Files
ci-libretro-fceumm/src/boards/390.c
negativeExponent 45d553100a Add mapper 390
2020-01-29 03:10:11 +08:00

93 lines
2.2 KiB
C

/* FCEUmm - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2020 negativeExponent
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/* NES 2.0 Mapper 390 - Realtec 8031 */
#include "mapinc.h"
static uint8 regs[2];
static uint8 dipswitch;
static SFORMAT StateRegs[] =
{
{ &regs, 2, "REG" },
{ &dipswitch, 1, "DPSW" },
{ 0 }
};
static void Sync(void) {
switch ((regs[1] >> 4) & 3) {
case 0:
case 1:
/* UNROM */
setprg16(0x8000, regs[1]);
setprg16(0xC000, regs[1] | 7);
break;
case 2:
/* Maybe unused, NROM-256? */
setprg32(0x8000, regs[1] >> 1);
break;
case 3:
/* NROM-128 */
setprg16(0x8000, regs[1]);
setprg16(0xC000, regs[1]);
break;
}
setchr8(regs[0]);
setmirror(((regs[0] & 0x20) >> 5) ^ 1);
}
static DECLFR(M390Read) {
uint8 ret = CartBR(A);
if ((regs[1] & 0x30) == 0x10)
ret |= dipswitch;
return ret;
}
static DECLFW(M390Write) {
regs[(A >> 14) & 1] = A & 0x3F;
Sync();
}
static void M390Power(void) {
regs[0] = 0;
regs[1] = 0;
dipswitch = 11; /* hard-coded 150-in-1 menu */
Sync();
SetReadHandler(0x8000, 0xffff, M390Read);
SetWriteHandler(0x8000, 0xffff, M390Write);
}
static void M390Reset(void) {
dipswitch = 11; /* hard-coded 150-in-1 menu */
Sync();
}
static void StateRestore(int version) {
Sync();
}
void Mapper390_Init(CartInfo *info) {
info->Reset = M390Reset;
info->Power = M390Power;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}