/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2015 CaH4e3 * Copyright (C) 2020 dragon2snow,loong2snow from www.nesbbs.com * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 regs[2]; static uint8 _submapper = 0; static SFORMAT StateRegs[] = { { regs, 2, "REGS" }, { &_submapper ,1, "SUBM"}, { 0 } }; /* submapper 1 The code for the original fceux * submapper 0 new HP898F code by dragon2snow,loong2snow from www.nesbbs.com */ static void Sync(void) { if (_submapper == 1) { uint8 chr = (regs[0] >> 4) & 7; uint8 prg = (regs[1] >> 3) & 7; uint8 dec = (regs[1] >> 4) & 4; setchr8(chr & (~(((regs[0] & 1) << 2) | (regs[0] & 2)))); setprg16(0x8000, prg & (~dec)); setprg16(0xC000, prg | dec); setmirror(regs[1] >> 7); } else { if (regs[1] & 0x40) setprg32(0x8000, regs[1] >> 1); else { setprg16(0x8000, regs[1]); setprg16(0xC000, regs[1]); } setchr8((regs[0] >> 4) &~(((regs[0] & 1) ? 4 : 0) | (regs[0] & 2))); if (regs[1] & 0x80) setmirror(1); else setmirror(0); } } static DECLFW(HP898FWrite) { if((A & 0x6000) == 0x6000) { regs[(A & 4) >> 2] = V; Sync(); } } static DECLFW(HP898FWriteEx) { switch (A & 4) { case 0: regs[0] = V; break; /* CHR */ case 4: regs[1] = (V & 0xC0) | ((V >> 2) & 6) | ((V & 0x20) ? 1 : 0); break; /* PRG */ } Sync(); } static void HP898FPower(void) { regs[0] = regs[1] = 0; Sync(); if (_submapper == 1) { SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x6000, 0xFFFF, HP898FWrite); } else { SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x6000, 0x7FFF, HP898FWriteEx); SetWriteHandler(0xE000, 0xFFFF, HP898FWriteEx); } } static void HP898FReset(void) { regs[0] = regs[1] = 0; Sync(); } static void StateRestore(int version) { Sync(); } void BMCHP898F_Init(CartInfo *info) { _submapper = info->submapper; info->Reset = HP898FReset; info->Power = HP898FPower; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }