/* FCEUmm - NES/Famicom Emulator * * Copyright (C) 2019 Libretro Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /* added 2019-5-23 * Mapper 255 * https://wiki.nesdev.com/w/index.php/INES_Mapper_225 * 115-in-1 [p1][!] CRC32 0xb39d30b4 * Seems to handle up to last game in the multicarts than m225 but causes * graphics garbage past it, else games works fine */ #include "mapinc.h" static uint8 preg, creg, mode, mirr; static SFORMAT StateRegs[] = { { &preg, 1, "PRG0" }, { &creg, 1, "CHR0" }, { &mode, 1, "MODE" }, { &mirr, 1, "MIRR" }, { 0 } }; static void Sync(void) { setprg16(0x8000, preg & ~mode); setprg16(0xC000, preg | mode); setchr8(creg); setmirror(mirr ^ 1); } static DECLFW(M255Write) { uint32 bank = (A >> 8 & 0x40); preg = bank | ((A >> 6) & 0x3F); creg = bank | (A & 0x3F); mirr = (A >> 13) & 1; mode = ((~A) >> 12 & 1); Sync(); } static void M255Power(void) { preg = 0; mode = 1; Sync(); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xFFFF, M255Write); } static void M255Reset(void) { preg = 0; mode = 1; Sync(); } static void StateRestore(int version) { Sync(); } void Mapper255_Init(CartInfo *info) { info->Reset = M255Reset; info->Power = M255Power; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }