牧场物语 */
{ 0x191F7D5E, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 真 Samurai Spirits - 武士道列传: 侍魂 */
{ 0x1FE67BB3, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 真 Samurai Spirits - 魂之利刃 */
{ 0x4973B16B, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 石器时代 */
{ 0x09C7AED3, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 葫芦金刚 */
{ 0x4E3EDF88, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 超级机器人大战 A */
{ 0x74C1EDC7, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 轩辕剑外传 之 天之痕 */
{ 0x723C6345, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 金庸群侠传: 书剑江山 */
{ 0xDA47B05A, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 隋唐英雄 */
{ 0x056F2B8E, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 雷电皇: Pikachu传说 */
{ 0x04166E96, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 魔幻世界 */
{ 0x85FA53E1, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 魔界塔士 */
{ 0x2121DAB2, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 魔界霸主 */
{ 0xE3EF9739, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 黄金太阳 */
/* Mapper 163: Nanjing, running with $5300=$07 */
{ 0x6F94C5E5, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Final Fantasy IV - 最终幻想 4: 光与暗 水晶纷争 */
{ 0xD6CBB05D, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Naruto RPG - 火影忍者 */
{ 0xD7A4CBA5, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 七龙珠大冒险 - Dragon Ball */
{ 0xDF27B96C, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国大乱斗: 战国 - Orochi */
{ 0x8C60CECF, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国志: 吕布传 */
{ 0x44AC9C8E, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国群侠传 */
{ 0xA3193C51, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 倚天屠龙记 */
{ 0x98266D3A, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 傲视三国志 */
{ 0xA026AE52, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋宝石 - 红 */
{ 0xB6F72A18, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋宝石 - 蓝 */
{ 0x5108AB7F, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋宝石 - 金 */
{ 0x8EB1B4CF, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋水晶 */
{ 0xA66756AD, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋钻石 */
{ 0x3A613060, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 吞食天地 VI: 刘备传 */
{ 0xB35BE92F, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 圣斗士星矢: 北欧突击篇 */
{ 0x15E50ECD, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 宠物高达战记 */
{ 0xBBAB3A61, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 拳皇R-1: 最强格斗王 */
{ 0x2DA3A49C, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 时空斗士 - Pegasus Senya */
{ 0x222A136A, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 武侠天地 */
{ 0xEBC6E2E2, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 毁灭之神 */
{ 0xE08AB52E, 163, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 魔兽世界: 恶魔猎人 */
/* Mapper 162: Nanjing, running with $5300=$07, but dumped without taking the D0/D1 bit swap into account.
Such dumps need not be invalidated however, as they can run as mapper 162 when properly emulated. */
{ 0x9D8AA034, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Final Fantasy IV - 最终幻想4: 光与暗 水晶纷争 */
{ 0x5E66E6C4, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Naruto RPG - 火影忍者 */
{ 0x9DE10A91, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 七龙珠大冒险 - Dragon Ball */
{ 0xFC209609, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国大乱斗: 战国 - Orochi */
{ 0x696D98E3, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国志: 吕布传 */
{ 0x9F197F2B, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国群侠传 */
{ 0x975F64E2, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 倚天屠龙记 */
{ 0x915C5179, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 傲视三国志 */
{ 0x852BDB36, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋宝石 - 红 */
{ 0xB41CF445, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋宝石 - 蓝 */
{ 0x7829C3A9, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋宝石 - 金 */
{ 0xBC383C09, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋水晶 */
{ 0xA9C4712A, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋钻石 */
{ 0xC2B02B71, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 吞食天地 VI: 刘备传 */
{ 0x054444A0, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 圣斗士星矢: 北欧突击篇 */
{ 0x9BA518BA, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 宠物高达战记 */
{ 0x4CE082F8, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 拳皇R-1: 最强格斗王 */
{ 0x99FE9AB5, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 时空斗士 - Pegasus Senya */
{ 0x57414FB6, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 武侠天地 */
{ 0x979239DE, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 毁灭之神 */
{ 0xEFF96E8A, 162, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 魔兽世界: 恶魔猎人 */
/* Mapper 164: Dongda PEC-9588 and Yancheng cy2000-3 PCB */
{ 0xFE31765B, 164, 0, MI_V, 0, 0x07, 0x07, DENDY, NOEXTRA }, /* Pyramid 金字塔 PEC-9588 家庭电脑 */
{ 0x0878A7EE, 164, 0, MI_H, 1, 0x35, 0x07, DENDY, NOEXTRA }, /* Dark Seed - 黑暗之蛊 */
{ 0x56A0D271, 164, 0, MI_H, 1, 0x35, 0x07, DENDY, NOEXTRA }, /* Final Fantasy 太空戰士 V (rev0) */
{ 0xCB1EF911, 164, 0, MI_H, 1, 0x35, 0x07, DENDY, NOEXTRA }, /* Final Fantasy 太空戰士 V (rev1) */
{ 0x8209BA79, 164, 0, MI_H, 1, 0x35, 0x07, DENDY, NOEXTRA }, /* 櫻桃小丸子 */
{ 0xBC7562A6, 164, 0, MI_H, 1, 0x35, 0x07, DENDY, NOEXTRA }, /* 口袋精靈: 金 */
{ 0x65F1DB91, 164, 0, MI_H, 1, 0x35, 0x07, DENDY, NOEXTRA }, /* 大話西游 [restored, no good dump known] */
{ 0x0A244228, 164, 0, MI_H, 1, 0x35, 0x07, DENDY, NOEXTRA }, /* 岳飛傳 [restored, no good dump known] */
/* Mapper 558: Waixing FS??? and Yancheng YC-03-09 PCB */
{ 0xE65A8C08, 558, 0, MI_H, 1, 0x30, 0x07, DENDY, NOEXTRA }, /* 大話三國 */
{ 0x228559A7, 558, 0, MI_H, 1, 0x30, 0x07, DENDY, NOEXTRA }, /* 口袋精靈: 水晶 */
{ 0x8B41D49C, 558, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* Pet Evolve - 宠物进化史 */
{ 0x5622EC51, 558, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 三国志 II 代 */
{ 0xE7AEB114, 558, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋妖怪: 鑽石版 */
{ 0x8EB4BB51, 558, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 口袋精靈: 紅 */
{ 0x48244391, 558, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 宠物: 红 */
{ 0x01A24301, 558, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 数码宝贝 */
{ 0x88CB68A7, 558, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 数码暴龙 4: 水晶版 */
{ 0x081CAAFF, 558, 0, MI_H, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* 盟军敢死队 - Commandos */
/* Mapper 176 */
{ 0xffde0de5, 176, DEFAULT, DEFAULT, 1, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* 梦幻之星4[简体](修正)一战一级.nes */
@@ -658,7 +781,14 @@
{ 0x42161530, 176, 2, DEFAULT, 1, 0x90, 0x07, DENDY, NOEXTRA }, /* 龙魂 [protection removed].nes */
{ 0x8F8FC9A7, 176, 2, DEFAULT, 1, 0x90, 0x07, DENDY, NOEXTRA }, /* 龙魂.nes */
{ 0xB6984DAD, 176, 3, DEFAULT, 1, 0x07, 0x0B, DEFAULT, NOEXTRA }, /* Super Mario 160-in-1 Funny Time.nes */
{ 0xB6984DAD, 176, 4, DEFAULT, 1, 0x07, 0x07, DEFAULT, NOEXTRA }, /* GameStar Smart Genius Deluxe.nes */
{ 0xAD82BBEA, 176, 4, DEFAULT, 1, 0x07, 0x07, DEFAULT, NOEXTRA }, /* GameStar Smart Genius Deluxe.nes */
/* Nanjing games that are sometimes found erroneously set to mapper 163 even though they use other mappers */
{ 0x3CD15707, 178, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* [NJ027] Fang Shi Yu (C) */
{ 0x2779BB41, 534, 0, MI_V, 0, DEFAULT, 0x07, DENDY, NOEXTRA }, /* [NJ064] Shu Du (Sudoku) (C) */
{ 0x1DE558A1, 178, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* [NJ085] Shan Shan De Hong Xing (C) */
{ 0xF814EC57, 178, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* [NJ090] Yong Zhe Chuan Shuo (C) */
{ 0x53A1F436, 178, 0, MI_V, 1, 0x70, 0x07, DENDY, NOEXTRA }, /* [NJ091] Xian Jian Wen Qing (C) */
/* Non-Mapper 176 files that are sometimes found erroneously set to mapper 176 */
{ 0x60AC647F, 260, 0, DEFAULT, 0, DEFAULT, DEFAULT, DEFAULT, NOEXTRA }, /* (YH-4222) Super Game 4-in-1.nes */

View File

@@ -581,7 +581,7 @@ INES_BOARD_BEGIN()
INES_BOARD( "BANDAI 24C01", 159, Mapper159_Init ) /* Different type of EEPROM on the bandai board */
INES_BOARD( "SA009", 160, SA009_Init )
/* INES_BOARD( "", 161, Mapper161_Init ) */
INES_BOARD( "", 162, UNLFS304_Init )
INES_BOARD( "", 162, Mapper162_Init )
INES_BOARD( "", 163, Mapper163_Init )
INES_BOARD( "", 164, Mapper164_Init )
INES_BOARD( "", 165, Mapper165_Init )
@@ -806,6 +806,7 @@ INES_BOARD_BEGIN()
INES_BOARD( "T-230", 529, UNLT230_Init )
INES_BOARD( "AX5705", 530, UNLAX5705_Init )
INES_BOARD( "LH53", 535, LH53_Init )
INES_BOARD( "YC-03-09", 558, Mapper558_Init )
INES_BOARD_END()
static uint32 get_ines_version(void)

View File

@@ -165,6 +165,7 @@ void Mapper156_Init(CartInfo *);
void Mapper157_Init(CartInfo *);
void Mapper158_Init(CartInfo *);
void Mapper159_Init(CartInfo *);
void Mapper162_Init(CartInfo *);
void Mapper163_Init(CartInfo *);
void Mapper164_Init(CartInfo *);
void Mapper165_Init(CartInfo *);
@@ -295,5 +296,6 @@ void Mapper541_Init(CartInfo *);
void Mapper543_Init(CartInfo *);
void Mapper550_Init(CartInfo *);
void Mapper554_Init(CartInfo *);
void Mapper558_Init(CartInfo *);
#endif

View File

@@ -462,7 +462,7 @@ static BMAPPING bmap[] = {
{ "EWROM", 5, EWROM_Init, 0 },
{ "FK23C", 176, BMCFK23C_Init, BMCFLAG_256KCHRR },
{ "FK23CA", 176, BMCFK23CA_Init, BMCFLAG_256KCHRR },
{ "FS304", 162, UNLFS304_Init, 0 },
{ "FS304", 162, Mapper162_Init, 0 },
{ "G-146", 349, BMCG146_Init, 0 },
{ "GK-192", NO_INES, BMCGK192_Init, 0 }, /* mapper 58? */
{ "GS-2004", 283, BMCGS2004_Init, 0 },

View File

@@ -118,7 +118,6 @@ void UNLCC21_Init(CartInfo *info);
void UNLCITYFIGHT_Init(CartInfo *info);
void UNLD2000_Init(CartInfo *info);
void UNLEDU2000_Init(CartInfo *info);
void UNLFS304_Init(CartInfo *info);
void UNLH2288_Init(CartInfo *info);
void UNLKOF97_Init(CartInfo *info);
void UNLKS7012_Init(CartInfo *info);