170 lines
4.5 KiB
C
170 lines
4.5 KiB
C
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2025 NewRisingSun
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mapinc.h"
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#include "asic_mmc1.h"
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static void (*MMC1_cbSync)();
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static int (*MMC1_cbGetPRGBank)(uint8);
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static int (*MMC1_cbGetCHRBank)(uint8);
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static DECLFR ((*MMC1_cbReadWRAM));
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static DECLFW ((*MMC1_cbWriteWRAM));
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static uint8 MMC1_type;
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static uint8 MMC1_bits;
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static uint8 MMC1_shift;
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static uint8 MMC1_filter;
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static uint8 MMC1_reg[4];
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static SFORMAT MMC1_state[] = {
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{ MMC1_reg, 4, "MC1R" },
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{&MMC1_bits, 1, "MC1B" },
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{&MMC1_shift, 1, "MC1S" },
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{&MMC1_filter, 1, "MC1F" },
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{ 0 }
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};
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void MMC1_syncWRAM (int OR) {
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if (PRGsize[0x10]) setprg8r(0x10, 0x6000, OR);
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}
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int MMC1_getPRGBank (uint8 bank) {
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int result;
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if (MMC1_reg[0] &0x08)
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result = MMC1_reg[0] &0x04? (MMC1_reg[3] |bank*0xF): (MMC1_reg[3] &bank*0xF);
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else
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result = MMC1_reg[3] &~1 |bank;
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if (MMC1_reg[3] &0x10 && MMC1_type == MMC1_TYPE_MMC1A)
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return result &0x07 | MMC1_reg[3] &0x08;
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else
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return result &0x0F;
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}
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int MMC1_getCHRBank (uint8 bank) {
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if (MMC1_reg[0] &0x10)
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return MMC1_reg[1 +bank];
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else
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return MMC1_reg[1] &~1 |bank;
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}
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DECLFR (MMC1_readWRAM) {
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if (MMC1_type == MMC1_TYPE_MMC1A || ~MMC1_reg[3] &0x10)
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return MMC1_cbReadWRAM? MMC1_cbReadWRAM(A): CartBR(A);
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else
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return A >>8;
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}
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DECLFW (MMC1_writeWRAM) {
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if (MMC1_type == MMC1_TYPE_MMC1A || ~MMC1_reg[3] &0x10) {
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CartBW(A, V);
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if (MMC1_cbWriteWRAM) MMC1_cbWriteWRAM(A, V);
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}
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}
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void MMC1_syncPRG (int AND, int OR) {
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setprg16(0x8000, MMC1_cbGetPRGBank(0) &AND |OR);
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setprg16(0xC000, MMC1_cbGetPRGBank(1) &AND |OR);
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}
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void MMC1_syncCHR (int AND, int OR) {
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setchr4(0x0000, MMC1_cbGetCHRBank(0) &AND |OR);
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setchr4(0x1000, MMC1_cbGetCHRBank(1) &AND |OR);
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}
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void MMC1_syncMirror () {
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setmirror(MMC1_reg[0] &2? (MMC1_reg[0] &1? MI_H: MI_V): (MMC1_reg[0] &1? MI_1: MI_0));
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}
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void FP_FASTAPASS(1) MMC1_cpuCycle (int a) {
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while (a--) if (MMC1_filter) MMC1_filter--;
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}
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DECLFW (MMC1_writeReg) {
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if (V &0x80) {
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MMC1_reg[0] |= 0x0C;
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MMC1_shift = 0;
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MMC1_bits = 0;
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MMC1_cbSync();
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} else
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if (!MMC1_filter) {
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MMC1_shift |= (V &1) <<MMC1_bits++;
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if (MMC1_bits == 5) {
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MMC1_reg[A >>13 &3] = MMC1_shift;
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MMC1_shift = 0;
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MMC1_bits = 0;
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MMC1_cbSync();
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}
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}
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MMC1_filter = 2;
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}
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void MMC1_clear () {
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MMC1_reg[0] = 0x0C; MMC1_reg[1] = 0; MMC1_reg[2] = 0; MMC1_reg[3] = 0; /* "Bad News Baseball" is sensitive to the initial CHR bank register content. 0/0 seems to work. */
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MMC1_bits = 0; MMC1_shift = 0; MMC1_filter = 0;
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MMC1_cbSync();
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}
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static void MMC1_setHandlers () {
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SetReadHandler (0x6000, 0x7FFF, MMC1_readWRAM);
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SetWriteHandler(0x6000, 0x7FFF, MMC1_writeWRAM);
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SetReadHandler (0x8000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0xFFFF, MMC1_writeReg);
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MapIRQHook = MMC1_cpuCycle;
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}
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static void MMC1_configure (void (*sync)(), uint8 type, int (*prg)(uint8), int (*chr)(uint8), DECLFR((*read)), DECLFW((*write))) {
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MMC1_type = type;
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MMC1_cbSync = sync;
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MMC1_cbGetPRGBank = prg? prg: MMC1_getPRGBank;
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MMC1_cbGetCHRBank = chr? chr: MMC1_getCHRBank;
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MMC1_cbReadWRAM = read;
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MMC1_cbWriteWRAM = write;
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}
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void MMC1_activate (uint8 clear, void (*sync)(), uint8 type, int (*prg)(uint8), int (*chr)(uint8), DECLFR((*read)), DECLFW((*write))) {
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MMC1_configure(sync, type, prg, chr, read, write);
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MMC1_setHandlers();
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if (clear)
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MMC1_clear();
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else
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MMC1_cbSync();
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}
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void MMC1_addExState () {
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AddExState(MMC1_state, ~0, 0, 0);
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}
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void MMC1_restore (int version) {
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MMC1_cbSync();
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}
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void MMC1_power () {
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MMC1_setHandlers();
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MMC1_clear();
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}
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void MMC1_init (CartInfo *info, void (*sync)(), uint8 type, int (*prg)(uint8), int (*chr)(uint8), DECLFR((*read)), DECLFW((*write))) {
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MMC1_addExState();
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MMC1_configure(sync, type, prg, chr, read, write);
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info->Power = MMC1_power;
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info->Reset = MMC1_cbSync;
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GameStateRestore = MMC1_restore;
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}
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