#ifndef _FCEU_VSUNI_H #define _FCEU_VSUNI_H void FCEU_VSUniPower(void); void FCEU_VSUniCheck(uint64 md5partial, int *, uint8 *); void FCEU_VSUniDraw(uint8 *XBuf); void FCEU_VSUniToggleDIP(int); /* For movies and netplay */ void FCEU_VSUniCoin(void); void FCEU_VSUniSwap(uint8 *j0, uint8 *j1); enum { VS_BASEBALL = 1, VS_BATTLECITY, VS_CASTLEVANIA, VS_CLUCLULAND, VS_DRMARIO, VS_DUCKHUNT, VS_EXITEBIKE, VS_FREEDOMFORCE, VS_GOONIES, VS_GRADIUS, VS_GUMSHOE, VS_HOGANSALLEY, VS_ICECLIMBER, VS_JAJAMARU, VS_LADIESGOLF, VS_MACHRIDER, VS_MIGHTYBOMBJACK, VS_PINBALL, VS_PLATOON, VS_RBIBASEBALL, VS_SLALOM, VS_SMB, VS_SOCCER, VS_STARLUSTER, VS_STROKEANDMATCHGOLF, VS_SUPERSKYKID, VS_SUPERXEVIOUS, VS_TETRIS, VS_TKOBOXING, VS_TOPGUN }; #endif