/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2023 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /* NES 2.0 Mapper 398 - PCB YY840820C * 1995 Super HiK 5-in-1 - 新系列米奇老鼠組合卡 (JY-048) */ #include "mapinc.h" static uint8 latch; static uint8 PPUCHRBus; static uint8 vrc4Prg[2]; static uint8 vrc4Mirr; static uint8 vrc4Misc; static uint16 vrc4Chr[8]; static uint8 vrc4IRQLatch; static uint8 vrc4IRQa; static uint8 vrc4IRQCount; static int16 vrc4IRQCycles; static SFORMAT StateRegs[] = { { &latch, 1, "GAME" }, { &PPUCHRBus, 1, "CHRB" }, { vrc4Prg, 2, "V4PR" }, { &vrc4Mirr, 1, "V4MI" }, { &vrc4Misc, 1, "V4MS" }, { vrc4Chr, 16, "V4CH" }, { &vrc4IRQLatch, 1, "VILA" }, { &vrc4IRQa, 1, "VIMO" }, { &vrc4IRQCount, 1, "VICO" }, { &vrc4IRQCycles, 2, "VICY" }, { 0 }, }; static void Sync(void) { if (latch & 0x80) { /* GNROM-like */ setprg32(0x8000, ((latch >> 5) & 0x06) | ((vrc4Chr[PPUCHRBus] >> 2) & 0x01)); setchr8(0x40 | ((latch >> 3) & 0x08) | (vrc4Chr[PPUCHRBus] & 0x07)); } else { uint32 cbase = (vrc4Misc << 13) & 0x4000; setprg8(0x8000 ^ cbase, (vrc4Prg[0] & 0x0F)); setprg8(0xA000, (vrc4Prg[1] & 0x0F)); setprg8(0xC000 ^ cbase, ((~1) & 0x0F)); setprg8(0xE000, ((~0) & 0x0F)); setchr1(0x0000, (vrc4Chr[0] & 0x1FF)); setchr1(0x0400, (vrc4Chr[1] & 0x1FF)); setchr1(0x0800, (vrc4Chr[2] & 0x1FF)); setchr1(0x0C00, (vrc4Chr[3] & 0x1FF)); setchr1(0x1000, (vrc4Chr[4] & 0x1FF)); setchr1(0x1400, (vrc4Chr[5] & 0x1FF)); setchr1(0x1800, (vrc4Chr[6] & 0x1FF)); setchr1(0x1C00, (vrc4Chr[7] & 0x1FF)); } switch (vrc4Mirr & 0x03) { case 0: setmirror(MI_V); break; case 1: setmirror(MI_H); break; case 2: setmirror(MI_0); break; case 3: setmirror(MI_1); break; } } static DECLFW(writeVRC4) { uint8 index; latch = A & 0xFF; A &= 0xF003; switch (A & 0xF000) { case 0x8000: case 0xA000: vrc4Prg[(A >> 13) & 1] = V; break; case 0x9000: if (~A & 2) { vrc4Mirr = V; } else if (~A & 1) { vrc4Misc = V; } break; case 0xF000: switch (A & 3) { case 0: vrc4IRQLatch = (vrc4IRQLatch & 0xF0) | (V & 0x0F); break; case 1: vrc4IRQLatch = (vrc4IRQLatch & 0x0F) | (V << 4); break; case 2: vrc4IRQa = V; if (vrc4IRQa & 0x02) { vrc4IRQCount = vrc4IRQLatch; vrc4IRQCycles = 341; } X6502_IRQEnd(FCEU_IQEXT); break; case 3: vrc4IRQa = (vrc4IRQa & ~0x02) | ((vrc4IRQa << 1) & 0x02); X6502_IRQEnd(FCEU_IQEXT); break; } break; default: index = ((A - 0xB000) >> 11) | ((A >> 1) & 1); if (A & 1) { vrc4Chr[index] = (vrc4Chr[index] & 0x0F) | (V << 4); } else { vrc4Chr[index] = (vrc4Chr[index] & ~0x0F) | (V & 0x0F); } break; } Sync(); } static void FP_FASTAPASS(1) M398CPUHook(int a) { int count = a; while (count--) { if ((vrc4IRQa & 0x02) && ((vrc4IRQa & 0x04) || ((vrc4IRQCycles -= 3) <= 0))) { if (~vrc4IRQa & 0x04) { vrc4IRQCycles += 341; } if (!++vrc4IRQCount) { vrc4IRQCount = vrc4IRQLatch; X6502_IRQBegin(FCEU_IQEXT); } } } } static void FP_FASTAPASS(1) M398PPUHook(uint32 A) { uint8 bank = (A & 0x1FFF) >> 10; if ((PPUCHRBus != bank) && ((A & 0x3000) != 0x2000)) { PPUCHRBus = bank; Sync(); } } static void M398Reset(void) { latch = 0xC0; Sync(); } static void M398Power(void) { int i; for (i = 0; i < 2; i++) vrc4Prg[i] = 0; for (i = 0; i < 8; i++) vrc4Chr[i] = 0; vrc4Mirr = vrc4Misc = vrc4IRQLatch = vrc4IRQa = vrc4IRQCount = vrc4IRQCycles = 0; PPUCHRBus = 0; latch = 0xC0; Sync(); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xFFFF, writeVRC4); } static void StateRestore(int version) { Sync(); } void Mapper398_Init(CartInfo *info) { info->Reset = M398Reset; info->Power = M398Power; MapIRQHook = M398CPUHook; PPU_hook = M398PPUHook; GameStateRestore = StateRestore; AddExState(StateRegs, ~0, 0, 0); }