/* FCEUmm - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2019 Libretro Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /* NES 2.0 Mapper 526 is used for a bootleg version of Namco's 三国志: 中原の覇者 (Sangokushi: Chūgen no Hasha). * Its UNIF board name is UNL-BJ-56. * Mirroring seems to be hard-wired (to vertical). * https://wiki.nesdev.com/w/index.php/NES_2.0_Mapper_526 */ #include "mapinc.h" static uint8 preg[4], creg[8]; static uint32 IRQCount; static uint8 *WRAM = NULL; static uint32 WRAMSIZE; static SFORMAT StateRegs[] = { { preg, 4, "PREG" }, { creg, 8, "CREG" }, { &IRQCount, 4, "IRQC" }, { 0 } }; static void Sync(void) { uint8 i; setprg8r(0x10, 0x6000, 0); setprg8(0x8000, preg[0]); setprg8(0xA000, preg[1]); setprg8(0xC000, preg[2]); setprg8(0xE000, preg[3]); for (i = 0; i < 8; i++) setchr1((i << 10), creg[i]); setmirror(MI_V); } static DECLFW(UNLBJ56Write) { /* FCEU_printf("Wr: A:%04x V:%02x\n", A, V); */ A &= 0xF00F; if (A <= 0x8007) { creg[A & 0x07] = V; Sync(); } else if (A <= 0x800B) { preg[A & 0x03] = V; Sync(); } else { switch (A & 0x0F) { case 0x0D: case 0x0F: /* One of these two acknowledges a pending IRQ, and the other * resets to IRQ counter to zero. Because they are always written * to one after the other, it's not clear which one does which. */ X6502_IRQEnd(FCEU_IQEXT); IRQCount = 0; break; } } } static void FP_FASTAPASS(1) UNLBJ56IRQHook(int a) { IRQCount += a; if (IRQCount & 4096) X6502_IRQBegin(FCEU_IQEXT); } static void UNLBJ56Close(void) { if (WRAM) FCEU_gfree(WRAM); WRAM = NULL; } static void UNLBJ56Power(void) { preg[0] = ~3; preg[1] = ~2; preg[2] = ~1; preg[3] = ~0; Sync(); SetReadHandler(0x6000, 0xFFFF, CartBR); SetWriteHandler(0x6000, 0x7FFF, CartBW); SetWriteHandler(0x8000, 0x800F, UNLBJ56Write); FCEU_CheatAddRAM(WRAMSIZE >> 10, 0x6000, WRAM); } static void StateRestore(int version) { Sync(); } void UNLBJ56_Init(CartInfo *info) { info->Power = UNLBJ56Power; info->Close = UNLBJ56Close; MapIRQHook = UNLBJ56IRQHook; GameStateRestore = StateRestore; WRAMSIZE = 8192; WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE); SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1); if (info->battery) { info->SaveGame[0] = WRAM; info->SaveGameLen[0] = WRAMSIZE; } AddExState(WRAM, WRAMSIZE, 0, "WRAM"); AddExState(&StateRegs, ~0, 0, 0); }