/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2012 CaH4e3 * Copyright (C) 2020 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /* added 2020-2-15 * Street Fighter 3, Mortal Kombat II, Dragon Ball Z 2, Mario & Sonic 2 (JY-016) * 1995 Super HIK 4-in-1 (JY-016), 1995 Super HiK 4-in-1 (JY-017) * submapper 1 - Super Fighter III * NOTE: nesdev's notes for IRQ is different that whats implemented here */ #include "mapinc.h" static uint8 cregs[4], pregs[2]; static uint8 IRQCount, IRQa; static uint8 submapper; static uint8 outerbank; static uint8 mirr; static SFORMAT StateRegs[] = { { cregs, 4, "CREG" }, { pregs, 2, "PREG" }, { &IRQa, 1, "IRQA" }, { &IRQCount, 1, "IRQC" }, { &outerbank, 1, "BLOK" }, { &mirr, 1, "MIRR" }, { 0 } }; static void Sync(void) { /* FCEU_printf("P0:%02x P1:%02x outerbank:%02x\n", pregs[0], pregs[1], outerbank);*/ setprg8(0x8000, pregs[0] | (outerbank & 6) << 3); setprg8(0xa000, pregs[1] | (outerbank & 6) << 3); setprg8(0xc000, 0xE | (outerbank & 6) << 3); setprg8(0xe000, 0xF | (outerbank & 6) << 3); setchr2(0x0000, cregs[0] | (outerbank & 1) << 8); setchr2(0x0800, cregs[1] | (outerbank & 1) << 8); setchr2(0x1000, cregs[2] | (outerbank & 1) << 8); setchr2(0x1800, cregs[3] | (outerbank & 1) << 8); if (submapper == 1) setmirror(mirr ^ 1); } static DECLFW(M91Write0) { switch (A & 7) { case 0: case 1: case 2: case 3: cregs[A & 3] = V; Sync(); break; case 4: case 5: mirr = V & 1; Sync(); break; default: /*FCEU_printf("A:%04x V:%02x\n", A, V);*/ break; } } static DECLFW(M91Write1) { switch (A & 3) { case 0: case 1: pregs[A & 1] = V; Sync(); break; case 2: IRQa = IRQCount = 0; X6502_IRQEnd(FCEU_IQEXT); break; case 3: IRQa = 1; X6502_IRQEnd(FCEU_IQEXT); break; } } static DECLFW(M91Write2) { outerbank = A & 7; Sync(); } static void M91Power(void) { Sync(); SetReadHandler(0x8000, 0xffff, CartBR); SetWriteHandler(0x6000, 0x6fff, M91Write0); SetWriteHandler(0x7000, 0x7fff, M91Write1); SetWriteHandler(0x8000, 0x9fff, M91Write2); } static void M91IRQHook(void) { if (IRQCount < 8 && IRQa) { IRQCount++; if (IRQCount >= 8) { X6502_IRQBegin(FCEU_IQEXT); } } } static void StateRestore(int version) { Sync(); } void Mapper91_Init(CartInfo *info) { submapper = 0; /* Super Fighter III */ if (info->submapper == 1) submapper = info->submapper; info->Power = M91Power; GameHBIRQHook = M91IRQHook; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }