Files
ci-libretro-fceumm/src/boards/556.c
2025-09-06 01:52:42 +02:00

103 lines
2.6 KiB
C

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2023
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* NES 2.0 Mapper 556
* Used for the for the 餓狼傳說 激鬥篇 HiK 7-in-1 (JY-215) multicart.
*/
#include "mapinc.h"
#include "asic_mmc3.h"
#include "asic_vrc2and4.h"
#include "wram.h"
static uint8 reg[4];
static uint8 index;
static SFORMAT StateRegs[] = {
{ reg, 5, "REGS" },
{ &index, 1, "INDX" },
{ 0 },
};
static void sync (void) {
int prgAND = ~reg[3] &0x3F;
int chrAND = 0xFF >>(~reg[2] &0xF);
int prgOR = (reg[1] | reg[3] <<2 &0x100) &~prgAND;
int chrOR = (reg[0] | reg[2] <<4 &0x0F00 | reg[3] <<6 &0x1000) &~chrAND;
if (reg[2] &0x80) {
VRC24_syncWRAM(0);
VRC24_syncPRG(prgAND, prgOR);
VRC24_syncCHR(chrAND, chrOR);
VRC24_syncMirror();
} else {
MMC3_syncWRAM(0);
MMC3_syncPRG(prgAND, prgOR);
MMC3_syncCHR(chrAND, chrOR);
MMC3_syncMirror();
}
}
static void applyMode (uint8 clear) {
if (reg[2] &0x80)
VRC4_activate(clear, sync, 0x05, 0x0A, 1, NULL, NULL, NULL, NULL, NULL);
else
MMC3_activate(clear, sync, MMC3_TYPE_AX5202P, NULL, NULL, NULL, NULL);
}
static DECLFW(writeReg) {
if (~reg[3] &0x80) {
reg[index++ &3] = V;
if (index == 3)
applyMode(1);
else
sync();
}
}
static void reset (void) {
reg[0] = reg[1] = reg[3] = 0;
reg[2] = 0x0F;
index = 0;
applyMode(1);
}
static void power (void) {
reg[0] = reg[1] = reg[3] = 0;
reg[2] = 0x0F;
index = 0;
SetReadHandler(0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x5000, 0x5FFF, writeReg);
applyMode(1);
}
static void restore (int version) {
applyMode(0);
}
void Mapper556_Init (CartInfo *info) {
MMC3_addExState();
VRC24_addExState();
WRAM_init(info, 8);
info->Reset = reset;
info->Power = power;
GameStateRestore = restore;
AddExState(StateRegs, ~0, 0, 0);
}