Silence stuffs we dont use in libretro
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@@ -952,7 +952,7 @@ int FlushEmulateSound(void) {
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}
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inbuf = end;
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FCEU_WriteWaveData(WaveFinal, end); /* This function will just return
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/* FCEU_WriteWaveData(WaveFinal, end); This function will just return
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if sound recording is off. */
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return(end);
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}
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