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ci-libretro-fceumm/src/boards/255.c

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/* FCEUmm - NES/Famicom Emulator
*
* Copyright (C) 2019 Libretro Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* added 2019-5-23
* Mapper 255
* https://wiki.nesdev.com/w/index.php/INES_Mapper_225
* 115-in-1 [p1][!] CRC32 0xb39d30b4
* Seems to handle up to last game in the multicarts than m225 but causes
* graphics garbage past it, else games works fine */
#include "mapinc.h"
static uint8 preg, creg, mode, mirr;
static SFORMAT StateRegs[] =
{
{ &preg, 1, "PRG0" },
{ &creg, 1, "CHR0" },
{ &mode, 1, "MODE" },
{ &mirr, 1, "MIRR" },
{ 0 }
};
static void Sync(void) {
setprg16(0x8000, preg & ~mode);
setprg16(0xC000, preg | mode);
setchr8(creg);
setmirror(mirr ^ 1);
}
static DECLFW(M255Write) {
uint32 bank = (A >> 8 & 0x40);
preg = bank | ((A >> 6) & 0x3F);
creg = bank | (A & 0x3F);
mirr = (A >> 13) & 1;
mode = ((~A) >> 12 & 1);
Sync();
}
static void M255Power(void) {
preg = 0;
mode = 1;
Sync();
SetReadHandler(0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xFFFF, M255Write);
}
static void M255Reset(void) {
preg = 0;
mode = 1;
Sync();
}
static void StateRestore(int version) {
Sync();
}
void Mapper255_Init(CartInfo *info) {
info->Reset = M255Reset;
info->Power = M255Power;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}