Ntsc: Remove height doubling/scanline effect
- We just use shaders for scanline if needed. ntsc + height doubling causes performance hit for some slow devices. Any decent platform should be able to handle scanline effect shaders at least.
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@@ -92,19 +92,6 @@ struct retro_core_option_definition option_defs_common[] = {
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},
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"disabled"
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},
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#ifdef NTSC_SCANLINES
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{
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"fceumm_ntsc_scanlines",
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"NTSC Scanlines",
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"Enable scanlines when using NTSC filters.",
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{
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{ "disabled", NULL },
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{ "enabled", NULL },
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{ NULL, NULL },
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},
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"disabled"
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},
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#endif /* NTSC_SCANLINES */
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#endif
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{
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"fceumm_palette",
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