Audit pass 5 - five distinct cleanups bundled into one omnibus.
1. Element-stride byte-swapping for savestate fields (state.h, state.c,
fceu-endian.{h,c})
The SFORMAT 's' field was previously {bit 31 = RLSB, bits 0..30 =
byte size}. RLSB triggers FlipByteOrder() on MSB hosts, which
reverses the entire entry buffer end-to-end. That is correct for a
single primitive (size <= 8 bytes) but wrong for an array of
multi-byte primitives - reversing the whole buffer would swap
element 0 with element N-1 and reverse their bytes too, scrambling
the data.
The previous workaround was either splitting an N-element array
into N separate single-primitive entries with distinct chunk IDs
(n106 PlayIndex split into IDX0..IDX7) or skipping the entry
entirely on big-endian hosts (the GEKKO #ifndef in vrc6.c / vrc7.c).
Both approaches mean BE saves are not portable to LE and vice
versa, and force the same workaround at every new array site.
This pass adds proper stride support:
* SFORMAT 's' encoding is now {bit 31 = RLSB, bits 24..30 =
stride in bytes (0 = legacy/unset), bits 0..23 = byte size}.
16 MiB max size, well above any actual savestate field.
* FCEUSTATE_RLSB_ARRAY(stride) macro for the new pattern.
* FlipByteOrderStrided() byte-swaps each element of an array
independently. Round-trip identity verified: [01 00 00 00 ...]
-> [00 00 00 01 ...] -> [01 00 00 00 ...].
* state.c's SubWrite / ReadStateChunk / CheckS use new helpers
sf_size() / sf_stride() / sf_flip() that mask the size out of
the new bit layout and dispatch to the strided variant when
stride < size.
Backwards compatible: legacy single-primitive entries (size == 1,
2, 4, 8) leave the stride bits at zero, which sf_stride() reads
as "stride equals size" and falls through to FlipByteOrder() as
before. No on-disk format change. Existing single-primitive RLSB
sites are unchanged.
The infrastructure is now in place so any future SFORMAT entry
that is an array of multi-byte primitives can be expressed as a
single entry (e.g. "{ buf, sizeof(buf) | FCEUSTATE_RLSB_ARRAY(4),
"BUF." }") without splitting or skipping. The existing PlayIndex
split and GEKKO #ifndefs are intentionally left untouched -
migrating them would alter the on-disk savestate format and is a
separate decision.
2. iNES1-vs-iNES2 sizing helpers (cart.h)
Twelve sites across the codebase encoded the same conditional:
info->iNES2 ? (info->PRGRamSize + info->PRGRamSaveSize) : default
Sometimes for PRGRAM, sometimes for CHRRAM, sometimes in bytes,
sometimes after dividing by 1024. The pattern is verbose and easy
to write inconsistently.
Added two inline helpers in cart.h:
- CartInfo_PRGRAM_bytes(info, default_bytes)
- CartInfo_CHRRAM_bytes(info, default_bytes)
Migrated 9 of the 13 sites: cartram.c (2), 162.c, 163.c, 134.c,
399.c, 478.c, 480.c, 484.c. The remaining 4 are non-helper-fitting
variants (164.c special masking, 2 cartram SaveGameLen sites with
different fallback semantics, mmc3.c Boogerman submapper detection).
3. -Wundef enabled permanently (Makefile.libretro)
Zero warnings out of the box - no #if-on-undefined-macro footguns
in the codebase. Now part of WARNING_DEFINES alongside the existing
-Wsign-compare.
4. -Wmissing-prototypes enabled permanently (Makefile.libretro)
Started at 198 warnings, cleared all of them:
* Mass-static-ified ~96 functions across 75 files that were
defined non-static but only used within their own translation
unit. (See static_prototype_fixer.py in the development notes.)
* K&R-style empty-parens prototypes "()" replaced with explicit
"(void)" across all asic_*.{c,h} files - GCC treats "()" as
"any args" and refuses to match it against a separate K&R
definition.
* Added missing forward declarations to public headers:
- fds.h (FDSLoad)
- nsf.h (NSFLoad)
- ines.h (iNESLoad)
- unif.h (UNIFLoad)
- latch.h (LatchHardReset, K&R fix)
- eeprom_93Cx6.h (eeprom_93Cx6_read, K&R fix)
Each header gained an "#include "file.h"" where needed.
* fds_apu.c now includes its own fds_apu.h header (was missing).
* fds_apu.h: removed unused FDSSoundRead declaration (the function
is internal-static).
* cartram.h: removed unused CartRAM_close declaration (the function
is internal-static).
* input.h: added a centralised block of FCEU_Init* prototypes
(Zapper, Mouse, Powerpad, Arkanoid, VirtualBoy, FKB, SuborKB,
PEC586KB, HS, Mahjong, FamilyTrainerA/B, OekaKids, TopRider,
BarcodeWorld, BattleBox, QuizKing, FTrainerA/B, SpaceShadow,
LCDCompZapper, ArkanoidFC) plus FCEU_ZapperSetTolerance. These
were previously declared as "extern" inside src/input.c.
* Static-ified FP_FASTAPASS callbacks in 106.c, 65.c, 67.c,
asic_h3001.c, asic_vrc3.c (those with no external callers);
left non-static for those that have header decls or are
referenced from sibling .c files (asic_mmc1, asic_vrc6,
asic_vrc7, flashrom).
* For a small set of cross-file functions where adding a header
was disproportionate to the value (MMC5_hb, NSFMMC5_Close,
GetKeyboard, FCEU_GetJoyJoy), placed a forward declaration
immediately above the definition. This satisfies
-Wmissing-prototypes (which checks for any prior declaration
in scope) without churning the public-header layout.
5. -Wshadow partial cleanup (not enabled permanently)
Fixed five real shadows that were either bugs or actively
misleading:
* src/boards/476.c: removed an inner "int i" that shadowed the
outer loop counter.
* src/boards/mmc5.c MMC5_hb: parameter "scanline" renamed to
"sl_param" (was shadowing the global "scanline").
* src/boards/n106.c DoNamcoSound: parameter "Wave" renamed to
"WaveBuf" (was shadowing the global Wave audio buffer); also
updated the forward declaration and the matching parameter
on sound.h's NeoFill function pointer typedef.
* src/boards/vrc7.c UpdateOPLNEO: same Wave -> WaveBuf rename.
* src/ntsc/nes_ntsc_impl.h: renamed an inner loop counter "n"
that shadowed an outer "n".
* src/drivers/libretro/libretro.c FCEUD_RegionOverride: local
"pal" renamed to "is_pal" (was shadowing the typedef "pal" from
palette.h).
* src/palette.c FCEUI_SetPaletteArray: parameter "pal" renamed
to "data" (same shadow); driver.h declaration updated to match.
-Wshadow itself is NOT enabled permanently because the remaining
warnings are deliberate parameter naming conventions (XBuf in
draw functions, X in cpu hooks) and third-party blargg ntsc code.
In addition, four files were touched as part of an MSVC-build fix
that came up mid-pass: src/fds.c, src/nsf.c, src/ines.c, and
src/drivers/libretro/libretro_dipswitch.c had snprintf() calls
introduced in pass 4 that fail to link on pre-MSVC2015 toolchains
when STATIC_LINKING=1 (the libretro-common compat_snprintf.c shim
isn't compiled in those configurations). Replaced each snprintf with
either sprintf-into-bounded-buffer (the format strings have known
maximum output) or strlcpy/strlcat for the dipswitch key-build case.
All output is still bounded; truncation happens via strl*'s normal
truncation semantics where applicable.
All added code is C89-clean (top-of-block declarations only, no
mixed decls, no // comments, INLINE macro from fceu-types.h instead
of bare "inline"). Builds clean under -std=gnu11 with -Wno-write-
strings -Wsign-compare -Wundef -Wmissing-prototypes; zero errors,
zero warnings.
Determinism audit (audit_determinism.py): no rand/time/long
double/threads issues introduced.
138 lines
4.4 KiB
C
138 lines
4.4 KiB
C
#ifndef _FCEU_CART_H
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#define _FCEU_CART_H
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#include "fceu-types.h"
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typedef struct {
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/* Set by mapper/board code: */
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void (*Power)(void);
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void (*Reset)(void);
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void (*Close)(void);
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uint8_t *SaveGame[4]; /* Pointers to memory to save/load. */
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uint32_t SaveGameLen[4]; /* How much memory to save/load. */
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/* Set by iNES/UNIF loading code. */
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int iNES2; /* iNES version */
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int mapper; /* mapper used */
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int submapper; /* submapper used */ /* TODO: */
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int mirror; /* As set in the header or chunk.
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* iNES/UNIF specific. Intended
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* to help support games like "Karnov"
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* that are not really MMC3 but are
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* set to mapper 4.
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*/
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int battery; /* Presence of an actual battery. */
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int PRGRomSize; /* prg rom size in bytes */
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int CHRRomSize; /* chr rom size in bytes */
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int PRGRamSize; /* prg ram size in bytes (volatile) */
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int CHRRamSize; /* chr ram size in bytes (volatile) */
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int PRGRamSaveSize; /* prg ram size in bytes (non-volatile or battery backed) */
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int CHRRamSaveSize; /* chr ram size in bytes (non-volatile or battery backed) */
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int miscROMSize;
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int miscROMNumber;
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uint64_t totalFileSize;
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int region; /* video system timing (ntsc, pal, dendy */
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uint8_t MD5[16];
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uint32_t PRGCRC32;
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uint32_t CHRCRC32;
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uint32_t CRC32; /* Should be set by the iNES/UNIF loading
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* code, used by mapper/board code, maybe
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* other code in the future.
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*/
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} CartInfo;
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extern uint8_t *Page[32], *VPage[8], *MMC5SPRVPage[8], *MMC5BGVPage[8];
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void ResetCartMapping(void);
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void SetupCartPRGMapping(int chip, uint8_t *p, uint32_t size, int ram);
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void SetupCartCHRMapping(int chip, uint8_t *p, uint32_t size, int ram);
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void SetupCartMirroring(int m, int hard, uint8_t *extra);
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DECLFR(CartBROB);
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DECLFR(CartBR);
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DECLFW(CartBW);
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extern uint8_t *PRGptr[32];
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extern uint8_t *CHRptr[32];
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extern uint32_t PRGsize[32];
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extern uint32_t CHRsize[32];
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extern uint32_t PRGmask2[32];
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extern uint32_t PRGmask4[32];
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extern uint32_t PRGmask8[32];
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extern uint32_t PRGmask16[32];
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extern uint32_t PRGmask32[32];
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extern uint32_t CHRmask1[32];
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extern uint32_t CHRmask2[32];
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extern uint32_t CHRmask4[32];
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extern uint32_t CHRmask8[32];
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void FASTAPASS(2) setprg2(uint32_t A, uint32_t V);
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void FASTAPASS(2) setprg4(uint32_t A, uint32_t V);
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void FASTAPASS(2) setprg8(uint32_t A, uint32_t V);
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void FASTAPASS(2) setprg16(uint32_t A, uint32_t V);
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void FASTAPASS(2) setprg32(uint32_t A, uint32_t V);
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void FASTAPASS(3) setprg2r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(3) setprg4r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(3) setprg8r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(3) setprg16r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(3) setprg32r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(3) setchr1r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(3) setchr2r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(3) setchr4r(int r, uint32_t A, uint32_t V);
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void FASTAPASS(2) setchr8r(int r, uint32_t V);
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void FASTAPASS(2) setchr1(uint32_t A, uint32_t V);
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void FASTAPASS(2) setchr2(uint32_t A, uint32_t V);
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void FASTAPASS(2) setchr4(uint32_t A, uint32_t V);
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void FASTAPASS(2) setchr8(uint32_t V);
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void FASTAPASS(1) setmirror(int t);
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void setmirrorw(int a, int b, int c, int d);
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void FASTAPASS(3) setntamem(uint8_t *p, int ram, uint32_t b);
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#define MI_H 0
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#define MI_V 1
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#define MI_0 2
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#define MI_1 3
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extern int geniestage;
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void FCEU_GeniePower(void);
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void FCEU_OpenGenie(void);
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void FCEU_CloseGenie(void);
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void FCEU_KillGenie(void);
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/* Helpers for the iNES1-vs-iNES2 sizing dichotomy.
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*
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* iNES1 headers don't carry explicit RAM-size fields, so mappers fall
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* back to a default (typically 8 KiB WRAM). iNES2 headers do, in which
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* case the runtime must use PRGRamSize + PRGRamSaveSize (resp.
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* CHRRamSize + CHRRamSaveSize). This pattern was hand-coded at every
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* site as `info->iNES2 ? (info->PRGRamSize + info->PRGRamSaveSize)
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* : default_bytes`, which is verbose and easy to write inconsistently.
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*
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* These inline helpers centralise the rule. They return byte counts
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* (caller divides by 1024 if it needs KiB). */
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static INLINE uint32_t CartInfo_PRGRAM_bytes(const CartInfo *info, uint32_t default_bytes)
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{
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if (info->iNES2)
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return (uint32_t)(info->PRGRamSize + info->PRGRamSaveSize);
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return default_bytes;
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}
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static INLINE uint32_t CartInfo_CHRRAM_bytes(const CartInfo *info, uint32_t default_bytes)
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{
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if (info->iNES2)
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return (uint32_t)(info->CHRRamSize + info->CHRRamSaveSize);
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return default_bytes;
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}
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#endif
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