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ci-libretro-fceumm/src/boards/528.c

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2024-05-25 09:38:53 +02:00
/* FCEUmm - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2023
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* NES 2.0 Mapper 528
* UNIF BMC-831128C
*/
#include "mapinc.h"
#include "vrcirq.h"
static uint8 preg[4], creg[8], mirr;
static uint8 gamesel;
static uint8 *WRAM;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[] =
{
{ preg, 4, "PREG" },
{ creg, 8, "CREG" },
{ &mirr, 1, "MIRR" },
{ &gamesel, 1, "GSEL" },
{ 0 }
};
static void Sync(void) {
uint8 mask = (gamesel << 4) | 0x0F;
if (preg[3] == 1) {
setprg8r(0x10, 0x6000, 0);
} else {
setprg8(0x6000, (preg[3] & mask) + gamesel);
}
setprg8(0x8000, (preg[0] & mask) + (gamesel << 4));
setprg8(0xA000, (preg[1] & mask) + (gamesel << 4));
setprg8(0xC000, ( ~1 & mask) + (gamesel << 4));
setprg8(0xE000, ( ~0 & mask) + (gamesel << 4));
setchr1(0x0000, creg[0] + (gamesel << 8));
setchr1(0x0400, creg[1] + (gamesel << 8));
setchr1(0x0800, creg[2] + (gamesel << 8));
setchr1(0x0C00, creg[3] + (gamesel << 8));
setchr1(0x1000, creg[4] + (gamesel << 8));
setchr1(0x1400, creg[5] + (gamesel << 8));
setchr1(0x1800, creg[6] + (gamesel << 8));
setchr1(0x1C00, creg[7] + (gamesel << 8));
switch (mirr & 3) {
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
}
}
static DECLFW(M528Write1) {
switch (A & 0x0F) {
case 0x0: creg[0] = V; break;
case 0x1: creg[1] = V; break;
case 0x2: creg[2] = V; break;
case 0x3: creg[3] = V; break;
case 0x4: creg[4] = V; break;
case 0x5: creg[5] = V; break;
case 0x6: creg[6] = V; break;
case 0x7: creg[7] = V; break;
case 0x8: preg[3] = V; break;
case 0x9: preg[0] = V; break;
case 0xA: preg[1] = V; break;
case 0xB: break;
case 0xC: mirr = V & 3; break;
case 0xD: VRCIRQ_Control(V); break;
case 0xE: VRCIRQ_Acknowledge(); break;
case 0xF: VRCIRQ_Latch(V); break;
}
gamesel = (A & 0x4000) >> 14;
Sync();
}
static void M528Power(void) {
int i;
gamesel = 0;
preg[0] = 0;
preg[1] = 1;
preg[2] = 0;
preg[3] = 0;
for (i = 0; i < 8; i++) {
creg[i] = i;
}
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0xA000, 0xAFFF, M528Write1);
SetWriteHandler(0xC000, 0xCFFF, M528Write1);
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM);
}
static void StateRestore(int version) {
Sync();
}
void Mapper528_Init(CartInfo *info) {
info->Power = M528Power;
GameStateRestore = StateRestore;
VRCIRQ_Init();
AddExState(&StateRegs, ~0, 0, 0);
WRAMSIZE = 8192;
WRAM = (uint8*) FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
}