Ntsc: Remove height doubling/scanline effect

- We just use shaders for scanline if needed. ntsc + height doubling causes performance hit
for some slow devices. Any decent platform should be able to handle scanline effect shaders at least.
This commit is contained in:
negativeExponent
2020-05-05 09:07:55 +08:00
parent 5263e0a22a
commit 122cc30a96
2 changed files with 36 additions and 111 deletions

View File

@@ -31,13 +31,6 @@
#include "libretro-common/include/streams/memory_stream.h"
#include "libretro_dipswitch.h"
#ifdef HAVE_NTSC_FILTER
#define NTSC_SCANLINES /* enables scanline effect and doubles height(required) */
#if defined(VITA) /* do no disable double-height for these devices */
#undef NTSC_SCANLINES
#endif
#endif
#include "libretro_core_options.h"
#define MAX_PLAYERS 4 /* max supported players */
@@ -595,7 +588,6 @@ struct st_palettes palettes[] = {
#define NTSC_WIDTH 602
static unsigned use_ntsc = 0;
static unsigned use_ntsc_scanlines = 0;
static unsigned burst_phase;
static nes_ntsc_t nes_ntsc;
static nes_ntsc_setup_t ntsc_setup;
@@ -926,28 +918,17 @@ void retro_get_system_info(struct retro_system_info *info)
void retro_get_system_av_info(struct retro_system_av_info *info)
{
unsigned width, height, maxwidth, maxheight;
#ifdef PSP
width = NES_WIDTH - (use_overscan ? 16 : 0);
height = NES_HEIGHT - (use_overscan ? 16 : 0);
unsigned width = NES_WIDTH - (use_overscan ? 16 : 0);
unsigned height = NES_HEIGHT - (use_overscan ? 16 : 0);
#else
width = NES_WIDTH - (overscan_h ? 16 : 0);
height = NES_HEIGHT - (overscan_v ? 16 : 0);
#endif
#ifdef HAVE_NTSC_FILTER
maxwidth = NTSC_WIDTH;
maxheight = NES_HEIGHT;
#ifdef NTSC_SCANLINES
maxheight = NES_HEIGHT * 2;
#endif
#else
maxwidth = NES_WIDTH;
maxheight = NES_HEIGHT;
unsigned width = NES_WIDTH - (overscan_h ? 16 : 0);
unsigned height = NES_HEIGHT - (overscan_v ? 16 : 0);
#endif
info->geometry.base_width = width;
info->geometry.base_height = height;
info->geometry.max_width = maxwidth;
info->geometry.max_height = maxheight;
info->geometry.max_width = (use_ntsc ? NTSC_WIDTH : NES_WIDTH);
info->geometry.max_height = NES_HEIGHT;
info->geometry.aspect_ratio = (float)(use_par ? NES_8_7_PAR : NES_4_3);
info->timing.sample_rate = (float)sndsamplerate;
if (FSettings.PAL || dendy)
@@ -1126,8 +1107,7 @@ static void set_apu_channels(int chan)
static void check_variables(bool startup)
{
struct retro_variable var = {0};
struct retro_system_av_info av_info;
bool geometry_update = false;
int audio_video_updated = 0;
bool palette_updated = false;
char key[256];
int i, enable_apu;
@@ -1161,21 +1141,8 @@ static void check_variables(bool startup)
else if (strcmp(var.value, "monochrome") == 0)
use_ntsc = NTSC_MONOCHROME;
if (use_ntsc != orig_value)
palette_updated = true;
audio_video_updated = 2;
}
#ifdef NTSC_SCANLINES
var.key = "fceumm_ntsc_scanlines";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
unsigned orig_value = use_ntsc_scanlines;
if (strcmp(var.value, "enabled") == 0)
use_ntsc_scanlines = 1;
else
use_ntsc_scanlines = 0;
}
#endif /* NTSC_SCANLINES */
#endif /* HAVE_NTSC_FILTER */
var.key = "fceumm_palette";
@@ -1224,12 +1191,12 @@ static void check_variables(bool startup)
current_palette = 15;
if (current_palette != orig_value)
palette_updated = true;
{
audio_video_updated = 1;
ResetPalette();
}
}
if (palette_updated)
ResetPalette();
var.key = "fceumm_up_down_allowed";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
@@ -1328,7 +1295,7 @@ static void check_variables(bool startup)
if (newval != overscan_h)
{
overscan_h = newval;
geometry_update = true;
audio_video_updated = 1;
}
}
@@ -1340,10 +1307,21 @@ static void check_variables(bool startup)
if (newval != overscan_v)
{
overscan_v = newval;
geometry_update = true;
audio_video_updated = 1;
}
}
#endif
var.key = "fceumm_aspect";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
bool newval = (!strcmp(var.value, "8:7 PAR"));
if (newval != use_par)
{
use_par = newval;
audio_video_updated = 1;
}
}
var.key = "fceumm_turbo_enable";
@@ -1392,18 +1370,6 @@ static void check_variables(bool startup)
FCEUD_RegionOverride(opt_region);
}
var.key = "fceumm_aspect";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
bool newval = (!strcmp(var.value, "8:7 PAR"));
if (newval != use_par)
{
use_par = newval;
geometry_update = true;
}
}
var.key = "fceumm_sndquality";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
@@ -1428,10 +1394,14 @@ static void check_variables(bool startup)
FCEUD_SoundToggle();
}
if (geometry_update)
if (audio_video_updated && !startup)
{
struct retro_system_av_info av_info;
retro_get_system_av_info(&av_info);
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info);
if (audio_video_updated == 2)
environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &av_info);
else
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info);
}
var.key = "fceumm_swapduty";
@@ -1867,7 +1837,7 @@ static void retro_run_blit(uint8_t *gfx)
if (ntsc_setup.merge_fields)
burst_phase = 0;
nes_ntsc_blit(&nes_ntsc, (NES_NTSC_IN_T *)gfx, (NES_NTSC_IN_T *)XDBuf,
nes_ntsc_blit(&nes_ntsc, (NES_NTSC_IN_T const*)gfx, (NES_NTSC_IN_T *)XDBuf,
NES_WIDTH, burst_phase, NES_WIDTH, NES_HEIGHT,
ntsc_video_out, NTSC_WIDTH * sizeof(uint16));
@@ -1877,9 +1847,6 @@ static void retro_run_blit(uint8_t *gfx)
height = overscan_v ? 224 : 240;
pitch = width * sizeof(uint16_t);
#ifdef NTSC_SCANLINES
if (use_ntsc_scanlines == 0)
#endif
{
const uint16_t *in = ntsc_video_out + h_offset + NTSC_WIDTH * v_offset;
uint16_t *out = fceu_video_out;
@@ -1892,31 +1859,6 @@ static void retro_run_blit(uint8_t *gfx)
out += width;
}
}
#ifdef NTSC_SCANLINES
else
{
int y;
height <<= 1;
for (y = (NES_HEIGHT - v_offset); --y >= v_offset;)
{
uint16_t const *in = ntsc_video_out + y * NTSC_WIDTH;
uint16_t *out = fceu_video_out + (y - v_offset) * 2 * width;
int n;
for (n = width; n; --n)
{
unsigned prev = *(in + h_offset);
unsigned next = *(in + h_offset + NTSC_WIDTH);
/* mix 16-bit rgb without losing low bits */
unsigned mixed = prev + next + ((prev ^ next) & 0x0821);
/* darken by 12% */
*out = prev;
*(out + width) = (mixed >> 1) - (mixed >> 4 & 0x18E3);
in++;
out++;
}
}
}
#endif /* NTSC_SCANLINES */
}
else
#endif /* HAVE_NTSC_FILTER */
@@ -2381,15 +2323,11 @@ bool retro_load_game(const struct retro_game_info *game)
fceu_video_out = (uint16_t*)linearMemAlign(256 * 240 * sizeof(uint16_t), 128);
#elif !defined(PSP)
#ifdef HAVE_NTSC_FILTER
#define FB_WIDTH 602
#ifdef NTSC_SCANLINES
#define FB_HEIGHT 480
#else
#define FB_HEIGHT 240
#endif
#define FB_WIDTH NTSC_WIDTH
#define FB_HEIGHT NES_HEIGHT
#else /* !HAVE_NTSC_FILTER */
#define FB_WIDTH 256
#define FB_HEIGHT 240
#define FB_WIDTH NES_WIDTH
#define FB_HEIGHT NES_HEIGHT
#endif
fceu_video_out = (uint16_t*)malloc(FB_WIDTH * FB_HEIGHT * sizeof(uint16_t));
#endif

View File

@@ -92,19 +92,6 @@ struct retro_core_option_definition option_defs_common[] = {
},
"disabled"
},
#ifdef NTSC_SCANLINES
{
"fceumm_ntsc_scanlines",
"NTSC Scanlines",
"Enable scanlines when using NTSC filters.",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
#endif /* NTSC_SCANLINES */
#endif
{
"fceumm_palette",