/* FCEUmm - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2020 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * */ #include "mapinc.h" #include "asic_mmc1.h" static uint8 reg; static void sync () { if (reg &0x20) MMC1_syncPRG(0x07, reg &~0x07); else if (reg &0x04) setprg32(0x8000, reg >>1); else { setprg16(0x8000, reg); setprg16(0xC000, reg); } MMC1_syncCHR(0x1F, reg <<2 &~0x1F); MMC1_syncMirror(); } static DECLFW (writeReg) { reg = A &0xFF; sync(); } static void reset () { reg = 0; MMC1_clear(); } static void power () { reg = 0; MMC1_power(); } void Mapper498_Init (CartInfo *info) { MMC1_init(info, sync, MMC1_TYPE_MMC1A, NULL, NULL, NULL, writeReg); info->Power = power; info->Reset = reset; AddExState(®, 1, 0, "EXPR"); }