/* FCEUmm - NES/Famicom Emulator * * Copyright (C) 2019 Libretro Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ /* NES 2.0 Mapper 320 is used for the Super HiK 6-in-1 A-030 multicart. * Basically UxROM with an address-latch-based outer bank register. * UNIF board name is BMC-830425C-4391T. Mirroring is hard-wired. * http://wiki.nesdev.com/w/index.php/NES_2.0_Mapper_320 */ #include "mapinc.h" static uint8 regs[2]; static uint8 isMermaid = 0; static SFORMAT StateRegs[] = { { regs, 2, "REGS" }, { &isMermaid, 1, "MERM" }, { 0 } }; static void Sync(void) { uint8 bank_size = (regs[0] & 0x80) ? 0x07: 0x0F; uint8 outer_bank = !isMermaid ? (regs[0] & 0x78) : 0x04; uint8 inner_bank = regs[1]; uint8 game_block = regs[0] & 0x78; /* TODO: Hacky and forced mapping of outer banks(game block)... */ if (!isMermaid) { switch(game_block) { case 0x00: /* botb outerbank=0 */ case 0x10: /* rocketeer outerbank=1 */ case 0x20: /* contra outerbank=2 */ case 0x28: /* ducktales outerbank=3 */ case 0x38: /* school fight outerbank=5 */ outer_bank = (game_block >> 4) + ((game_block & 0x08) ? 0x01 : 0x00); outer_bank |= (game_block >> 3) & 1; break; case 0x30: /* Mermaid game block is tricky (to me at least). Aim here is * when this register is selected, ignore any other outer bank reg changes */ isMermaid = 1; outer_bank = 0x04; break; } } setprg16r(outer_bank, 0x8000, (inner_bank & bank_size)); setprg16r(outer_bank, 0xC000, bank_size); setchr8(0); } static DECLFW(M320Write) { if ((A & 0xF0E0) == 0xF0E0) { regs[0] = (A & 0x1F) << 3; } regs[1] = V & 0x0F; Sync(); } static void M320Power(void) { regs[0] = regs[1] = 0; isMermaid = 0; Sync(); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xFFFF, M320Write); } static void M320Reset(void) { regs[0] = regs[1] = 0; isMermaid = 0; Sync(); } static void StateRestore(int version) { Sync(); } void BMC830425C4391T_Init(CartInfo *info) { info->Power = M320Power; info->Reset = M320Reset; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }