/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2003 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "share.h" static uint8 HSVal, HSValR; static uint8 FP_FASTAPASS(2) HS_Read(int w, uint8 ret) { if (w) ret |= HSValR; return(ret); } static void HS_Strobe(void) { HSValR = HSVal << 1; } static void FP_FASTAPASS(2) HS_Update(void *data, int arg) { HSVal = *(uint8*)data; } static INPUTCFC HyperShot = { HS_Read, 0, HS_Strobe, HS_Update, 0, 0 }; INPUTCFC *FCEU_InitHS(void) { HSVal = HSValR = 0; return(&HyperShot); }