Silence stuffs we dont use in libretro

This commit is contained in:
retro-wertz
2017-05-08 10:10:24 +08:00
parent 3b96573a6d
commit 016a68c018
2 changed files with 3 additions and 3 deletions

View File

@@ -90,7 +90,7 @@ static void iNESGI(int h) {
break; break;
case GI_CLOSE: case GI_CLOSE:
{ {
FCEU_SaveGameSave(&iNESCart); /* FCEU_SaveGameSave(&iNESCart); */
if (iNESCart.Close) if (iNESCart.Close)
iNESCart.Close(); iNESCart.Close();
if (ROM) { if (ROM) {
@@ -793,7 +793,7 @@ int iNESLoad(const char *name, FCEUFILE *fp) {
if (!iNES_Init(MapperNo)) if (!iNES_Init(MapperNo))
FCEU_PrintError("iNES mapper #%d is not supported at all.", MapperNo); FCEU_PrintError("iNES mapper #%d is not supported at all.", MapperNo);
FCEU_LoadGameSave(&iNESCart); /* FCEU_LoadGameSave(&iNESCart); */
GameInterface = iNESGI; GameInterface = iNESGI;
FCEU_printf("\n"); FCEU_printf("\n");

View File

@@ -952,7 +952,7 @@ int FlushEmulateSound(void) {
} }
inbuf = end; inbuf = end;
FCEU_WriteWaveData(WaveFinal, end); /* This function will just return /* FCEU_WriteWaveData(WaveFinal, end); This function will just return
if sound recording is off. */ if sound recording is off. */
return(end); return(end);
} }