#include #include #include #include #include #include "libretro.h" #include "../../fceu.h" #include "../../fceu-endian.h" #include "../../input.h" #include "../../state.h" #include "../../ppu.h" #include "../../cart.h" #include "../../x6502.h" #include "../../git.h" #include "../../palette.h" #include "../../sound.h" #include "../../file.h" #include "../../cheat.h" #include "../../ines.h" #include "../../unif.h" #include "../../fds.h" #include "../../vsuni.h" #include "../../video.h" #include "libretro-common/include/streams/memory_stream.h" #define NES_8_7_PAR (width * (8.0 / 7.0)) / height #define NES_4_3 4.0 / 3.0 #if defined(_3DS) void* linearMemAlign(size_t size, size_t alignment); void linearFree(void* mem); #endif static retro_video_refresh_t video_cb = NULL; static retro_input_poll_t poll_cb = NULL; static retro_input_state_t input_cb = NULL; static retro_audio_sample_batch_t audio_batch_cb = NULL; static retro_environment_t environ_cb = NULL; static bool use_overscan; static bool use_raw_palette; static bool use_par; int turbo_enabler; int turbo_delay; static int regionoverride = -1; /* emulator-specific variables */ /* overclock the console by adding dummy scanlines to PPU loop * disables DMC DMA and WaveHi filling for these dummies * doesn't work with new PPU */ unsigned overclocked = 0; /* 7-bit samples have priority over overclocking */ unsigned skip_7bit_overclocking = 1; unsigned normal_scanlines = 240; unsigned extrascanlines = 0; unsigned vblankscanlines = 0; unsigned overclock_state = -1; unsigned dendy = 0; int FCEUnetplay; #ifdef PSP #include "pspgu.h" static __attribute__((aligned(16))) uint16_t retro_palette[256]; #else static uint16_t retro_palette[256]; #endif static uint16_t* fceu_video_out; /* Some timing-related variables. */ static int soundo = 1; static volatile int nofocus = 0; static int32_t *sound = 0; static uint32_t JSReturn[2]; static uint32_t current_palette = 0; int PPUViewScanline=0; int PPUViewer=0; /* extern forward decls.*/ extern FCEUGI *GameInfo; extern uint8 *XBuf; extern CartInfo iNESCart; extern CartInfo UNIFCart; /* emulator-specific callback functions */ void UpdatePPUView(int refreshchr) { } const char * GetKeyboard(void) { return ""; } int FCEUD_SendData(void *data, uint32 len) { return 1; } #define BUILD_PIXEL_RGB565(R,G,B) (((int) ((R)&0x1f) << RED_SHIFT) | ((int) ((G)&0x3f) << GREEN_SHIFT) | ((int) ((B)&0x1f) << BLUE_SHIFT)) #if defined (PSP) #define RED_SHIFT 0 #define GREEN_SHIFT 5 #define BLUE_SHIFT 11 #define RED_EXPAND 3 #define GREEN_EXPAND 2 #define BLUE_EXPAND 3 #elif defined (FRONTEND_SUPPORTS_RGB565) #define RED_SHIFT 11 #define GREEN_SHIFT 5 #define BLUE_SHIFT 0 #define RED_EXPAND 3 #define GREEN_EXPAND 2 #define BLUE_EXPAND 3 #define RED_MASK 0xF800 #define GREEN_MASK 0x7e0 #define BLUE_MASK 0x1f #else #define RED_SHIFT 10 #define GREEN_SHIFT 5 #define BLUE_SHIFT 0 #define RED_EXPAND 3 #define GREEN_EXPAND 3 #define BLUE_EXPAND 3 #endif void FCEUD_SetPalette(unsigned char index, unsigned char r, unsigned char g, unsigned char b) { #ifdef FRONTEND_SUPPORTS_RGB565 retro_palette[index] = BUILD_PIXEL_RGB565(r >> RED_EXPAND, g >> GREEN_EXPAND, b >> BLUE_EXPAND); #else retro_palette[index] = ((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT); #endif } void FCEUD_GetPalette(unsigned char i, unsigned char *r, unsigned char *g, unsigned char *b) { } bool FCEUD_ShouldDrawInputAids (void) { return 1; } static struct retro_log_callback log_cb; static void default_logger(enum retro_log_level level, const char *fmt, ...) {} void FCEUD_PrintError(char *c) { log_cb.log(RETRO_LOG_WARN, "%s", c); } void FCEUD_Message(char *s) { log_cb.log(RETRO_LOG_INFO, "%s", s); } void FCEUD_DispMessage(char *m) { struct retro_message msg; msg.msg = m; msg.frames = 180; environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); } void FCEUD_NetworkClose(void) { } void FCEUD_SoundToggle (void) { FCEUI_SetSoundVolume(100); } void FCEUD_VideoChanged (void) { } FILE *FCEUD_UTF8fopen(const char *n, const char *m) { if (n) return fopen(n, m); else return NULL; } #define MAX_PATH 1024 /*palette for FCEU*/ #define MAXPAL 25 struct st_palettes { char name[32]; char desc[32]; unsigned int data[64]; }; struct st_palettes palettes[] = { { "asqrealc", "AspiringSquire's Real palette", { 0x6c6c6c, 0x00268e, 0x0000a8, 0x400094, 0x700070, 0x780040, 0x700000, 0x621600, 0x442400, 0x343400, 0x005000, 0x004444, 0x004060, 0x000000, 0x101010, 0x101010, 0xbababa, 0x205cdc, 0x3838ff, 0x8020f0, 0xc000c0, 0xd01474, 0xd02020, 0xac4014, 0x7c5400, 0x586400, 0x008800, 0x007468, 0x00749c, 0x202020, 0x101010, 0x101010, 0xffffff, 0x4ca0ff, 0x8888ff, 0xc06cff, 0xff50ff, 0xff64b8, 0xff7878, 0xff9638, 0xdbab00, 0xa2ca20, 0x4adc4a, 0x2ccca4, 0x1cc2ea, 0x585858, 0x101010, 0x101010, 0xffffff, 0xb0d4ff, 0xc4c4ff, 0xe8b8ff, 0xffb0ff, 0xffb8e8, 0xffc4c4, 0xffd4a8, 0xffe890, 0xf0f4a4, 0xc0ffc0, 0xacf4f0, 0xa0e8ff, 0xc2c2c2, 0x202020, 0x101010 } }, { "loopy", "Loopy's palette", { 0x757575, 0x271b8f, 0x0000ab, 0x47009f, 0x8f0077, 0xab0013, 0xa70000, 0x7f0b00, 0x432f00, 0x004700, 0x005100, 0x003f17, 0x1b3f5f, 0x000000, 0x000000, 0x000000, 0xbcbcbc, 0x0073ef, 0x233bef, 0x8300f3, 0xbf00bf, 0xe7005b, 0xdb2b00, 0xcb4f0f, 0x8b7300, 0x009700, 0x00ab00, 0x00933b, 0x00838b, 0x000000, 0x000000, 0x000000, 0xffffff, 0x3fbfff, 0x5f97ff, 0xa78bfd, 0xf77bff, 0xff77b7, 0xff7763, 0xff9b3b, 0xf3bf3f, 0x83d313, 0x4fdf4b, 0x58f898, 0x00ebdb, 0x000000, 0x000000, 0x000000, 0xffffff, 0xabe7ff, 0xc7d7ff, 0xd7cbff, 0xffc7ff, 0xffc7db, 0xffbfb3, 0xffdbab, 0xffe7a3, 0xe3ffa3, 0xabf3bf, 0xb3ffcf, 0x9ffff3, 0x000000, 0x000000, 0x000000 } }, { "quor", "Quor's palette", { 0x3f3f3f, 0x001f3f, 0x00003f, 0x1f003f, 0x3f003f, 0x3f0020, 0x3f0000, 0x3f2000, 0x3f3f00, 0x203f00, 0x003f00, 0x003f20, 0x003f3f, 0x000000, 0x000000, 0x000000, 0x7f7f7f, 0x405f7f, 0x40407f, 0x5f407f, 0x7f407f, 0x7f4060, 0x7f4040, 0x7f6040, 0x7f7f40, 0x607f40, 0x407f40, 0x407f60, 0x407f7f, 0x000000, 0x000000, 0x000000, 0xbfbfbf, 0x809fbf, 0x8080bf, 0x9f80bf, 0xbf80bf, 0xbf80a0, 0xbf8080, 0xbfa080, 0xbfbf80, 0xa0bf80, 0x80bf80, 0x80bfa0, 0x80bfbf, 0x000000, 0x000000, 0x000000, 0xffffff, 0xc0dfff, 0xc0c0ff, 0xdfc0ff, 0xffc0ff, 0xffc0e0, 0xffc0c0, 0xffe0c0, 0xffffc0, 0xe0ffc0, 0xc0ffc0, 0xc0ffe0, 0xc0ffff, 0x000000, 0x000000, 0x000000 } }, { "chris", "Chris Covell's palette", { 0x808080, 0x003DA6, 0x0012B0, 0x440096, 0xA1005E, 0xC70028, 0xBA0600, 0x8C1700, 0x5C2F00, 0x104500, 0x054A00, 0x00472E, 0x004166, 0x000000, 0x050505, 0x050505, 0xC7C7C7, 0x0077FF, 0x2155FF, 0x8237FA, 0xEB2FB5, 0xFF2950, 0xFF2200, 0xD63200, 0xC46200, 0x358000, 0x058F00, 0x008A55, 0x0099CC, 0x212121, 0x090909, 0x090909, 0xFFFFFF, 0x0FD7FF, 0x69A2FF, 0xD480FF, 0xFF45F3, 0xFF618B, 0xFF8833, 0xFF9C12, 0xFABC20, 0x9FE30E, 0x2BF035, 0x0CF0A4, 0x05FBFF, 0x5E5E5E, 0x0D0D0D, 0x0D0D0D, 0xFFFFFF, 0xA6FCFF, 0xB3ECFF, 0xDAABEB, 0xFFA8F9, 0xFFABB3, 0xFFD2B0, 0xFFEFA6, 0xFFF79C, 0xD7E895, 0xA6EDAF, 0xA2F2DA, 0x99FFFC, 0xDDDDDD, 0x111111, 0x111111 } }, { "matt", "Matthew Conte's palette", { 0x808080, 0x0000bb, 0x3700bf, 0x8400a6, 0xbb006a, 0xb7001e, 0xb30000, 0x912600, 0x7b2b00, 0x003e00, 0x00480d, 0x003c22, 0x002f66, 0x000000, 0x050505, 0x050505, 0xc8c8c8, 0x0059ff, 0x443cff, 0xb733cc, 0xff33aa, 0xff375e, 0xff371a, 0xd54b00, 0xc46200, 0x3c7b00, 0x1e8415, 0x009566, 0x0084c4, 0x111111, 0x090909, 0x090909, 0xffffff, 0x0095ff, 0x6f84ff, 0xd56fff, 0xff77cc, 0xff6f99, 0xff7b59, 0xff915f, 0xffa233, 0xa6bf00, 0x51d96a, 0x4dd5ae, 0x00d9ff, 0x666666, 0x0d0d0d, 0x0d0d0d, 0xffffff, 0x84bfff, 0xbbbbff, 0xd0bbff, 0xffbfea, 0xffbfcc, 0xffc4b7, 0xffccae, 0xffd9a2, 0xcce199, 0xaeeeb7, 0xaaf7ee, 0xb3eeff, 0xdddddd, 0x111111, 0x111111 } }, { "pasofami", "PasoFami/99 palette", { 0x7f7f7f, 0x0000ff, 0x0000bf, 0x472bbf, 0x970087, 0xab0023, 0xab1300, 0x8b1700, 0x533000, 0x007800, 0x006b00, 0x005b00, 0x004358, 0x000000, 0x000000, 0x000000, 0xbfbfbf, 0x0078f8, 0x0058f8, 0x6b47ff, 0xdb00cd, 0xe7005b, 0xf83800, 0xe75f13, 0xaf7f00, 0x00b800, 0x00ab00, 0x00ab47, 0x008b8b, 0x000000, 0x000000, 0x000000, 0xf8f8f8, 0x3fbfff, 0x6b88ff, 0x9878f8, 0xf878f8, 0xf85898, 0xf87858, 0xffa347, 0xf8b800, 0xb8f818, 0x5bdb57, 0x58f898, 0x00ebdb, 0x787878, 0x000000, 0x000000, 0xffffff, 0xa7e7ff, 0xb8b8f8, 0xd8b8f8, 0xf8b8f8, 0xfba7c3, 0xf0d0b0, 0xffe3ab, 0xfbdb7b, 0xd8f878, 0xb8f8b8, 0xb8f8d8, 0x00ffff, 0xf8d8f8, 0x000000, 0x000000 } }, { "crashman", "CrashMan's palette", { 0x585858, 0x001173, 0x000062, 0x472bbf, 0x970087, 0x910009, 0x6f1100, 0x4c1008, 0x371e00, 0x002f00, 0x005500, 0x004d15, 0x002840, 0x000000, 0x000000, 0x000000, 0xa0a0a0, 0x004499, 0x2c2cc8, 0x590daa, 0xae006a, 0xb00040, 0xb83418, 0x983010, 0x704000, 0x308000, 0x207808, 0x007b33, 0x1c6888, 0x000000, 0x000000, 0x000000, 0xf8f8f8, 0x267be1, 0x5870f0, 0x9878f8, 0xff73c8, 0xf060a8, 0xd07b37, 0xe09040, 0xf8b300, 0x8cbc00, 0x40a858, 0x58f898, 0x00b7bf, 0x787878, 0x000000, 0x000000, 0xffffff, 0xa7e7ff, 0xb8b8f8, 0xd8b8f8, 0xe6a6ff, 0xf29dc4, 0xf0c0b0, 0xfce4b0, 0xe0e01e, 0xd8f878, 0xc0e890, 0x95f7c8, 0x98e0e8, 0xf8d8f8, 0x000000, 0x000000 } }, { "mess", "MESS palette", { 0x747474, 0x24188c, 0x0000a8, 0x44009c, 0x8c0074, 0xa80010, 0xa40000, 0x7c0800, 0x402c00, 0x004400, 0x005000, 0x003c14, 0x183c5c, 0x000000, 0x000000, 0x000000, 0xbcbcbc, 0x0070ec, 0x2038ec, 0x8000f0, 0xbc00bc, 0xe40058, 0xd82800, 0xc84c0c, 0x887000, 0x009400, 0x00a800, 0x009038, 0x008088, 0x000000, 0x000000, 0x000000, 0xfcfcfc, 0x3cbcfc, 0x5c94fc, 0x4088fc, 0xf478fc, 0xfc74b4, 0xfc7460, 0xfc9838, 0xf0bc3c, 0x80d010, 0x4cdc48, 0x58f898, 0x00e8d8, 0x000000, 0x000000, 0x000000, 0xfcfcfc, 0xa8e4fc, 0xc4d4fc, 0xd4c8fc, 0xfcc4fc, 0xfcc4d8, 0xfcbcb0, 0xfcd8a8, 0xfce4a0, 0xe0fca0, 0xa8f0bc, 0xb0fccc, 0x9cfcf0, 0x000000, 0x000000, 0x000000 } }, { "zaphod-cv", "Zaphod's VS Castlevania palette", { 0x7f7f7f, 0xffa347, 0x0000bf, 0x472bbf, 0x970087, 0xf85898, 0xab1300, 0xf8b8f8, 0xbf0000, 0x007800, 0x006b00, 0x005b00, 0xffffff, 0x9878f8, 0x000000, 0x000000, 0xbfbfbf, 0x0078f8, 0xab1300, 0x6b47ff, 0x00ae00, 0xe7005b, 0xf83800, 0x7777ff, 0xaf7f00, 0x00b800, 0x00ab00, 0x00ab47, 0x008b8b, 0x000000, 0x000000, 0x472bbf, 0xf8f8f8, 0xffe3ab, 0xf87858, 0x9878f8, 0x0078f8, 0xf85898, 0xbfbfbf, 0xffa347, 0xc800c8, 0xb8f818, 0x7f7f7f, 0x007800, 0x00ebdb, 0x000000, 0x000000, 0xffffff, 0xffffff, 0xa7e7ff, 0x5bdb57, 0xe75f13, 0x004358, 0x0000ff, 0xe7005b, 0x00b800, 0xfbdb7b, 0xd8f878, 0x8b1700, 0xffe3ab, 0x00ffff, 0xab0023, 0x000000, 0x000000 } }, { "zaphod-smb", "Zaphod's VS SMB palette", { 0x626a00, 0x0000ff, 0x006a77, 0x472bbf, 0x970087, 0xab0023, 0xab1300, 0xb74800, 0xa2a2a2, 0x007800, 0x006b00, 0x005b00, 0xffd599, 0xffff00, 0x009900, 0x000000, 0xff66ff, 0x0078f8, 0x0058f8, 0x6b47ff, 0x000000, 0xe7005b, 0xf83800, 0xe75f13, 0xaf7f00, 0x00b800, 0x5173ff, 0x00ab47, 0x008b8b, 0x000000, 0x91ff88, 0x000088, 0xf8f8f8, 0x3fbfff, 0x6b0000, 0x4855f8, 0xf878f8, 0xf85898, 0x595958, 0xff009d, 0x002f2f, 0xb8f818, 0x5bdb57, 0x58f898, 0x00ebdb, 0x787878, 0x000000, 0x000000, 0xffffff, 0xa7e7ff, 0x590400, 0xbb0000, 0xf8b8f8, 0xfba7c3, 0xffffff, 0x00e3e1, 0xfbdb7b, 0xffae00, 0xb8f8b8, 0xb8f8d8, 0x00ff00, 0xf8d8f8, 0xffaaaa, 0x004000 } }, { "vs-drmar", "VS Dr. Mario palette", { 0x5f97ff, 0x000000, 0x000000, 0x47009f, 0x00ab00, 0xffffff, 0xabe7ff, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xe7005b, 0x000000, 0x000000, 0x000000, 0x5f97ff, 0x000000, 0x000000, 0x000000, 0x000000, 0x8b7300, 0xcb4f0f, 0x000000, 0xbcbcbc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x00ebdb, 0x000000, 0x000000, 0x000000, 0x000000, 0xff9b3b, 0x000000, 0x000000, 0x83d313, 0x000000, 0x3fbfff, 0x000000, 0x0073ef, 0x000000, 0x000000, 0x000000, 0x00ebdb, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xf3bf3f, 0x000000, 0x005100, 0x000000, 0xc7d7ff, 0xffdbab, 0x000000, 0x000000, 0x000000, 0x000000 } }, { "vs-cv", "VS Castlevania palette", { 0xaf7f00, 0xffa347, 0x008b8b, 0x472bbf, 0x970087, 0xf85898, 0xab1300, 0xf8b8f8, 0xf83800, 0x007800, 0x006b00, 0x005b00, 0xffffff, 0x9878f8, 0x00ab00, 0x000000, 0xbfbfbf, 0x0078f8, 0xab1300, 0x6b47ff, 0x000000, 0xe7005b, 0xf83800, 0x6b88ff, 0xaf7f00, 0x00b800, 0x6b88ff, 0x00ab47, 0x008b8b, 0x000000, 0x000000, 0x472bbf, 0xf8f8f8, 0xffe3ab, 0xf87858, 0x9878f8, 0x0078f8, 0xf85898, 0xbfbfbf, 0xffa347, 0x004358, 0xb8f818, 0x7f7f7f, 0x007800, 0x00ebdb, 0x000000, 0x000000, 0xffffff, 0xffffff, 0xa7e7ff, 0x5bdb57, 0x6b88ff, 0x004358, 0x0000ff, 0xe7005b, 0x00b800, 0xfbdb7b, 0xffa347, 0x8b1700, 0xffe3ab, 0xb8f818, 0xab0023, 0x000000, 0x007800 } }, { "vs-smb", "VS SMB/VS Ice Climber palette", { 0xaf7f00, 0x0000ff, 0x008b8b, 0x472bbf, 0x970087, 0xab0023, 0x0000ff, 0xe75f13, 0xbfbfbf, 0x007800, 0x5bdb57, 0x005b00, 0xf0d0b0, 0xffe3ab, 0x00ab00, 0x000000, 0xbfbfbf, 0x0078f8, 0x0058f8, 0x6b47ff, 0x000000, 0xe7005b, 0xf83800, 0xf87858, 0xaf7f00, 0x00b800, 0x6b88ff, 0x00ab47, 0x008b8b, 0x000000, 0x000000, 0x3fbfff, 0xf8f8f8, 0x006b00, 0x8b1700, 0x9878f8, 0x6b47ff, 0xf85898, 0x7f7f7f, 0xe7005b, 0x004358, 0xb8f818, 0x0078f8, 0x58f898, 0x00ebdb, 0xfbdb7b, 0x000000, 0x000000, 0xffffff, 0xa7e7ff, 0xb8b8f8, 0xf83800, 0xf8b8f8, 0xfba7c3, 0xffffff, 0x00ffff, 0xfbdb7b, 0xffa347, 0xb8f8b8, 0xb8f8d8, 0xb8f818, 0xf8d8f8, 0x000000, 0x007800 } }, { "nintendo-vc", "Virtual Console palette", { 0x494949, 0x00006a, 0x090063, 0x290059, 0x42004a, 0x490000, 0x420000, 0x291100, 0x182700, 0x003010, 0x003000, 0x002910, 0x012043, 0x000000, 0x000000, 0x000000, 0x747174, 0x003084, 0x3101ac, 0x4b0194, 0x64007b, 0x6b0039, 0x6b2101, 0x5a2f00, 0x424900, 0x185901, 0x105901, 0x015932, 0x01495a, 0x101010, 0x000000, 0x000000, 0xadadad, 0x4a71b6, 0x6458d5, 0x8450e6, 0xa451ad, 0xad4984, 0xb5624a, 0x947132, 0x7b722a, 0x5a8601, 0x388e31, 0x318e5a, 0x398e8d, 0x383838, 0x000000, 0x000000, 0xb6b6b6, 0x8c9db5, 0x8d8eae, 0x9c8ebc, 0xa687bc, 0xad8d9d, 0xae968c, 0x9c8f7c, 0x9c9e72, 0x94a67c, 0x84a77b, 0x7c9d84, 0x73968d, 0xdedede, 0x000000, 0x000000 } }, { "yuv-v3", "FBX's YUV-V3 palette", { 0x666666, 0x002A88, 0x1412A7, 0x3B00A4, 0x5C007E, 0x6E0040, 0x6C0700, 0x561D00, 0x333500, 0x0C4800, 0x005200, 0x004C18, 0x003E5B, 0x000000, 0x000000, 0x000000, 0xADADAD, 0x155FD9, 0x4240FF, 0x7527FE, 0xA01ACC, 0xB71E7B, 0xB53120, 0x994E00, 0x6B6D00, 0x388700, 0x0D9300, 0x008C47, 0x007AA0, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x64B0FF, 0x9290FF, 0xC676FF, 0xF26AFF, 0xFF6ECC, 0xFF8170, 0xEA9E22, 0xBCBE00, 0x88D800, 0x5CE430, 0x45E082, 0x48CDDE, 0x4F4F4F, 0x000000, 0x000000, 0xFFFFFF, 0xC0DFFF, 0xD3D2FF, 0xE8C8FF, 0xFAC2FF, 0xFFC4EA, 0xFFCCC5, 0xF7D8A5, 0xE4E594, 0xCFEF96, 0xBDF4AB, 0xB3F3CC, 0xB5EBF2, 0xB8B8B8, 0x000000, 0x000000 } }, { "unsaturated-final", "FBX's Unsaturated-Final palette", { 0x676767, 0x001F8E, 0x23069E, 0x40008E, 0x600067, 0x67001C, 0x5B1000, 0x432500, 0x313400, 0x074800, 0x004F00, 0x004622, 0x003A61, 0x000000, 0x000000, 0x000000, 0xB3B3B3, 0x205ADF, 0x5138FB, 0x7A27EE, 0xA520C2, 0xB0226B, 0xAD3702, 0x8D5600, 0x6E7000, 0x2E8A00, 0x069200, 0x008A47, 0x037B9B, 0x101010, 0x000000, 0x000000, 0xFFFFFF, 0x62AEFF, 0x918BFF, 0xBC78FF, 0xE96EFF, 0xFC6CCD, 0xFA8267, 0xE29B26, 0xC0B901, 0x84D200, 0x58DE38, 0x46D97D, 0x49CED2, 0x494949, 0x000000, 0x000000, 0xFFFFFF, 0xC1E3FF, 0xD5D4FF, 0xE7CCFF, 0xFBC9FF, 0xFFC7F0, 0xFFD0C5, 0xF8DAAA, 0xEBE69A, 0xD1F19A, 0xBEF7AF, 0xB6F4CD, 0xB7F0EF, 0xB2B2B2, 0x000000, 0x000000 } }, { "sony-cxa2025as-us", "Sony CXA2025AS US palette", { 0x585858, 0x00238C, 0x00139B, 0x2D0585, 0x5D0052, 0x7A0017, 0x7A0800, 0x5F1800, 0x352A00, 0x093900, 0x003F00, 0x003C22, 0x00325D, 0x000000, 0x000000, 0x000000, 0xA1A1A1, 0x0053EE, 0x153CFE, 0x6028E4, 0xA91D98, 0xD41E41, 0xD22C00, 0xAA4400, 0x6C5E00, 0x2D7300, 0x007D06, 0x007852, 0x0069A9, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x1FA5FE, 0x5E89FE, 0xB572FE, 0xFE65F6, 0xFE6790, 0xFE773C, 0xFE9308, 0xC4B200, 0x79CA10, 0x3AD54A, 0x11D1A4, 0x06BFFE, 0x424242, 0x000000, 0x000000, 0xFFFFFF, 0xA0D9FE, 0xBDCCFE, 0xE1C2FE, 0xFEBCFB, 0xFEBDD0, 0xFEC5A9, 0xFED18E, 0xE9DE86, 0xC7E992, 0xA8EEB0, 0x95ECD9, 0x91E4FE, 0xACACAC, 0x000000, 0x000000 } }, { "pal", "PAL palette", { 0x808080, 0x0000BA, 0x3700BF, 0x8400A6, 0xBB006A, 0xB7001E, 0xB30000, 0x912600, 0x7B2B00, 0x003E00, 0x00480D, 0x003C22, 0x002F66, 0x000000, 0x050505, 0x050505, 0xC8C8C8, 0x0059FF, 0x443CFF, 0xB733CC, 0xFE33AA, 0xFE375E, 0xFE371A, 0xD54B00, 0xC46200, 0x3C7B00, 0x1D8415, 0x009566, 0x0084C4, 0x111111, 0x090909, 0x090909, 0xFEFEFE, 0x0095FF, 0x6F84FF, 0xD56FFF, 0xFE77CC, 0xFE6F99, 0xFE7B59, 0xFE915F, 0xFEA233, 0xA6BF00, 0x51D96A, 0x4DD5AE, 0x00D9FF, 0x666666, 0x0D0D0D, 0x0D0D0D, 0xFEFEFE, 0x84BFFF, 0xBBBBFF, 0xD0BBFF, 0xFEBFEA, 0xFEBFCC, 0xFEC4B7, 0xFECCAE, 0xFED9A2, 0xCCE199, 0xAEEEB7, 0xAAF8EE, 0xB3EEFF, 0xDDDDDD, 0x111111, 0x111111 } }, { "bmf-final2", "BMF's Final 2 palette", { 0x525252, 0x000080, 0x08008A, 0x2C007E, 0x4A004E, 0x500006, 0x440000, 0x260800, 0x0A2000, 0x002E00, 0x003200, 0x00260A, 0x001C48, 0x000000, 0x000000, 0x000000, 0xA4A4A4, 0x0038CE, 0x3416EC, 0x5E04DC, 0x8C00B0, 0x9A004C, 0x901800, 0x703600, 0x4C5400, 0x0E6C00, 0x007400, 0x006C2C, 0x005E84, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x4C9CFF, 0x7C78FF, 0xA664FF, 0xDA5AFF, 0xF054C0, 0xF06A56, 0xD68610, 0xBAA400, 0x76C000, 0x46CC1A, 0x2EC866, 0x34C2BE, 0x3A3A3A, 0x000000, 0x000000, 0xFFFFFF, 0xB6DAFF, 0xC8CAFF, 0xDAC2FF, 0xF0BEFF, 0xFCBCEE, 0xFAC2C0, 0xF2CCA2, 0xE6DA92, 0xCCE68E, 0xB8EEA2, 0xAEEABE, 0xAEE8E2, 0xB0B0B0, 0x000000, 0x000000 } }, { "bmf-final3", "BMF's Final 3 palette", { 0x686868, 0x001299, 0x1A08AA, 0x51029A, 0x7E0069, 0x8E001C, 0x7E0301, 0x511800, 0x1F3700, 0x014E00, 0x005A00, 0x00501C, 0x004061, 0x000000, 0x000000, 0x000000, 0xB9B9B9, 0x0C5CD7, 0x5035F0, 0x8919E0, 0xBB0CB3, 0xCE0C61, 0xC02B0E, 0x954D01, 0x616F00, 0x1F8B00, 0x01980C, 0x00934B, 0x00819B, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x63B4FF, 0x9B91FF, 0xD377FF, 0xEF6AFF, 0xF968C0, 0xF97D6C, 0xED9B2D, 0xBDBD16, 0x7CDA1C, 0x4BE847, 0x35E591, 0x3FD9DD, 0x606060, 0x000000, 0x000000, 0xFFFFFF, 0xACE7FF, 0xD5CDFF, 0xEDBAFF, 0xF8B0FF, 0xFEB0EC, 0xFDBDB5, 0xF9D28E, 0xE8EB7C, 0xBBF382, 0x99F7A2, 0x8AF5D0, 0x92F4F1, 0xBEBEBE, 0x000000, 0x000000 } }, { "composite-direct-fbx", "FBX's Composite Direct palette", { 0x656565, 0x00127D, 0x18008E, 0x360082, 0x56005D, 0x5A0018, 0x4F0500, 0x381900, 0x1D3100, 0x003D00, 0x004100, 0x003B17, 0x002E55, 0x000000, 0x000000, 0x000000, 0xAFAFAF, 0x194EC8, 0x472FE3, 0x6B1FD7, 0x931BAE, 0x9E1A5E, 0x993200, 0x7B4B00, 0x5B6700, 0x267A00, 0x008200, 0x007A3E, 0x006E8A, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x64A9FF, 0x8E89FF, 0xB676FF, 0xE06FFF, 0xEF6CC4, 0xF0806A, 0xD8982C, 0xB9B40A, 0x83CB0C, 0x5BD63F, 0x4AD17E, 0x4DC7CB, 0x4C4C4C, 0x000000, 0x000000, 0xFFFFFF, 0xC7E5FF, 0xD9D9FF, 0xE9D1FF, 0xF9CEFF, 0xFFCCF1, 0xFFD4CB, 0xF8DFB1, 0xEDEAA4, 0xD6F4A4, 0xC5F8B8, 0xBEF6D3, 0xBFF1F1, 0xB9B9B9, 0x000000, 0x000000 } }, { "pvm-style-d93-fbx", "FBX's PVM Style D93 palette", { 0x696B63, 0x001774, 0x1E0087, 0x340073, 0x560057, 0x5E0013, 0x531A00, 0x3B2400, 0x243000, 0x063A00, 0x003F00, 0x003B1E, 0x00334E, 0x000000, 0x000000, 0x000000, 0xB9BBB3, 0x1453B9, 0x4D2CDA, 0x671EDE, 0x98189C, 0x9D2344, 0xA03E00, 0x8D5500, 0x656D00, 0x2C7900, 0x008100, 0x007D42, 0x00788A, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x69A8FF, 0x9691FF, 0xB28AFA, 0xEA7DFA, 0xF37BC7, 0xF28E59, 0xE6AD27, 0xD7C805, 0x90DF07, 0x64E53C, 0x45E27D, 0x48D5D9, 0x4E5048, 0x000000, 0x000000, 0xFFFFFF, 0xD2EAFF, 0xE2E2FF, 0xE9D8FF, 0xF5D2FF, 0xF8D9EA, 0xFADEB9, 0xF9E89B, 0xF3F28C, 0xD3FA91, 0xB8FCA8, 0xAEFACA, 0xCAF3F3, 0xBEC0B8, 0x000000, 0x000000 } }, { "ntsc-hardware-fbx", "FBX's NTSC Hardware palette", { 0x6A6D6A, 0x001380, 0x1E008A, 0x39007A, 0x550056, 0x5A0018, 0x4F1000, 0x382100, 0x213300, 0x003D00, 0x004000, 0x003924, 0x002E55, 0x000000, 0x000000, 0x000000, 0xB9BCB9, 0x1850C7, 0x4B30E3, 0x7322D6, 0x951FA9, 0x9D285C, 0x963C00, 0x7A5100, 0x5B6700, 0x227700, 0x027E02, 0x007645, 0x006E8A, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x68A6FF, 0x9299FF, 0xB085FF, 0xD975FD, 0xE377B9, 0xE58D68, 0xCFA22C, 0xB3AF0C, 0x7BC211, 0x55CA47, 0x46CB81, 0x47C1C5, 0x4A4D4A, 0x000000, 0x000000, 0xFFFFFF, 0xCCEAFF, 0xDDDEFF, 0xECDAFF, 0xF8D7FE, 0xFCD6F5, 0xFDDBCF, 0xF9E7B5, 0xF1F0AA, 0xDAFAA9, 0xC9FFBC, 0xC3FBD7, 0xC4F6F6, 0xBEC1BE, 0x000000, 0x000000 } }, { "nes-classic-fbx-fs", "FBX's NES-Classic FS palette", { 0x60615F, 0x000083, 0x1D0195, 0x340875, 0x51055E, 0x56000F, 0x4C0700, 0x372308, 0x203A0B, 0x0F4B0E, 0x194C16, 0x02421E, 0x023154, 0x000000, 0x000000, 0x000000, 0xA9AAA8, 0x104BBF, 0x4712D8, 0x6300CA, 0x8800A9, 0x930B46, 0x8A2D04, 0x6F5206, 0x5C7114, 0x1B8D12, 0x199509, 0x178448, 0x206B8E, 0x000000, 0x000000, 0x000000, 0xFBFBFB, 0x6699F8, 0x8974F9, 0xAB58F8, 0xD557EF, 0xDE5FA9, 0xDC7F59, 0xC7A224, 0xA7BE03, 0x75D703, 0x60E34F, 0x3CD68D, 0x56C9CC, 0x414240, 0x000000, 0x000000, 0xFBFBFB, 0xBED4FA, 0xC9C7F9, 0xD7BEFA, 0xE8B8F9, 0xF5BAE5, 0xF3CAC2, 0xDFCDA7, 0xD9E09C, 0xC9EB9E, 0xC0EDB8, 0xB5F4C7, 0xB9EAE9, 0xABABAB, 0x000000, 0x000000 } }, { "nescap", "RGBSource's NESCAP palette", { 0x646365, 0x001580, 0x1D0090, 0x380082, 0x56005D, 0x5A001A, 0x4F0900, 0x381B00, 0x1E3100, 0x003D00, 0x004100, 0x003A1B, 0x002F55, 0x000000, 0x000000, 0x000000, 0xAFADAF, 0x164BCA, 0x472AE7, 0x6B1BDB, 0x9617B0, 0x9F185B, 0x963001, 0x7B4800, 0x5A6600, 0x237800, 0x017F00, 0x00783D, 0x006C8C, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x60A6FF, 0x8F84FF, 0xB473FF, 0xE26CFF, 0xF268C3, 0xEF7E61, 0xD89527, 0xBAB307, 0x81C807, 0x57D43D, 0x47CF7E, 0x4BC5CD, 0x4C4B4D, 0x000000, 0x000000, 0xFFFFFF, 0xC2E0FF, 0xD5D2FF, 0xE3CBFF, 0xF7C8FF, 0xFEC6EE, 0xFECEC6, 0xF6D7AE, 0xE9E49F, 0xD3ED9D, 0xC0F2B2, 0xB9F1CC, 0xBAEDED, 0xBAB9BB, 0x000000, 0x000000 } } }; unsigned retro_api_version(void) { return RETRO_API_VERSION; } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_set_audio_sample(retro_audio_sample_t cb) { } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_cb = cb; } void retro_set_controller_port_device(unsigned a, unsigned b) {} void retro_set_environment(retro_environment_t cb) { static const struct retro_variable vars[] = { { "fceumm_palette", "Color Palette; asqrealc|loopy|quor|chris|matt|pasofami|crashman|mess|zaphod-cv|zaphod-smb|vs-drmar|vs-cv|vs-smb|nintendo-vc|yuv-v3|unsaturated-final|sony-cxa2025as-us|pal|bmf-final2|bmf-final3|composite-direct-fbx|pvm-style-d93-fbx|ntsc-hardware-fbx|nes-classic-fbx-fs|nescap|raw" }, { "fceumm_nospritelimit", "No Sprite Limit; disabled|enabled" }, { "fceumm_overclocking", "Overclocking; disabled|2x-Postrender|2x-VBlank" }, { "fceumm_overscan", "Crop Overscan; enabled|disabled" }, { "fceumm_turbo_enable", "Turbo Enable; None|Player 1|Player 2|Both" }, { "fceumm_turbo_delay", "Turbo Delay (in frames); 3|5|10|15|30|60|1|2" }, { "fceumm_aspect", "Preferred aspect ratio; 8:7 PAR|4:3" }, { "fceumm_region", "Region Override; Auto|NTSC|PAL|Dendy" }, { NULL, NULL }, }; environ_cb = cb; cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); } void retro_get_system_info(struct retro_system_info *info) { info->need_fullpath = false; info->valid_extensions = "fds|nes|unf|unif"; #ifdef GIT_VERSION info->library_version = "git" GIT_VERSION; #else info->library_version = "(SVN)"; #endif info->library_name = "FCEUmm"; info->block_extract = false; } void retro_get_system_av_info(struct retro_system_av_info *info) { unsigned width = use_overscan ? 256 : (256 - 16); unsigned height = use_overscan ? 240 : (240 - 16); info->geometry.base_width = width; info->geometry.base_height = height; info->geometry.max_width = width; info->geometry.max_height = height; info->geometry.aspect_ratio = use_par ? NES_8_7_PAR : NES_4_3; info->timing.sample_rate = 32050.0; if (FSettings.PAL || dendy) info->timing.fps = 838977920.0/16777215.0; else info->timing.fps = 1008307711.0/16777215.0; } static void check_system_specs(void) { // TODO - when we get it running at fullspeed on PSP, set to 4 unsigned level = 5; environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } void retro_init(void) { enum retro_pixel_format rgb565; log_cb.log=default_logger; environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log_cb); #ifdef FRONTEND_SUPPORTS_RGB565 rgb565 = RETRO_PIXEL_FORMAT_RGB565; if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565)) log_cb.log(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n"); #endif } static void retro_set_custom_palette (void) { uint8_t i,r,g,b; use_raw_palette = false; if (current_palette == 0) { FCEU_ResetPalette(); /* Do palette reset*/ return; } if (current_palette == 26) /* raw palette */ { use_raw_palette = true; for (i = 0; i < 64; i++) { r = (((i >> 0) & 0xF) * 255) / 15; g = (((i >> 4) & 0x3) * 255) / 3; FCEUD_SetPalette( i, r, g, 0); } return; } /* Setup this palette*/ for ( i = 0; i < 64; i++ ) { r = palettes[current_palette-1].data[i] >> 16; g = ( palettes[current_palette-1].data[i] & 0xff00 ) >> 8; b = ( palettes[current_palette-1].data[i] & 0xff ); FCEUD_SetPalette( i, r, g, b); FCEUD_SetPalette( i+64, r, g, b); FCEUD_SetPalette( i+128, r, g, b); FCEUD_SetPalette( i+192, r, g, b); } } /* Set variables for NTSC(1) / PAL(2) / Dendy(3) * Dendy has PAL framerate and resolution, but ~NTSC timings, * and has 50 dummy scanlines to force 50 fps. */ void FCEUD_RegionOverride(int region) { static int w = 0; struct retro_system_av_info av_info; switch (region) { case 0: /* auto */ dendy = 0; w = (GameInfo->vidsys == GIV_PAL) ? 1 : 0; break; case 1: /* ntsc */ dendy = 0; w = 0; FCEU_DispMessage("Switched to NTSC"); break; case 2: /* pal */ dendy = 0; w = 1; FCEU_DispMessage("Switched to PAL"); break; case 3: /* dendy */ dendy = 1; w = 0; FCEU_DispMessage("Switched to Dendy"); break; } FSettings.PAL = w ; PAL = w ? 1 : 0; normal_scanlines = dendy ? 290 : 240; totalscanlines = normal_scanlines + (overclock_state ? extrascanlines : 0); FCEUPPU_SetVideoSystem(w || dendy); SetSoundVariables(); // Update the geometry retro_get_system_av_info(&av_info); environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info); } void retro_deinit (void) { FCEUI_CloseGame(); FCEUI_Sound(0); FCEUI_Kill(); #if defined(_3DS) linearFree(fceu_video_out); #else if (fceu_video_out) free(fceu_video_out); fceu_video_out = NULL; #endif } void retro_reset(void) { ResetNES(); } typedef struct { unsigned retro; unsigned nes; } keymap; static const keymap bindmap[] = { { RETRO_DEVICE_ID_JOYPAD_A, JOY_A }, { RETRO_DEVICE_ID_JOYPAD_B, JOY_B }, { RETRO_DEVICE_ID_JOYPAD_SELECT, JOY_SELECT }, { RETRO_DEVICE_ID_JOYPAD_START, JOY_START }, { RETRO_DEVICE_ID_JOYPAD_UP, JOY_UP }, { RETRO_DEVICE_ID_JOYPAD_DOWN, JOY_DOWN }, { RETRO_DEVICE_ID_JOYPAD_LEFT, JOY_LEFT }, { RETRO_DEVICE_ID_JOYPAD_RIGHT, JOY_RIGHT }, { RETRO_DEVICE_ID_JOYPAD_X, JOY_A }, { RETRO_DEVICE_ID_JOYPAD_Y, JOY_B }, }; static void check_variables(bool startup) { struct retro_variable var = {0}; struct retro_system_av_info av_info; bool geometry_update = false; unsigned old_regionoverride = regionoverride; var.key = "fceumm_palette"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { unsigned orig_value = current_palette; if (!strcmp(var.value, "asqrealc")) current_palette = 0; else if (!strcmp(var.value, "loopy")) current_palette = 1; else if (!strcmp(var.value, "quor")) current_palette = 2; else if (!strcmp(var.value, "chris")) current_palette = 3; else if (!strcmp(var.value, "matt")) current_palette = 4; else if (!strcmp(var.value, "matt")) current_palette = 5; else if (!strcmp(var.value, "pasofami")) current_palette = 6; else if (!strcmp(var.value, "crashman")) current_palette = 7; else if (!strcmp(var.value, "mess")) current_palette = 8; else if (!strcmp(var.value, "zaphod-cv")) current_palette = 9; else if (!strcmp(var.value, "zaphod-smb")) current_palette = 10; else if (!strcmp(var.value, "vs-drmar")) current_palette = 11; else if (!strcmp(var.value, "vs-cv")) current_palette = 12; else if (!strcmp(var.value, "vs-smb")) current_palette = 13; else if (!strcmp(var.value, "nintendo-vc")) current_palette = 14; else if (!strcmp(var.value, "yuv-v3")) current_palette = 15; else if (!strcmp(var.value, "unsaturated-final")) current_palette = 16; else if (!strcmp(var.value, "sony-cxa2025as-us")) current_palette = 17; else if (!strcmp(var.value, "pal")) current_palette = 18; else if (!strcmp(var.value, "bmf-final2")) current_palette = 19; else if (!strcmp(var.value, "bmf-final3")) current_palette = 20; else if (!strcmp(var.value, "composite-direct-fbx")) current_palette = 21; else if (!strcmp(var.value, "pvm-style-d93-fbx")) current_palette = 22; else if (!strcmp(var.value, "ntsc-hardware-fbx")) current_palette = 23; else if (!strcmp(var.value, "nes-classic-fbx-fs")) current_palette = 24; else if (!strcmp(var.value, "nescap")) current_palette = 25; else if (!strcmp(var.value, "raw")) current_palette = 26; if (current_palette != orig_value) retro_set_custom_palette(); } var.key = "fceumm_nospritelimit"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { int no_sprite_limit = (!strcmp(var.value, "enabled")) ? 1 : 0; FCEUI_DisableSpriteLimitation(no_sprite_limit); } var.key = "fceumm_overclocking"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { bool do_reinit = false; if (!strcmp(var.value, "disabled") && overclock_state != 0) { overclocked = 0; skip_7bit_overclocking = 1; extrascanlines = 0; vblankscanlines = 0; overclock_state = 0; do_reinit = true; } else if (!strcmp(var.value, "2x-Postrender")) { overclocked = 1; skip_7bit_overclocking = 1; extrascanlines = 266; vblankscanlines = 0; overclock_state = 1; do_reinit = true; } else if (!strcmp(var.value, "2x-VBlank")) { overclocked = 1; skip_7bit_overclocking = 1; extrascanlines = 0; vblankscanlines = 266; overclock_state = 1; do_reinit = true; } if (do_reinit && startup) { FCEU_KillVirtualVideo(); FCEU_InitVirtualVideo(); } } var.key = "fceumm_overscan"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { bool newval = (!strcmp(var.value, "disabled")); if (newval != use_overscan) { use_overscan = newval; geometry_update = true; } } var.key = "fceumm_turbo_enable"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "None")) { turbo_enabler = 0; } else if (!strcmp(var.value, "Player 1")) { turbo_enabler = 1; } else if (!strcmp(var.value, "Player 2")) { turbo_enabler = 2; } else if (!strcmp(var.value, "Both")) { turbo_enabler = 3; } } var.key = "fceumm_turbo_delay"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "1")) { turbo_delay = 1; } if (!strcmp(var.value, "2")) { turbo_delay = 2; } else if (!strcmp(var.value, "3")) { turbo_delay = 3; } else if (!strcmp(var.value, "5")) { turbo_delay = 5; } else if (!strcmp(var.value, "10")) { turbo_delay = 10; } else if (!strcmp(var.value, "15")) { turbo_delay = 15; } else if (!strcmp(var.value, "30")) { turbo_delay = 30; } else if (!strcmp(var.value, "60")) { turbo_delay = 60; } } var.key = "fceumm_region"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Auto")) regionoverride = 0; else if (!strcmp(var.value, "NTSC")) regionoverride = 1; else if (!strcmp(var.value, "PAL")) regionoverride = 2; else if (!strcmp(var.value, "Dendy")) regionoverride = 3; } if (regionoverride != old_regionoverride) FCEUD_RegionOverride(regionoverride); var.key = "fceumm_aspect"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { bool newval = (!strcmp(var.value, "8:7 PAR")); if (newval != use_par) { use_par = newval; geometry_update = true; } } if (geometry_update) { retro_get_system_av_info(&av_info); environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info); } } /* * Flags to keep track of whether turbo * was toggled on or off * p0 - Player 1 * p1 - Player 2 * There are two values in array * for Turbo A and Turbo B for * each player */ unsigned char turbo_p0_toggle[] = { 0, 0 }; unsigned char turbo_p1_toggle[] = { 0, 0 }; static void FCEUD_UpdateInput(void) { unsigned p, i; unsigned char pad[2]; pad[0] = pad[1] = 0; poll_cb(); for (p = 0; p < 2; p++) { for ( i = 0; i < 8; i++) pad[p] |= input_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro) ? bindmap[i].nes : 0; } /* * Turbo A and Turbo B buttons are * mapped to Joypad X and Joypad Y * in RetroArch joypad. * * We achieve this by keeping track of * the number of times it increments * the toggle counter and fire or not fire * depending on whether the delay value has * been reached. */ if (turbo_enabler == 1 || turbo_enabler == 3) { /* Handle turbo buttons - player 1 */ for ( i = 8; i < 10; i++) { if (input_cb(0, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro)) { if (turbo_p0_toggle[i-8] == 0) pad[0] |= bindmap[i].nes; turbo_p0_toggle[i-8]++; if (turbo_p0_toggle[i-8] > turbo_delay) { /* Reset the toggle if * delay value is reached */ pad[0] |= bindmap[i].nes; turbo_p0_toggle[i-8] = 0; } } else /* If the button is not pressed, just reset the toggle */ turbo_p0_toggle[i-8] = 0; } } if (turbo_enabler == 2 || turbo_enabler == 3) { /* Handle turbo buttons - player 2 */ for ( i = 8; i < 10; i++) { if (input_cb(1, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro)) { if (turbo_p1_toggle[i-8] == 0) pad[1] |= bindmap[i].nes; turbo_p1_toggle[i-8]++; if (turbo_p1_toggle[i-8] > turbo_delay) { /* Reset the toggle if * delay value is reached */ pad[1] |= bindmap[i].nes; turbo_p1_toggle[i-8] = 0; } } else /* If the button is not pressed, just reset the toggle */ turbo_p1_toggle[i-8] = 0; } } JSReturn[0] = pad[0] | (pad[1] << 8); if (input_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2)) FCEU_VSUniCoin(); /* Insert Coin VS System */ if (GameInfo->type == GIT_FDS) /* Famicom Disk System */ { bool curL = input_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L); bool curR = input_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R); static bool prevL = false, prevR = false; if (curL && !prevL) FCEU_FDSSelect(); /* Swap FDisk side */ prevL = curL; if (curR && !prevR) FCEU_FDSInsert(-1); /* Insert or eject the disk */ prevR = curR; } } void FCEUD_Update(uint8 *XBuf, int32 *Buffer, int Count) { } static void retro_run_blit(uint8_t *gfx) { unsigned x, y; #ifdef PSP static unsigned int __attribute__((aligned(16))) d_list[32]; void* texture_vram_p = NULL; #endif uint16_t *fceu_video_out_ptr = NULL; struct retro_framebuffer fb = {0}; unsigned incr = 0; unsigned width = 256; unsigned height = 240; unsigned pitch = 512; if (!use_overscan) { incr = 16; width -= 16; height -= 16; #ifndef PSP pitch -= 32; gfx = gfx + 8 + 256 * 8; #endif } #ifdef PSP texture_vram_p = (void*) (0x44200000 - (256 * 256)); // max VRAM address - frame size sceKernelDcacheWritebackRange(retro_palette,256 * 2); sceKernelDcacheWritebackRange(XBuf, 256*240 ); sceGuStart(GU_DIRECT, d_list); /* sceGuCopyImage doesnt seem to work correctly with GU_PSM_T8 * so we use GU_PSM_4444 ( 2 Bytes per pixel ) instead * with half the values for pitch / width / x offset */ if (use_overscan) sceGuCopyImage(GU_PSM_4444, 0, 0, 128, 240, 128, XBuf, 0, 0, 128, texture_vram_p); else sceGuCopyImage(GU_PSM_4444, 4, 4, 120, 224, 128, XBuf, 0, 0, 128, texture_vram_p); sceGuTexSync(); sceGuTexImage(0, 256, 256, 256, texture_vram_p); sceGuTexMode(GU_PSM_T8, 0, 0, GU_FALSE); sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); sceGuDisable(GU_BLEND); sceGuClutMode(GU_PSM_5650, 0, 0xFF, 0); sceGuClutLoad(32, retro_palette); sceGuFinish(); video_cb(texture_vram_p, width, height, 256); #else fb.width = width; fb.height = height; fb.access_flags = RETRO_MEMORY_ACCESS_WRITE; fceu_video_out_ptr = fceu_video_out; if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565) { fceu_video_out_ptr = (uint16_t*)fb.data; pitch = fb.pitch >> 1; } if (use_raw_palette) { extern uint8 PPU[4]; int deemp = (PPU[1] >> 5) << 2; for (y = 0; y < height; y++, gfx += incr) for ( x = 0; x < width; x++, gfx++) fceu_video_out_ptr[y * width + x] = retro_palette[*gfx & 0x3F] | deemp; } else { for (y = 0; y < height; y++, gfx += incr) for ( x = 0; x < width; x++, gfx++) fceu_video_out_ptr[y * width + x] = retro_palette[*gfx]; } video_cb(fceu_video_out_ptr, width, height, pitch); #endif } void retro_run(void) { unsigned i; uint8_t *gfx; int32_t ssize = 0; bool updated = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) check_variables(false); FCEUD_UpdateInput(); FCEUI_Emulate(&gfx, &sound, &ssize, 0); for (i = 0; i < ssize; i++) sound[i] = (sound[i] << 16) | (sound[i] & 0xffff); audio_batch_cb((const int16_t*)sound, ssize); retro_run_blit(gfx); } static unsigned serialize_size = 0; size_t retro_serialize_size(void) { if (serialize_size == 0) { /* Something arbitrarily big.*/ uint8_t *buffer = (uint8_t*)malloc(1000000); memstream_set_buffer(buffer, 1000000); FCEUSS_Save_Mem(); serialize_size = memstream_get_last_size(); free(buffer); } return serialize_size; } bool retro_serialize(void *data, size_t size) { if (size != retro_serialize_size()) return false; memstream_set_buffer((uint8_t*)data, size); FCEUSS_Save_Mem(); return true; } bool retro_unserialize(const void * data, size_t size) { if (size != retro_serialize_size()) return false; memstream_set_buffer((uint8_t*)data, size); FCEUSS_Load_Mem(); return true; } void retro_cheat_reset(void) { FCEU_ResetCheats(); } void retro_cheat_set(unsigned index, bool enabled, const char *code) { char name[256]; uint16 a; uint8 v; int c; int type = 1; sprintf(name, "N/A"); if (FCEUI_DecodeGG(code, &a, &v, &c)) goto input_cheat; /* Not a Game Genie code. */ if (FCEUI_DecodePAR(code, &a, &v, &c, &type)) goto input_cheat; /* Not a Pro Action Replay code. */ return; input_cheat: FCEUI_AddCheat(name, a, v, c, type); } typedef struct cartridge_db { char title[256]; uint32_t crc; } cartridge_db_t; static const struct cartridge_db fourscore_db_list[] = { { "Bomberman II (USA)", 0x1ebb5b42 }, #if 0 { "Championship Bowling (USA)", 0xeac38105 }, #endif { "Chris Evert & Ivan Lendl in Top Players' Tennis (USA)", 0xf99e37eb }, #if 0 { "Crash 'n' the Boys - Street Challenge (USA)", 0xc7f0c457 }, #endif { "Four Players' Tennis (Europe)", 0x48b8ee58 }, { "Danny Sullivan's Indy Heat (Europe)", 0x27ca0679, }, { "Gauntlet II (Europe)", 0x79f688bc }, { "Gauntlet II (USA)", 0x1b71ccdb }, { "Greg Norman's Golf Power (USA)", 0x1352f1b9 }, { "Harlem Globetrotters (USA)", 0x2e6ee98d }, { "Ivan 'Ironman' Stewart's Super Off Road (Europe)", 0x05104517 }, { "Ivan 'Ironman' Stewart's Super Off Road (USA)", 0x4b041b6b }, { "Kings of the Beach - Professional Beach Volleyball (USA)", 0xf54b34bd }, { "Magic Johnson's Fast Break (USA)", 0xc6c2edb5 }, { "M.U.L.E. (USA)", 0x0939852f }, { "Monster Truck Rally (USA)", 0x2f698c4d }, { "NES Play Action Football (USA)", 0xb9b4d9e0 }, { "Nightmare on Elm Street, A (USA)", 0xda2cb59a }, { "Nintendo World Cup (Europe)", 0x8da6667d }, { "Nintendo World Cup (Europe) (Rev A)", 0x7c16f819 }, { "Nintendo World Cup (Europe) (Rev B)", 0x7f08d0d9 }, { "Nintendo World Cup (USA)", 0xa22657fa }, { "R.C. Pro-Am II (Europe)", 0x308da987 }, { "R.C. Pro-Am II (USA)", 0x9edd2159 }, { "Rackets & Rivals (Europe)", 0x8fa6e92c }, { "Roundball - 2-on-2 Challenge (Europe)", 0xad0394f0 }, { "Roundball - 2-on-2 Challenge (USA)", 0x6e4dcfd2 }, { "Spot - The Video Game (Japan)", 0x0abdd5ca }, { "Spot - The Video Game (USA)", 0xcfae9dfa }, { "Smash T.V. (Europe)", 0x0b8f8128 }, { "Smash T.V. (USA)", 0x6ee94d32 }, { "Super Jeopardy! (USA)", 0xcf4487a2 }, { "Super Spike V'Ball (Europe)", 0xc05a63b2 }, { "Super Spike V'Ball (USA)", 0xe840fd21 }, { "Super Spike V'Ball + Nintendo World Cup (USA)", 0x407d6ffd }, { "Swords and Serpents (Europe)", 0xd153caf6 }, { "Swords and Serpents (France)", 0x46135141 }, { "Swords and Serpents (USA)", 0x3417ec46 }, { "Battle City (Japan) (4 Players Hack) http://www.romhacking.net/hacks/2142/", 0x69977c9e }, { "Bomberman 3 (Homebrew) http://tempect.de/senil/games.html", 0x2da5ece0 }, { "K.Y.F.F. (Homebrew) http://slydogstudios.org/index.php/k-y-f-f/", 0x90d2e9f0 }, { "Super PakPak (Homebrew) http://wiki.nesdev.com/w/index.php/Super_PakPak", 0x1394ded0 }, { "Super Mario Bros. + Tetris + Nintendo World Cup (Europe)", 0x73298c87 }, { "Super Mario Bros. + Tetris + Nintendo World Cup (Europe) (Rev A)", 0xf46ef39a } }; static const struct cartridge_db famicom_4p_db_list[] = { { "Bakutoushi Patton-Kun (Japan) (FDS)", 0xc39b3bb2 }, { "Bomber Man II (Japan)", 0x0c401790 }, { "Championship Bowling (Japan)", 0x9992f445 }, { "Downtown - Nekketsu Koushinkyoku - Soreyuke Daiundoukai (Japan)", 0x3e470fe0 }, { "Ike Ike! Nekketsu Hockey-bu - Subette Koronde Dairantou (Japan)", 0x4f032933 }, { "Kunio-kun no Nekketsu Soccer League (Japan)", 0x4b5177e9 }, { "Moero TwinBee - Cinnamon Hakase o Sukue! (Japan)", 0x9f03b11f }, { "Moero TwinBee - Cinnamon Hakase wo Sukue! (Japan) (FDS)", 0x13205221 }, { "Nekketsu Kakutou Densetsu (Japan)", 0x37e24797 }, { "Nekketsu Koukou Dodgeball-bu (Japan)", 0x62c67984 }, { "Nekketsu! Street Basket - Ganbare Dunk Heroes (Japan)", 0x88062d9a }, { "Super Dodge Ball (USA) (3-4p with Game Genie code GEUOLZZA)", 0x689971f9 }, { "Super Dodge Ball (USA) (patched) http://www.romhacking.net/hacks/71/", 0x4ff17864 }, { "U.S. Championship V'Ball (Japan)", 0x213cb3fb }, { "U.S. Championship V'Ball (Japan) (Beta)", 0xd7077d96 }, { "Wit's (Japan)", 0xb1b16b8a } }; extern uint32_t iNESGameCRC32; bool retro_load_game(const struct retro_game_info *game) { unsigned i, j; char* dir=NULL; char* sav_dir=NULL; size_t fourscore_len = sizeof(fourscore_db_list) / sizeof(fourscore_db_list[0]); size_t famicom_4p_len = sizeof(famicom_4p_db_list) / sizeof(famicom_4p_db_list[0]); struct retro_input_descriptor desc[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "(VSSystem) Insert Coin" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "(FDS) Disk Side Change" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "(FDS) Insert/Eject Disk" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Turbo A" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Turbo B" }, { 0 }, }; struct retro_memory_descriptor descs[64]; struct retro_memory_map mmaps; if (!game) return false; PowerNES(); check_system_specs(); #if defined(_3DS) fceu_video_out = (uint16_t*)linearMemAlign(256 * 240 * sizeof(uint16_t), 128); #elif !defined(PSP) fceu_video_out = (uint16_t*)malloc(256 * 240 * sizeof(uint16_t)); #endif environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) FCEUI_SetBaseDirectory(dir); if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &sav_dir) && sav_dir) FCEUI_SetSaveDirectory(sav_dir); FCEUI_Initialize(); FCEUI_SetSoundVolume(256); FCEUI_Sound(32050); GameInfo = (FCEUGI*)FCEUI_LoadGame(game->path, (uint8_t*)game->data, game->size); if (!GameInfo) { struct retro_message msg; char msg_local[256]; sprintf(msg_local, "ROM loading failed..."); msg.msg = msg_local; msg.frames = 360; if (environ_cb) environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); return false; } FCEUI_SetInput(0, SI_GAMEPAD, &JSReturn[0], 0); FCEUI_SetInput(1, SI_GAMEPAD, &JSReturn[0], 0); retro_set_custom_palette(); FCEUD_SoundToggle(); check_variables(true); FCEUI_DisableFourScore(1); for (i = 0; i < fourscore_len; i++) { if (fourscore_db_list[i].crc == iNESGameCRC32) { FCEUI_DisableFourScore(0); break; } } for (i = 0; i < famicom_4p_len; i++) { if (famicom_4p_db_list[i].crc == iNESGameCRC32) { FCEUI_SetInputFC(SIFC_4PLAYER, &JSReturn[0], 0); break; } } memset(descs, 0, sizeof(descs)); i = 0; for (j = 0; j < 64; j++) { if (MMapPtrs[j] != NULL) { descs[i].ptr = MMapPtrs[j]; descs[i].start = j * 1024; descs[i].len = 1024; descs[i].select = 0; i++; } } mmaps.descriptors = descs; mmaps.num_descriptors = i; environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps); return true; } bool retro_load_game_special( unsigned game_type, const struct retro_game_info *info, size_t num_info ) { return false; } void retro_unload_game(void) { FCEUI_CloseGame(); #if defined(_3DS) if (fceu_video_out) linearFree(fceu_video_out); #else if (fceu_video_out) free(fceu_video_out); fceu_video_out = NULL; #endif } unsigned retro_get_region(void) { return FSettings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC; } void *retro_get_memory_data(unsigned type) { uint8_t* data; switch(type) { case RETRO_MEMORY_SAVE_RAM: if (iNESCart.battery) return iNESCart.SaveGame[0]; else if (UNIFCart.battery) return UNIFCart.SaveGame[0]; else data = NULL; break; case RETRO_MEMORY_SYSTEM_RAM: // TODO: add ExWRAM(0x2000) support ? data = RAM; break; default: data = NULL; break; } return data; } size_t retro_get_memory_size(unsigned type) { unsigned size; switch(type) { case RETRO_MEMORY_SAVE_RAM: if (iNESCart.battery) size = iNESCart.SaveGameLen[0]; else if (UNIFCart.battery) size = UNIFCart.SaveGameLen[0]; else size = 0; break; case RETRO_MEMORY_SYSTEM_RAM: // TODO: detect ExWRAM(0x2000) ? // NES BASE RAM (0x800) size = 0x800; break; default: size = 0; break; } return size; }