Files
ci-libretro-fceumm/src/boards/asic_h3001.c

166 lines
3.8 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2025 NewRisingSun
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
#include "asic_h3001.h"
static void (*H3001_cbSync)();
static uint8 H3001_prg[2];
static uint8 H3001_chr[8];
static uint8 H3001_layout;
static uint8 H3001_nt;
static uint8 H3001_irq;
static uint16 H3001_reload;
static uint16 H3001_count;
static SFORMAT H3001_state[] = {
{ H3001_prg, 2, "H31P" },
{ H3001_chr, 8, "H31C" },
{&H3001_layout, 4, "H31L" },
{&H3001_nt, 4, "H31M" },
{&H3001_irq, 4, "H31N" },
{&H3001_reload, 2, "H31R" },
{&H3001_count, 2, "H31T" },
{ 0 }
};
static int H3001_getPRGBank (uint8 bank) {
if (H3001_layout &0x80 && ~bank &1) bank ^= 2;
return bank &2? 0xFE | bank &1: H3001_prg[bank &1];
}
void H3001_syncPRG (int AND, int OR) {
setprg8(0x8000, H3001_getPRGBank(0) &AND |OR);
setprg8(0xA000, H3001_getPRGBank(1) &AND |OR);
setprg8(0xC000, H3001_getPRGBank(2) &AND |OR);
setprg8(0xE000, H3001_getPRGBank(3) &AND |OR);
}
void H3001_syncCHR (int AND, int OR) {
setchr1(0x0000, H3001_chr[0]);
setchr1(0x0400, H3001_chr[1]);
setchr1(0x0800, H3001_chr[2]);
setchr1(0x0C00, H3001_chr[3]);
setchr1(0x1000, H3001_chr[4]);
setchr1(0x1400, H3001_chr[5]);
setchr1(0x1800, H3001_chr[6]);
setchr1(0x1C00, H3001_chr[7]);
}
void H3001_syncMirror () {
setmirror(H3001_nt &0x40? (H3001_nt &0x80? MI_1: MI_0): H3001_nt &0x80? MI_H: MI_V);
}
DECLFW(H3001_write) {
switch(A >>12 &7) {
case 0: case 2:
H3001_prg[A >>13 &1] = V;
H3001_cbSync();
break;
case 1:
switch(A &7) {
case 0:
H3001_layout = V;
H3001_cbSync();
break;
case 1:
H3001_nt = V;
H3001_cbSync();
break;
case 3:
H3001_irq = V;
X6502_IRQEnd(FCEU_IQEXT);
break;
case 4:
H3001_count = H3001_reload;
X6502_IRQEnd(FCEU_IQEXT);
break;
case 5:
H3001_reload = H3001_reload &0x00FF | V <<8;
break;
case 6:
H3001_reload = H3001_reload &0xFF00 | V;
break;
}
break;
case 3:
H3001_chr[A &7] = V;
H3001_cbSync();
break;
}
}
void FP_FASTAPASS(1) H3001_cpuCycle (int a) {
while (a--) if (H3001_irq &0x80 && !--H3001_count) {
X6502_IRQBegin(FCEU_IQEXT);
H3001_irq = 0;
}
}
static void H3001_clear () {
int i;
for (i = 0; i < 2; i++) H3001_prg[i] = i;
for (i = 0; i < 8; i++) H3001_chr[i] = i;
H3001_layout = H3001_nt = H3001_irq = 0;
H3001_reload = H3001_count = 0;
H3001_cbSync();
}
static void H3001_setHandlers () {
SetReadHandler (0x8000, 0xFFFF, CartBR);
SetWriteHandler(0x8000, 0xBFFF, H3001_write);
MapIRQHook =H3001_cpuCycle;
}
static void H3001_configure (void (*sync)()) {
H3001_cbSync = sync;
}
void H3001_activate (uint8 clear, void (*sync)()) {
H3001_configure(sync);
H3001_setHandlers();
if (clear)
H3001_clear();
else
H3001_cbSync();
}
void H3001_addExState () {
AddExState(H3001_state, ~0, 0, 0);
}
void H3001_restore (int version) {
H3001_cbSync();
}
void H3001_power () {
H3001_setHandlers();
H3001_clear();
}
void H3001_init (CartInfo *info, void (*sync)()) {
H3001_addExState();
H3001_configure(sync);
info->Power = H3001_power;
info->Reset = H3001_cbSync;
GameStateRestore = H3001_cbSync;
}