Files
ci-libretro-fceumm/src/general.c

216 lines
6.1 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/stat.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include "fceu-types.h"
#include "fceu.h"
#include "general.h"
#include "state.h"
#include "movie.h"
#include "driver.h"
#include "md5.h"
static char BaseDirectory[2048];
static char FileBase[2048];
static char FileExt[2048]; /* Includes the . character, as in ".nes" */
static char FileBaseDirectory[2048];
void FCEUI_SetBaseDirectory(char *dir) {
strncpy(BaseDirectory, dir, 2047);
BaseDirectory[2047] = 0;
}
static char *odirs[FCEUIOD__COUNT] = { 0, 0, 0, 0, 0, 0 }; // odirs, odors. ^_^
void FCEUI_SetDirOverride(int which, char *n) {
odirs[which] = n;
if (GameInfo) { /* Rebuild cache of present states/movies. */
if (which == FCEUIOD_STATE)
FCEUSS_CheckStates();
else if (which == FCEUIOD_MOVIE)
FCEUMOV_CheckMovies();
}
}
#ifndef HAVE_ASPRINTF
static int asprintf(char **strp, const char *fmt, ...) {
va_list ap;
int ret;
va_start(ap, fmt);
if (!(*strp = malloc(2048)))
return(0);
ret = vsnprintf(*strp, 2048, fmt, ap);
va_end(ap);
return(ret);
}
#endif
char *FCEU_MakeFName(int type, int id1, char *cd1) {
char *ret = 0;
struct stat tmpstat;
switch (type) {
case FCEUMKF_NPTEMP: asprintf(&ret, "%s"PSS "m590plqd94fo.tmp", BaseDirectory); break;
case FCEUMKF_MOVIE:
if (odirs[FCEUIOD_STATE])
asprintf(&ret, "%s"PSS "%s.%d.fcm", odirs[FCEUIOD_STATE], FileBase, id1);
else
asprintf(&ret, "%s"PSS "fcs"PSS "%s.%d.fcm", BaseDirectory, FileBase, id1);
if (stat(ret, &tmpstat) == -1) {
if (odirs[FCEUIOD_STATE])
asprintf(&ret, "%s"PSS "%s.%s.%d.fcm", odirs[FCEUIOD_STATE], FileBase, md5_asciistr(GameInfo->MD5), id1);
else
asprintf(&ret, "%s"PSS "fcs"PSS "%s.%s.%d.fcm", BaseDirectory, FileBase, md5_asciistr(GameInfo->MD5), id1);
}
break;
case FCEUMKF_STATE:
if (odirs[FCEUIOD_STATE])
asprintf(&ret, "%s"PSS "%s.fc%d", odirs[FCEUIOD_STATE], FileBase, id1);
else
asprintf(&ret, "%s"PSS "fcs"PSS "%s.fc%d", BaseDirectory, FileBase, id1);
if (stat(ret, &tmpstat) == -1) {
// if(odirs[FCEUIOD_STATE])
// asprintf(&ret,"%s"PSS"%s.%s.fc%d",odirs[FCEUIOD_STATE],FileBase,md5_asciistr(GameInfo->MD5),id1);
// else
// asprintf(&ret,"%s"PSS"fcs"PSS"%s.%s.fc%d",BaseDirectory,FileBase,md5_asciistr(GameInfo->MD5),id1);
if (odirs[FCEUIOD_STATE])
asprintf(&ret, "%s"PSS "%s.fc%d", odirs[FCEUIOD_STATE], FileBase, id1);
else
asprintf(&ret, "%s"PSS "fcs"PSS "%s.fc%d", BaseDirectory, FileBase, id1);
}
break;
case FCEUMKF_SNAP:
if (FSettings.SnapName) {
if (odirs[FCEUIOD_SNAPS])
asprintf(&ret, "%s"PSS "%s-%d.%s", odirs[FCEUIOD_SNAPS], FileBase, id1, cd1);
else
asprintf(&ret, "%s"PSS "snaps"PSS "%s-%d.%s", BaseDirectory, FileBase, id1, cd1);
} else {
if (odirs[FCEUIOD_SNAPS])
asprintf(&ret, "%s"PSS "%d.%s", odirs[FCEUIOD_SNAPS], id1, cd1);
else
asprintf(&ret, "%s"PSS "snaps"PSS "%d.%s", BaseDirectory, id1, cd1);
}
break;
case FCEUMKF_FDS:
if (odirs[FCEUIOD_NV])
asprintf(&ret, "%s"PSS "%s.%s.fds", odirs[FCEUIOD_NV], FileBase, md5_asciistr(GameInfo->MD5));
else
asprintf(&ret, "%s"PSS "sav"PSS "%s.%s.fds", BaseDirectory, FileBase, md5_asciistr(GameInfo->MD5));
break;
case FCEUMKF_SAV:
if (odirs[FCEUIOD_NV])
asprintf(&ret, "%s"PSS "%s.%s", odirs[FCEUIOD_NV], FileBase, cd1);
else
asprintf(&ret, "%s"PSS "sav"PSS "%s.%s", BaseDirectory, FileBase, cd1);
if (stat(ret, &tmpstat) == -1) {
if (odirs[FCEUIOD_NV])
asprintf(&ret, "%s"PSS "%s.%s.%s", odirs[FCEUIOD_NV], FileBase, md5_asciistr(GameInfo->MD5), cd1);
else
asprintf(&ret, "%s"PSS "sav"PSS "%s.%s.%s", BaseDirectory, FileBase, md5_asciistr(GameInfo->MD5), cd1);
}
break;
case FCEUMKF_CHEAT:
if (odirs[FCEUIOD_CHEATS])
asprintf(&ret, "%s"PSS "%s.cht", odirs[FCEUIOD_CHEATS], FileBase);
else
asprintf(&ret, "%s"PSS "cheats"PSS "%s.cht", BaseDirectory, FileBase);
break;
case FCEUMKF_IPS: asprintf(&ret, "%s"PSS "%s%s.ips", FileBaseDirectory, FileBase, FileExt);
break;
case FCEUMKF_GGROM: asprintf(&ret, "%s"PSS "gg.rom", BaseDirectory); break;
case FCEUMKF_FDSROM: asprintf(&ret, "%s"PSS "disksys.rom", BaseDirectory); break;
case FCEUMKF_PALETTE:
if (odirs[FCEUIOD_MISC])
asprintf(&ret, "%s"PSS "%s.pal", odirs[FCEUIOD_MISC], FileBase);
else
asprintf(&ret, "%s"PSS "gameinfo"PSS "%s.pal", BaseDirectory, FileBase);
break;
default:
ret = malloc(1);
*ret = '\0';
}
return(ret);
}
void GetFileBase(const char *f) {
const char *tp1, *tp3;
#if PSS_STYLE == 4
tp1 = ((char*)strrchr(f, ':'));
#elif PSS_STYLE == 1
tp1 = ((char*)strrchr(f, '/'));
#else
tp1 = ((char*)strrchr(f, '\\'));
#if PSS_STYLE != 3
tp3 = ((char*)strrchr(f, '/'));
if (tp1 < tp3) tp1 = tp3;
#endif
#endif
if (!tp1) {
tp1 = f;
strcpy(FileBaseDirectory, ".");
} else {
memcpy(FileBaseDirectory, f, tp1 - f);
FileBaseDirectory[tp1 - f] = 0;
tp1++;
}
if (((tp3 = strrchr(f, '.')) != NULL) && (tp3 > tp1)) {
memcpy(FileBase, tp1, tp3 - tp1);
FileBase[tp3 - tp1] = 0;
strcpy(FileExt, tp3);
} else {
strcpy(FileBase, tp1);
FileExt[0] = 0;
}
}
uint32 uppow2(uint32 n) {
int x;
for (x = 31; x >= 0; x--)
if (n & (1 << x)) {
if ((1 << x) != n)
return(1 << (x + 1));
break;
}
return n;
}