Files
ci-libretro-fceumm/src/boards/380.c
2023-03-27 20:47:27 +02:00

101 lines
2.4 KiB
C

/* FCEUmm - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2020
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/* NES 2.0 Mapper 380 denotes the 970630C circuit board,
* used on a 512 KiB multicart having 42 to 80,000 listed NROM and UNROM games. */
#include "mapinc.h"
static uint16 latche;
static uint8 dipswitch;
static uint8 isKN35A;
static uint8 is4K1;
static SFORMAT StateRegs[] = {
{ &latche, 2 | FCEUSTATE_RLSB, "LATC" },
{ &dipswitch, 1, "DPSW" },
{ 0 }
};
static void Sync(void)
{
if (latche & 0x200)
{
if (latche & 1) /* NROM 128 */
{
setprg16(0x8000, latche >> 2);
setprg16(0xC000, latche >> 2);
}
else /* NROM-256 */
setprg32(0x8000, latche >> 3);
}
else /* UxROM */
{
setprg16(0x8000, latche >> 2);
setprg16(0xC000, (latche >> 2) | 7 | (isKN35A && latche &0x100? 8: 0));
}
setmirror(latche &(is4K1? 0x040: 0x002)? MI_H: MI_V);
}
static DECLFR(M380Read)
{
if (latche & 0x100 && !isKN35A)
return dipswitch;
return CartBR(A);
}
static DECLFW(M380Write)
{
latche = A;
Sync();
}
static void M380Reset(void)
{
dipswitch = (dipswitch + 1) & 0xF;
latche = 0;
Sync();
}
static void M380Power(void)
{
dipswitch = 0;
latche = 0;
Sync();
setchr8(0);
SetReadHandler(0x8000, 0xFFFF, M380Read);
SetWriteHandler(0x8000, 0xFFFF, M380Write);
}
static void StateRestore(int version)
{
Sync();
}
void Mapper380_Init(CartInfo *info)
{
isKN35A = info->iNES2 && info->submapper == 1;
is4K1 = info->iNES2 && info->submapper == 2;
info->Power = M380Power;
info->Reset = M380Reset;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}