/* FCEUmm - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2022 negativeExponent * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* NES 2.0 Mapper 357 is used for a 4-in-1 multicart (cartridge ID 4602) from Bit Corp. * The first game is Bit Corp's hack of the YUNG-08 conversion of Super Mario Brothers 2 (J) named Mr. Mary 2, * the other three games are UNROM games. * * Implementation is modified so reset actually sets the correct dipswitch (or outer banks) for each of the 4 games */ #include "mapinc.h" static uint8 preg; static uint8 latch; static uint8 IRQa; static uint16 IRQCount; static const uint8 banks[8] = { 4, 3, 5, 3, 6, 3, 7, 3 }; static SFORMAT StateRegs[] = { { &IRQCount, 2 | FCEUSTATE_RLSB, "IRQC" }, { &IRQa, 1, "IRQA" }, { &latch, 1, "LATC" }, { &preg, 1, "REG" }, { 0 } }; static void Sync(void) { setprg8(0x6000, 2); setprg8(0x8000, 1); setprg8(0xa000, 0); setprg8(0xc000, banks[preg]); setprg8(0xe000, 8); setchr8(0); } static DECLFW(M368WritePRG) { preg = V & 7; Sync(); } static DECLFW(M368WriteIRQ) { latch = V & 0x53; IRQa = V & 1; if (!IRQa) { IRQCount = 0; X6502_IRQEnd(FCEU_IQEXT); } } static DECLFR(M368Read) { return (latch | 0xBA); } static void M368Power(void) { preg = 0; latch = 0; IRQa = IRQCount = 0; Sync(); SetReadHandler(0x4122, 0x4122, M368Read); SetReadHandler(0x6000, 0x7FFF, CartBR); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x4022, 0x4022, M368WritePRG); SetWriteHandler(0x4120, 0x4120, M368WritePRG); SetWriteHandler(0x4122, 0x4122, M368WriteIRQ); //SetWriteHandler(0x8000, 0xffff, M368WriteUNROM); } static void M368Reset(void) { IRQa = IRQCount = 0; Sync(); } static void FP_FASTAPASS(1) M368IRQHook(int a) { if (IRQa) { if (IRQCount < 4096) IRQCount += a; else { IRQa = 0; X6502_IRQBegin(FCEU_IQEXT); } } } static void StateRestore(int version) { Sync(); } void Mapper368_Init(CartInfo *info) { info->Reset = M368Reset; info->Power = M368Power; MapIRQHook = M368IRQHook; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }